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Commit Graph

161 Commits

Author SHA1 Message Date
Tiger Wang
719551c31f Fix failed merge and other issues 2014-07-18 20:12:27 +01:00
Tiger Wang
37140ae578 Merge branch 'master' into portals
Conflicts:
	src/Blocks/WorldInterface.h
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Generating/FinishGen.cpp
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol16x.cpp
	src/Protocol/Protocol16x.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/Root.h
	src/World.cpp
2014-07-18 20:10:51 +01:00
madmaxoft
c03161f75d Fixed tabs used for alignment. 2014-07-17 23:16:55 +02:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Mattes D
e444106d09 Merge pull request #1192 from mc-server/skinuuid
Skins
2014-07-16 13:30:57 +02:00
Tiger Wang
c5d00f3ec5 Suggestions 2014-07-16 12:05:09 +01:00
Tiger Wang
1f6854792c Store properties as Json::Value 2014-07-16 00:03:47 +01:00
Tiger Wang
4e24f711ab Player properties are now retrieved 2014-07-14 19:49:31 +01:00
madmaxoft
31415aec63 Fixed MSVC warnings in SoundEffect functions. 2014-07-13 13:31:09 +02:00
Howaner
d529971e27 Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Tiger Wang
372dbbb994 Merge pull request #1135 from mc-server/fixes
Fixes to projectiles and the undead
2014-07-09 09:50:38 +01:00
Tiger Wang
f4e11d194e Crash and compile fix 2014-07-04 22:07:26 +01:00
Tiger Wang
b9d4431f6f Fixed respawning
* Fixes #1103
2014-06-29 22:44:16 +01:00
Howaner
50e112788b Send statistics to the player, when he logged in. 2014-06-29 01:40:15 +02:00
Mattes D
9926abd4f5 Added generic entity-collecting.
Now any cEntity can be collected, not only cPickups.
This should help PR #1098.
2014-06-27 20:56:44 +02:00
Tiger Wang
29567c5610 Portals animate and delay correctly 2014-06-12 15:21:07 +01:00
Tiger Wang
bfa8aaf41b Merge branch 'master' into portals
Conflicts:
	src/ClientHandle.cpp
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol17x.cpp
2014-06-10 20:51:22 +01:00
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
Tiger Wang
86e5273cd1 Merge remote-tracking branch 'origin/master' into portals 2014-06-04 13:14:38 +01:00
Tiger Wang
8bff3e5af2 Implemented end and nether portals 2014-05-31 22:28:51 +01:00
madmaxoft
10273f64a2 Fixed a crash in message formatter.
The code would fail if a message is sent to a player not yet added to a world.
2014-05-28 22:41:23 +02:00
Tiger Wang
3a9543178a cCompositeChat message type is now formatted 2014-05-19 21:16:29 +01:00
Tiger Wang
42c36429d7 Added client translation to achievements 2014-05-19 20:40:56 +01:00
andrew
b3d2b5b2c9 cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement() 2014-05-12 17:05:09 +03:00
andrew
c7c3724a3e Statistic Manager 2014-05-11 14:57:06 +03:00
Mattes D
fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
Howaner
fbb6404cc8 Change m_RepairCost to int. 2014-05-07 20:43:37 +02:00
Howaner
d6cb6e0423 Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs. 2014-05-07 12:30:30 +02:00
madmaxoft
ed75d3a836 Fixed warnings in ClientHandle. 2014-05-01 22:58:58 +02:00
madmaxoft
6cb2d2461f Moved the rest of the Crypto objects into their own respective files. 2014-04-29 17:37:15 +02:00
madmaxoft
ec33bbe294 Moved cRsaPrivateKey to PolarSSL++, rewritten using existing objects. 2014-04-29 11:04:54 +02:00
Mattes D
709015369d Merge pull request #940 from Howaner/GlobalFixes
Add entity invulnerable
2014-04-28 20:58:15 +02:00
Howaner
26e935cb20 Revert "Changed the old invulnerable methods from the wither to the new."
This reverts commit d50f8f6f11.
2014-04-28 13:51:22 +02:00
Mattes D
c063051645 Merge pull request #954 from mc-server/projectiles-split
Totally refactored ProjectileEntity.h, splitting up into several files.
2014-04-28 12:32:02 +02:00
archshift
9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
madmaxoft
fdac27c63d Another attempt at #889.
The packet was being sent after the state was adjusted, so another thread *may* have sent another packet in the meantime.
2014-04-27 17:31:58 +02:00
archshift
e3c3795aa4 Moved cFireworkEntity out of ProjectileEntity.h 2014-04-26 17:50:05 -07:00
archshift
477b3e7861 Moved cArrowEntity out of ProjectileEntity.h 2014-04-26 16:45:39 -07:00
Howaner
d50f8f6f11 Changed the old invulnerable methods from the wither to the new. 2014-04-26 17:47:25 +02:00
Howaner
49f6819829 Fixes 2014-04-26 16:44:15 +02:00
Mattes D
6492aa000b Merge pull request #909 from jfhumann/fixes
Bug fixes and optimizations.

We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
67344a3782 Merge remote-tracking branch 'origin/master' into fixes
Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
daniel0916
b239de66db Merge branch 'master' into Enchanting 2014-04-18 15:04:32 +02:00
madmaxoft
09866bb382 Added asserts for proper game state.
This is to help hunt #889.
2014-04-16 18:10:48 +02:00
daniel0916
5a9acb7eb6 Merge branch 'master' into Enchanting 2014-04-16 14:31:02 +02:00
madmaxoft
99e4225269 Attempted fix for the client crash with the new protocols. 2014-04-15 23:40:06 +02:00
madmaxoft
d12d7b6715 Implemented the 1.7.6 protocol and authenticator.
Server works both in online and offline modes with 1.7.9.
2014-04-14 22:52:59 +02:00
madmaxoft
d505ffc704 A client UUID is generated when the server is in offline mode.
1.7.9 client works with these changes in offline mode.
2014-04-14 20:21:00 +02:00