Damián Imrich
befe132861
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
12xx12
3daf253b7f
Some emplace_back replacements ( #5149 )
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* replace push_back with emplace_back when a new object was created in the function call
2021-03-07 16:31:43 +00:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
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The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
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Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
Mattes D
585571d78c
PieceGenerator: Added rotation-aware vertical connectors.
2017-02-13 16:50:35 +01:00
Mattes D
e28cecb3d1
Moved cPrefab parser self-check to the LoadablePieces test. ( #3536 )
2017-01-15 11:40:10 +01:00
Mattes D
6b70574da9
Prefabs: Implemented support for ExpandFloorStrategy.
2016-11-24 15:51:53 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Mattes D
ae16689420
PrefabPiecePool: Added loading from cubeset file.
2015-06-18 23:32:43 +02:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
82dcc0b4db
Prefabs don't draw into chunk if they don't intersect.
2014-06-23 00:15:55 +02:00
madmaxoft
24137e282b
Fixed prefab test initialization.
2014-05-26 10:05:51 +02:00
madmaxoft
1a742a2b52
Added support for Miners' Village.
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The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027 .
2014-05-25 23:50:16 +02:00
madmaxoft
96a22cd82c
Added Japanese village prefabs.
2014-05-24 15:03:39 +02:00
madmaxoft
7004043c61
Village houses are height-adjusted onto the terrain.
2014-05-17 21:54:04 +02:00
madmaxoft
3660ce6834
cPrefab can be constructed in code.
2014-05-15 00:12:01 +02:00
madmaxoft
e4af9a21af
Prefabs can specify that they don't want flooring.
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Previously the flag was ignored.
2014-05-05 22:28:54 +02:00
Tycho
25d933883a
Removed unneeded assert
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Fixed CID 43610
2014-04-27 13:07:21 -07:00
madmaxoft
e3ec857264
Added prefab hitboxes.
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The nether forts should quite limit their bridge-to-floor overlaps. Cannot eliminate, but at least severely diminish.
2014-04-21 10:31:30 +02:00
madmaxoft
6779010242
Added area flooring.
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Fixes #743 .
2014-04-17 22:03:30 +02:00
madmaxoft
afb20132fe
Added Prefab initializers to SELFTEST code.
2014-04-17 17:50:52 +02:00
madmaxoft
be091800f8
Prefabs can have per-piece per-placement weights.
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Fixes #753 .
Also upgraded NetherFortPrefabs to lates Gallery contents.
2014-04-17 17:32:08 +02:00
madmaxoft
3eb531a8c8
Added asserts for critical data in cPrefab.
2014-03-30 00:20:28 +01:00
madmaxoft
d64d9145d1
cPrefab now uses a struct for block type definition in CharMap.
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As suggested by worktycho in 7b585290fc
, instead of packing the two values into a single int, they're packed into a struct.
Also added a test code for the prefab parsing in SELF_TEST.
2014-03-29 22:56:48 +01:00
madmaxoft
910e770a18
Fixed Prefab's rotations.
2014-03-28 16:36:33 +01:00
madmaxoft
7b585290fc
cPrefab can draw itself into a cChunkDesc.
2014-03-27 23:03:57 +01:00
madmaxoft
8c2c4f2463
Prefabs support connectors, rotations and merge strategy.
2014-03-26 22:01:01 +01:00
madmaxoft
37778e5f82
Added a basic cPrefab class.
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Can be defined in the source by GalExport's cpp output.
2014-03-25 22:10:53 +01:00