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Commit Graph

46 Commits

Author SHA1 Message Date
madmaxoft
003f0e69a9 Updated NetherForts' weights. 2014-07-27 20:04:55 +02:00
madmaxoft
ce54936f01 Updated NetherFort prefabs to latest Gallery content. 2014-07-27 00:08:25 +02:00
madmaxoft
31b22e14b7 Updated prefabs to current Gallery content. 2014-07-22 10:04:53 +02:00
archshift
725d1fd1e2 Subdirs: Only add_library if not using MSVC 2014-07-18 17:41:43 -07:00
archshift
de48688fdb Generating/Prefabs/CMakeLists.txt: Replaced glob with list of files 2014-07-18 17:41:43 -07:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
a6d30a7254 Removed lilypad from plains village prefabs. 2014-07-10 12:27:08 +02:00
madmaxoft
f2419afac5 Updated generator prefabs to current Gallery contents. 2014-07-08 23:11:06 +02:00
madmaxoft
0a95d04ab3 Added a TestRails generator.
This is for debugging purposes only.
2014-06-21 20:19:44 +02:00
madmaxoft
0e8c4ca5ab Updated prefabs to the latest Gallery content. 2014-06-21 15:02:40 +02:00
madmaxoft
b4ba86d758 Updated all prefabs to current Gallery content. 2014-06-20 22:45:08 +02:00
Tycho
ee50790398 Merge branch 'master' of github.com:mc-server/MCServer 2014-06-16 15:12:50 +01:00
madmaxoft
ec40c7c83a Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
Mattes D
60786cb06d Merge pull request #1052 from mc-server/UnderwaterBaseGen
Underwater base gen
2014-06-02 21:49:47 +02:00
madmaxoft
23b0823108 Update UnderwaterBase prefabs.
Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
2014-06-01 22:02:58 +02:00
madmaxoft
046c149797 Updated UnderwaterBase prefabs. 2014-06-01 10:07:57 +02:00
madmaxoft
75fe89b8ae Updated AlchemistVillage prefabs. 2014-06-01 09:27:54 +02:00
madmaxoft
7672ca7eef Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
madmaxoft
600c93bdc1 Updated PlainsVillage prefabs. 2014-05-31 10:33:29 +02:00
madmaxoft
8bf7aed67c Updated PlainsVillage and AlchemistVillage. 2014-05-30 22:40:19 +02:00
madmaxoft
6b41d1a422 Added AlchemistVillage prefabs (Thanks, KingsCraftAu). 2014-05-27 22:08:20 +02:00
madmaxoft
71256c98ed Fixed testing weights in PlainsVillages. 2014-05-27 22:06:49 +02:00
madmaxoft
1a742a2b52 Added support for Miners' Village.
The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors.
Fixes #1027.
2014-05-25 23:50:16 +02:00
madmaxoft
96a22cd82c Added Japanese village prefabs. 2014-05-24 15:03:39 +02:00
madmaxoft
da843a1881 Updated plains village prefabs.
Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects.
2014-05-22 22:19:44 +02:00
madmaxoft
ebb1ef237a Updated plains village prefabs.
The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes.
2014-05-22 08:57:57 +02:00
madmaxoft
efcae77828 Added second kind of desert village (FlatRoof). 2014-05-21 23:16:43 +02:00
madmaxoft
ec50c0f9e1 Updated SandVillage prefabs to latest Gallery content.
This fixes sand village generation.
2014-05-18 23:09:39 +02:00
madmaxoft
fc5c3abcba Updated PlainsVillage prefabs to the latest Gallery contents. 2014-05-17 02:26:44 +02:00
madmaxoft
34e5f0c164 Changed village road generation to use multiple prefabs. 2014-05-15 10:43:54 +02:00
madmaxoft
f5fdbdaf29 VillageGen rewritten using BFSPieceGenerator.
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
c0727c4265 Initial VillageGen implementation.
WIP, doesn't generate anything yet.
Ref.: 740.
2014-05-11 22:35:41 +02:00
madmaxoft
9542b0b875 Changed cPieceGenerator to support pairings.
Fixes #982.
2014-05-05 23:05:30 +02:00
archshift
e47dab84f3 Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
madmaxoft
6d7da6b15d Updated NetherFort prefabs to latest Gallery content. 2014-04-23 23:03:09 +02:00
madmaxoft
2533842ca4 Updated NetherFort prefabs from the Gallery server. 2014-04-22 22:26:01 +02:00
madmaxoft
e3ec857264 Added prefab hitboxes.
The nether forts should quite limit their bridge-to-floor overlaps. Cannot eliminate, but at least severely diminish.
2014-04-21 10:31:30 +02:00
madmaxoft
be091800f8 Prefabs can have per-piece per-placement weights.
Fixes #753.
Also upgraded NetherFortPrefabs to lates Gallery contents.
2014-04-17 17:32:08 +02:00
madmaxoft
146824cb68 NetherFortPrefabs: Fixed a connector in MidStaircase. 2014-04-15 12:57:52 +02:00
madmaxoft
83b25d085c Updated the NetherFort prefabs to current Gallery contents.
Code exported from the Gallery server by the GalExport plugin.
2014-04-12 19:36:50 +02:00
madmaxoft
ceabb372f0 Added all current NetherFort prefabs. 2014-03-30 00:33:59 +01:00
madmaxoft
76f0d167b1 NetherFortGen: Added several more prefabs.
Also extended the defauls MaxDepth value to 12.
2014-03-28 23:39:40 +01:00
madmaxoft
8557549cfa Implemented the msSpongePrint merge strategy.
Similar to msImprint, but allows prefabs to carve out air pockets, too. The sponge block is used as the NOP block.
2014-03-28 18:03:37 +01:00
madmaxoft
113343d336 NetherFort: Added BalconyTee2 prefab. 2014-03-28 17:35:05 +01:00
madmaxoft
ae0954f1d4 Sponged the netherfort balcony prefab.
This is a preparation for the msSpongePrint merge strategy, used for imprinting most prefabs. It will carve out even air, but will ignore sponge blocks.
2014-03-28 17:05:43 +01:00
madmaxoft
5b7215ec24 Initial NetherFortGen import.
Simple fortresses of 2 different rooms will generate.
2014-03-28 16:42:32 +01:00