Tiger Wang
9c409fc65c
Merge branch 'itemframes' of https://github.com/mc-server/MCServer into itemframes
2014-02-18 11:44:19 +00:00
Tiger Wang
d5ee899d0e
Added a brace
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====
{ }
{ __ }
{ | | }
====
REMOVE ALL THE BRACES!!
2014-02-18 11:44:09 +00:00
Tiger Wang
7a23e27fc5
Added an explanatory comment
2014-02-18 00:29:10 +00:00
Tiger Wang
7c0d11fbb2
Used new BLOCK_FACE constants
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Also added more comments
2014-02-17 23:38:25 +00:00
Tiger Wang
464ec47eb7
Implemented item frames, a part of #689
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+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
2014-02-17 23:00:03 +00:00
madmaxoft
1a26f05ed0
Added cPluginManager:GetPluginsPath() to the Lua API.
2014-02-17 23:36:39 +01:00
madmaxoft
865ae82114
Add Lua plugin path to package.path and .cpath.
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Fixes #693 .
2014-02-17 23:12:46 +01:00
Alexander Harkness
72d312ac9b
Merge pull request #690 from tonibm19/master
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Now mobs can't escape from fences.
2014-02-17 16:12:59 +00:00
tonibm19
8707f7ddc8
Improved formatting
2014-02-17 17:01:22 +01:00
Alexander Harkness
d47e0b055b
Merge pull request #692 from mc-server/wolfcleanup
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Wolf cleanup
2014-02-17 10:21:38 +00:00
madmaxoft
a4ff63f223
Fixed a memory leak in CompositeChat.
2014-02-17 10:15:18 +01:00
madmaxoft
ea55a22a71
Links sent via chat messages are clickable.
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Fixes #658 .
2014-02-16 23:51:32 +01:00
madmaxoft
4a24e39ac1
Implemented cCompositeChat::ParseText(), incl. self-test.
2014-02-16 23:32:08 +01:00
madmaxoft
b0dbe51210
Fixed cBoundingBox self-test code-style.
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Also made the class name unique and the global variable static, to avoid linkage problems with other self-tests
2014-02-16 23:32:08 +01:00
Mattes D
b90c9936b8
Merge pull request #683 from mc-server/redstoneimprovements
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Redstone speed improvements
2014-02-16 21:44:15 +01:00
tonibm19
60bcf2807a
Now mobs can't escape from fences.
2014-02-16 18:18:07 +01:00
Tiger Wang
2350b77bb5
Fixes to previous commit
2014-02-16 17:08:49 +00:00
Tiger Wang
1a84102b10
Slight cleanup of wolf code
2014-02-16 13:47:55 +00:00
Mattes D
ec37e53465
Merge pull request #686 from Howaner/GlobalFixes
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Add Locale to ClientHandle
2014-02-16 14:46:36 +01:00
Tiger Wang
4908b6f500
Fixed minor formatting issues from #682
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- Removed unused PlaySoundEffect
* Simplified and parenthesised code
2014-02-16 13:37:36 +00:00
Howaner
48d28a0f94
Add Locale to ClientHandle
2014-02-16 13:26:07 +01:00
Tiger Wang
55a6306e2b
Fixed a glaring bug with chunk cross-simulating
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* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Howaner
707916b404
Replace random Float Generation and broadcast the Exp Pickup Sound
2014-02-16 01:25:39 +01:00
Howaner
f3bd288f02
Add Exp Bottle Effects
2014-02-16 01:19:30 +01:00
Howaner
507a8a4b84
Set max. Players in the Tablist to 60
2014-02-16 01:18:57 +01:00
Howaner
d15d6acc58
Disable Hunger Death
2014-02-16 01:18:10 +01:00
madmaxoft
52cd9dfe9f
Removed the unnecessary LoopPlayersAndBroadcastChat() functions.
2014-02-15 23:26:19 +01:00
madmaxoft
0f1f7583ae
Implemented cCompositeChat.
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This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions.
Fixes #678 .
2014-02-15 23:17:49 +01:00
Tiger Wang
d273cc4142
Added a 'default:' for SimChunk()'s switch
2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2
A fix and an improvement
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* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Alexander Harkness
584f7bd806
Merge pull request #679 from mc-server/NotchDeath
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NotchApple
2014-02-15 19:04:13 +00:00
STRWarrior
0040a88b9b
If a player is called "Notch" he drops an apple. http://minecraft.gamepedia.com/Notch
2014-02-15 19:51:05 +01:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
Tiger Wang
6eeeb2aa01
Sizeable speed improvements to redstone
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+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on
The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb
Add more Sounds to Redstone Simulator
2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7
Add Fence Gate to Redstone Simulator
2014-02-15 16:30:27 +01:00
Mattes D
48eafee823
Merge pull request #664 from mc-server/generalfixes
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General fixes
2014-02-15 15:06:23 +01:00
Tiger Wang
b0fd5511ea
Fixed typographical error
2014-02-15 13:55:58 +00:00
Tiger Wang
c6a2e8c688
Removed debug messages again
2014-02-15 12:58:17 +00:00
Alexander Harkness
a57c8bd7da
Merge pull request #677 from mc-server/BroadcastParticleEffect
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Broadcast particle effect
2014-02-15 10:52:31 +00:00
STRWarrior
ceb16ea2f7
Exported cWorld::BroadcastParticleEffect.
2014-02-15 11:38:20 +01:00
Tiger Wang
f4f0099947
Added proper debug messages
2014-02-13 20:20:37 +00:00
Tiger Wang
c0e7d6fec9
Fancy stuff with constant references
2014-02-13 19:57:23 +00:00
madmaxoft
9bb48a8fa4
Merged branch 'narroo/master'.
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This merges pull request #661 .
2014-02-13 17:04:25 +01:00
Tiger Wang
6ed4f476ce
Added more missing GetClassStatic()s
2014-02-12 22:06:59 +00:00
Tiger Wang
e915a0df4c
Removed some unneeded BroadcastWholeWindow()s
2014-02-12 22:06:13 +00:00
Tiger Wang
f97ce30151
Changed inheritance a bit
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* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
2014-02-12 22:01:22 +00:00
Tiger Wang
91ebb6cef0
Made player jump reset less ambiguous
2014-02-12 21:53:46 +00:00
Tiger Wang
7ced2f290f
Simplified Attack() tracing
2014-02-12 21:53:21 +00:00
STRWarrior
8470841f84
Fixed #573
2014-02-12 19:07:17 +01:00