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Commit Graph

5862 Commits

Author SHA1 Message Date
worktycho
be10f07db0 Fix bug when a_Idx is not a multiple of SectionBLockCount 2014-05-29 19:44:36 +01:00
worktycho
901e3ec494 Derp 2014-05-29 19:35:47 +01:00
worktycho
b50181e361 fix underflow
Wish c++ could specify saturating unsigned underflow.
2014-05-29 19:29:06 +01:00
madmaxoft
59068b77b7 Fixed wrong block sizes for copying / setting. 2014-05-29 20:21:39 +02:00
JoannisO
ab633c8bd6 - Prefixed all args with "a_"
- Added braces around the cases.
2014-05-29 20:19:36 +02:00
worktycho
0cfee5d141 Fixed Wrong types in nibble sizeofs 2014-05-29 19:10:35 +01:00
madmaxoft
c5763f3af7 Fixed test compilation. 2014-05-29 19:43:01 +02:00
Howaner
b4ba220934 Add SetOpen() and IsOpen() to BlockDoor.h and fix door redstone bug. 2014-05-29 19:21:56 +02:00
worktycho
80fe19c0e2 Fixed overflow bug 2014-05-29 17:41:07 +01:00
madmaxoft
f7777e8c75 Added comments, reformatted code. 2014-05-29 18:25:08 +02:00
Tiger Wang
aa4477822a Suggestions 2014-05-29 16:03:41 +01:00
Tiger Wang
3549d0d5e6 More comments! 2014-05-29 15:59:39 +01:00
Tiger Wang
bacc873a17 Revert "Fixed a food saturation issue"
This reverts commit 67308e4337.
2014-05-29 12:12:10 +01:00
worktycho
d9c667d28f Add comment 2014-05-29 12:04:37 +01:00
Tiger Wang
365c6f50bd Changed block send queue to use vectors
As suggested by @worktycho.
2014-05-29 11:57:06 +01:00
Tiger Wang
ae4371a733 Fixed piston power checking 2014-05-29 11:56:22 +01:00
madmaxoft
e5187aa645 Fixed a memory leak in cPOCPieceGenerator 2014-05-29 09:19:20 +02:00
madmaxoft
b56033d541 Merge remote-tracking branch 'origin/master' into VillageGen 2014-05-29 09:14:47 +02:00
madmaxoft
999662503a Fixed forgotten changes. 2014-05-29 09:09:11 +02:00
madmaxoft
10273f64a2 Fixed a crash in message formatter.
The code would fail if a message is sent to a player not yet added to a world.
2014-05-28 22:41:23 +02:00
madmaxoft
81f756cbda cChunkData: Normalized code style. 2014-05-28 22:40:19 +02:00
worktycho
444cce1269 Cmake system name not System name 2014-05-28 21:39:28 +01:00
worktycho
a2b741d904 derp 2014-05-28 20:41:34 +01:00
worktycho
1cf426d881 FreeBSD requires __POSIX_VISIBLE macro to be defined 2014-05-28 20:39:47 +01:00
worktycho
171e13de4f for compiliers other than msvc we need to tell lua that its building as a dll 2014-05-28 15:59:59 +01:00
madmaxoft
7ec44951a0 Fixed cChunkData formatting. 2014-05-28 16:34:25 +02:00
madmaxoft
d29b242674 Fixed a memory leak in cPrefabPiecePool.
The pool pieces weren't freed upon pool destruction.
2014-05-28 16:33:10 +02:00
JoannisO
427bddc189 - Removed breaks. I thought it wouldn't compile without them but the
issue was appearantly solved with an earlier commit.
2014-05-28 15:16:45 +02:00
JoannisO
4bc02781af - Fixed an issue where dispensers would only shoot arrows (appearantly
some commits didn't come through)
- Cleaned up the code according to suggestions.
2014-05-28 14:34:33 +02:00
worktycho
5a9e49fbeb Fix cmake errors in msvc 2014-05-28 11:49:36 +01:00
Joannis
e5fd782524 - Implemented vertical dispensing for projectiles.
- Fixed some terrible commit issues on my side.
2014-05-28 09:10:09 +02:00
madmaxoft
dff71823d4 Merge branch 'master' into VillageGen 2014-05-27 22:09:30 +02:00
madmaxoft
6b41d1a422 Added AlchemistVillage prefabs (Thanks, KingsCraftAu). 2014-05-27 22:08:20 +02:00
madmaxoft
71256c98ed Fixed testing weights in PlainsVillages. 2014-05-27 22:06:49 +02:00
madmaxoft
ff99373237 cPieceGenerator chooses starting pieces based on weights.
Fixes #1033.
2014-05-27 22:05:50 +02:00
Alexander Harkness
e06f786f11 Stuff. 2014-05-27 20:24:04 +01:00
madmaxoft
6c25c356c7 Biome generators: biome lists can contain spaces. 2014-05-27 21:18:15 +02:00
Tycho
19df18c461 Fixed test globals to work with precompiled headers 2014-05-27 12:46:22 +01:00
Joannis
1128dc783f - Fixed the ampersands and asterisks to fit the format.
- Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing.
2014-05-27 11:08:06 +02:00
Mattes D
2a74e822d5 Merge pull request #1041 from mc-server/fixes
ClientHandle.cpp: remove redundant code
2014-05-27 09:37:51 +02:00
archshift
c204735f38 ClientHandle.cpp: Process look before pos 2014-05-27 00:28:46 -07:00
archshift
0a3570bc9d ClientHandle.cpp: remove redundant code
HandlePlayerMoveLook() calls HandlePlayerPos() and HandlePlayerLook() to reduce code redundancy.
2014-05-26 14:15:32 -07:00
Alexander Harkness
2194238ef0 Update main.css 2014-05-26 17:17:54 +01:00
madmaxoft
6449b5d11b Revert "Add more move checks"
This reverts commit 989312c4e7.
2014-05-26 16:38:39 +02:00
JoannisO
74801f5647 - Added support for more types of projectiles in the Dispenser
- Improved the method of spawning projectiles in the world
- Added another method for spawning the projectiles
2014-05-26 14:47:04 +02:00
Alexander Harkness
1d6dbb6278 Minor fixes. 2014-05-26 12:29:45 +01:00
Alexander Harkness
69c3964875 Update README.md 2014-05-26 10:50:42 +01:00
Alexander Harkness
16e4af0793 Update README.md 2014-05-26 10:50:17 +01:00
Mattes D
6ad411a8b8 Merge pull request #1003 from Howaner/GlobalFixes
Add more move checks
2014-05-26 10:14:05 +02:00
madmaxoft
24137e282b Fixed prefab test initialization. 2014-05-26 10:05:51 +02:00