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Commit Graph

62 Commits

Author SHA1 Message Date
Mattes D
449d08cb3d Merged IniFile into main MCS sources. 2014-10-23 15:15:10 +02:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
2ac3a807b7 ComposableGenerator: Removed nullptr initializers. 2014-10-22 22:58:36 +02:00
Mattes D
e0cfbc4d85 Generator: Rewritten to use SharedPtrs. 2014-10-19 14:01:59 +02:00
win32re
f8c1da4a71 Fixes #1503 - No gravel is being generated 2014-10-04 14:02:40 +02:00
STRWarrior
76e0c592ef Added Granite, Diorite and Andesite to the NaturalPatches generator. 2014-09-28 19:27:08 +02:00
Mattes D
e15b8600a6 BiomeMultiCache is not used for simple generators. 2014-09-05 22:08:00 +02:00
Mattes D
60e235362c Fixed style. 2014-09-05 22:07:13 +02:00
DayBr3ak
5a608dc279 adapting format 2014-09-03 02:53:21 +02:00
DayBr3ak
d9afe6dd65 adding config file entry #381 2014-09-02 01:19:52 +02:00
DayBr3ak
77409d47eb adding the multicache behavior 2014-09-02 01:13:19 +02:00
Mattes D
62e1c45ca5 DungeonRooms: Added a height probability distribution function. 2014-08-27 13:25:27 +03:00
Mattes D
ac4d3a30ed Added initial dungeon rooms finisher. 2014-08-26 15:16:33 +03:00
STRWarrior
d95768d01a Bunch of tweaks:
Renamed Quarts to Quartz
Using const_iterator instead of iterator
Used CheckBasicStyle script to find style errors
2014-08-10 22:36:02 +02:00
STRWarrior
e529401dbb Added NaturalPatches generator
It generates gravel and dirt.
2014-08-10 11:57:05 +02:00
STRWarrior
0ac3c67a21 Added NetherOreNests.
It generates Nether Quarts.
2014-08-10 11:48:05 +02:00
STRWarrior
ecfae28606 Changed cStructGenOreNests to take a list of ores + the block to replace. 2014-08-10 11:40:33 +02:00
STRWarrior
75b7c37755 PreSimulator: Added configurations.
You can now choose if it should pregenerate something or not
2014-07-30 13:06:48 +02:00
Mattes D
30e64ed4d8 Merge pull request #1061 from mc-server/portals
Portals and others
2014-07-29 17:48:56 +02:00
Mattes D
d715eb7f5e Merge pull request #1254 from mc-server/SingleTopBlockFinisher
Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlock
2014-07-29 17:47:40 +02:00
STRWarrior
4ccf14f3b3 Some finishing touches
Removed whitespace
fixed dead bush comment
2014-07-29 17:01:15 +02:00
STRWarrior
579f850506 Forgot Mesa Plateau biome. 2014-07-28 14:28:16 +02:00
STRWarrior
bf1aa79932 Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlock
Now accepts a vector of biomes and a vector of allowed blocks.
2014-07-28 14:23:29 +02:00
madmaxoft
30893e7ee2 RoughRavines: Made floor and ceiling settings-adjustable.
The world.ini has settings for the minimum and maximum height for each at the ravines' center and edges.
2014-07-27 19:57:47 +02:00
madmaxoft
472f70a676 RoughRavines: More settings - size, width, roughness 2014-07-27 13:54:27 +02:00
madmaxoft
77f4297c6e RoughRavines: Initial generator implementation.
This provides the basic shape of the ravines, with the basic settings based on GridStructGen, and good default values.
2014-07-27 00:03:26 +02:00
Tiger Wang
3385ed56b8 Merge remote-tracking branch 'origin/master' into portals
Conflicts:
	src/Chunk.cpp
	src/Entities/Player.cpp
	src/Root.cpp
	src/World.cpp
2014-07-22 10:24:28 +01:00
madmaxoft
7672418ca8 Merged branch 'origin/Foliage'. 2014-07-21 18:18:54 +02:00
STRWarrior
76b79b51ad Renamed cFinishGenFoliage to cFinishGenTallGrass
Better grass density
Added double tall grass.
2014-07-20 19:22:41 +02:00
STRWarrior
7bf9da7441 First attempt for a new foliage finisher 2014-07-20 16:23:45 +02:00
Tiger Wang
37140ae578 Merge branch 'master' into portals
Conflicts:
	src/Blocks/WorldInterface.h
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Generating/FinishGen.cpp
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol16x.cpp
	src/Protocol/Protocol16x.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/Root.h
	src/World.cpp
2014-07-18 20:10:51 +01:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Tiger Wang
7615ed90c0 Merge branch 'master' into portals
Conflicts:
	src/Chunk.cpp
	src/Entities/Entity.h
	src/Entities/Player.h
2014-06-21 22:14:23 +01:00
madmaxoft
0a95d04ab3 Added a TestRails generator.
This is for debugging purposes only.
2014-06-21 20:19:44 +02:00
Tycho
ee50790398 Merge branch 'master' of github.com:mc-server/MCServer 2014-06-16 15:12:50 +01:00
Tiger Wang
bfa8aaf41b Merge branch 'master' into portals
Conflicts:
	src/ClientHandle.cpp
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol17x.cpp
2014-06-10 20:51:22 +01:00
madmaxoft
ec40c7c83a Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
Tiger Wang
86e5273cd1 Merge remote-tracking branch 'origin/master' into portals 2014-06-04 13:14:38 +01:00
Tiger Wang
8bff3e5af2 Implemented end and nether portals 2014-05-31 22:28:51 +01:00
madmaxoft
7672ca7eef Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
madmaxoft
6aa7df367f Villages have min and max density setting.
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.

Fixes #1020.
2014-05-22 21:47:56 +02:00
madmaxoft
56f7ad2cd9 Changed village generator defaults to more reasonable values. 2014-05-15 10:44:08 +02:00
madmaxoft
f5fdbdaf29 VillageGen rewritten using BFSPieceGenerator.
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
76f0d167b1 NetherFortGen: Added several more prefabs.
Also extended the defauls MaxDepth value to 12.
2014-03-28 23:39:40 +01:00
madmaxoft
5b7215ec24 Initial NetherFortGen import.
Simple fortresses of 2 different rooms will generate.
2014-03-28 16:42:32 +01:00
madmaxoft
0e985293b5 A working POCPiece generator. 2014-03-09 22:04:29 +01:00
madmaxoft
2f85c9648b Unified StructureGens and FinisherGens.
Now they are all Finishers. Fixes #398.
2014-03-01 20:59:41 +01:00
madmaxoft
e68521deac Alpha-sorted the finishers. 2014-01-18 17:03:43 +01:00
madmaxoft
896f1a26ec Merged branch 'NetherFinish'. 2014-01-18 17:03:31 +01:00