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Commit Graph

1297 Commits

Author SHA1 Message Date
madmaxoft
86831056dc ClientHandle: alpha-sorted the HandleXXX functions declarations 2013-08-01 09:46:01 +02:00
madmaxoft
3683601b8b Merge branch 'tabcompletion' 2013-08-01 09:36:33 +02:00
madmaxoft
e8a907d89e Implemented the actual tab completion for commands and playernames.
Each command is reported only if the player has the permission to use it.
2013-07-31 11:16:11 +02:00
madmaxoft
e9f18f8b4f Tab completion packet is handled and sent.
This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
fedb803acb Fixed inverted sanity check in SetGameMode()
Fixes #22.
2013-07-30 14:48:18 +02:00
madmaxoft
9efcd5b82f Added the "Edit Sign" packet sent to the client placing a sign.
Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00
madmaxoft
3920e872f7 Updated the nightbuild script for Git 2013-07-29 19:53:41 +02:00
Alexander Harkness
53e22b1185 Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
madmaxoft
20e7221c7c WebAdmin: Removed the duplicate memory usage querying 2013-07-29 10:59:10 +02:00
madmaxoft
e51221eaf9 Fixed formatting in LuaScript.* 2013-07-29 10:03:42 +02:00
madmaxoft
473dec42c8 Updated the automatic Lua bindings 2013-07-29 09:55:37 +02:00
madmaxoft
752e57108d Merge remote-tracking branch 'origin/master' into hunger 2013-07-29 09:53:47 +02:00
FakeTruth
5a9d4f89c2 WebAdmin templates can use Lua
New WebAdmin templates can use Lua to completely compose the pages
themselves. This should allow infinite WebAdmin design possibilities.
2013-07-29 02:37:59 +02:00
madmaxoft
3bf4130e3f Player eating is now properly broadcast to other players.
Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-07-28 22:55:09 +02:00
madmaxoft
4746d2251c Implemented basic eating support.
Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
madmaxoft
0caadbb25c Hunger-per-distance is calculated only for the XZ distance 2013-07-28 11:54:37 +02:00
madmaxoft
d155c1cb00 Player food level is reset on respawn 2013-07-28 11:52:24 +02:00
madmaxoft
c5c233312a Merge remote-tracking branch 'origin/master' into hunger 2013-07-28 11:47:29 +02:00
madmaxoft
d3801c0296 Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
Tiger Wang
265fa6d750 Fixed Window Titles being MCS-*
For example, MCS-Chest, MCS-DoubleChest, etc.
2013-07-27 22:32:07 +01:00
STRWarrior
235c23d464 Hunger: If a player dies the food level resets. 2013-07-27 06:07:10 -07:00
madmaxoft@gmail.com
6b348717d8 Removed debug-logging the player movement in each tick
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1685 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 20:03:25 +00:00
madmaxoft@gmail.com
fa66659456 cItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1684 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:53:47 +00:00
madmaxoft@gmail.com
cd8720bf7e cInventory: Added the ChangeSlotCount() function to the Lua API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1683 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:50:06 +00:00
madmaxoft@gmail.com
1b20cfa425 cEntity doesn't process physics / burning when in an invalid chunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1680 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:36:12 +00:00
madmaxoft@gmail.com
df34c43293 Server shuts down when the stdin is closed (linux Ctrl+D / win Ctrl+Z)
Fixes FS #419

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:25:27 +00:00
madmaxoft@gmail.com
a96ee0abfa cListenThread initializes m_ShouldReuseAddr to false (valgrind error)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:55:10 +00:00
madmaxoft@gmail.com
889402a56a Simulators don't simulate in invalid chunks (valgrind error)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:54:27 +00:00
madmaxoft@gmail.com
2fca0567bf Added a StringToMobType() function to the Lua API (patch contributed by STR_Warrior)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1674 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:28:41 +00:00
madmaxoft@gmail.com
4fb771f3ff First implementation of movement-related hunger and API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:01:25 +00:00
madmaxoft@gmail.com
f5e475d44f Added the cFastRandom class
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-11 08:34:41 +00:00
madmaxoft@gmail.com
94a92a219b Server sends PlayerMaxSpeed after a respawn.
http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 18:30:27 +00:00
madmaxoft@gmail.com
97dc5a5365 Color codes are stripped from the DC message
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1670 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 13:00:09 +00:00
madmaxoft@gmail.com
791bf732fd 1.6.2 protocol implemented, both in MCServer and in ProtoProxy
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 12:59:15 +00:00
madmaxoft@gmail.com
a40585ec99 Pickups have an initial health of 5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1668 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 07:23:44 +00:00
madmaxoft@gmail.com
9214a134ca World: More unused variables removed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1667 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:48:50 +00:00
madmaxoft@gmail.com
3df8cfb091 World: Removed an unused variable
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1666 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:41:43 +00:00
madmaxoft@gmail.com
254295b5b8 Squid: fixed a possible crash caused by access to a wrong chunk
Fixes FS #411.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1665 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:20:18 +00:00
madmaxoft@gmail.com
a72c6d9613 Ice is a solid block.
Helps with FS #381

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1664 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 19:58:33 +00:00
madmaxoft@gmail.com
a3c8b12ee9 Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.
Fixes FS #409.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1662 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 15:09:05 +00:00
madmaxoft@gmail.com
5951bc76ec Added StringUtils functions to Lua API; added StripColorCodes(); ChatLog now strips color codes from logged messages.
Fixes FS #398

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:42:07 +00:00
madmaxoft@gmail.com
0224a4f7fc Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes.
Fixes FS #415

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:13:43 +00:00
madmaxoft@gmail.com
b1d05b0f57 Improved function names for protocol packet sending; alpha-sorted the function lists
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
762f78774d Declaring full 1.6.1 compatibility
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1651 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:14:55 +00:00
madmaxoft@gmail.com
37590c4bd8 Unmounting vehicles implemented in the 1.6.1 way
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1650 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:11:06 +00:00
madmaxoft@gmail.com
b818addde4 Fixed 1.6.1's movement speed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:02:08 +00:00
madmaxoft@gmail.com
de5cec7419 Initial 1.6.1 protocol support.
The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec).

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 19:40:19 +00:00
madmaxoft@gmail.com
eff79ee55f Fixed a crash when moving a player to a non-existent world (reported by tonibm19)
http://forum.mc-server.org/showthread.php?tid=434&pid=8865#pid8865 crashdump.zip/crash_mcs_165c.dmp

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1645 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 17:04:12 +00:00
madmaxoft
e27a5db409 Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
Fixes FS #277.
API change: added an optional parameter to cItemGrid:AddItem(), cItemGrid:AddItems(), cInventory:AddItem() and cInventory:AddItems()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1643 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 13:56:11 +00:00
madmaxoft@gmail.com
f7b8a301f8 Fixed player moving between worlds.
Fixes FS #407.
Also fixes a few possible deadlocks between SocketThreads and TickThread

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 07:47:35 +00:00