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42 Commits

Author SHA1 Message Date
LogicParrot 439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot 359e772dee Tamed wolf assists owner (attack / defence) 2016-01-12 11:47:59 +02:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
tycho 4956e8700d Merge branch 'master' into PreventNewWarnings
Conflicts:
	src/Entities/ArrowEntity.cpp
2015-05-29 00:12:56 +01:00
SafwatHalaby f1540173da AI - Sane Skeleton 2015-05-28 19:19:56 +03:00
tycho 77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
DevToaster 45c84ea933 Changed air drag units to 'interpolated ticks' per second 2015-03-31 11:03:35 -04:00
DevToaster c743c7fd0c Modified physics for more vanilla-like behavior 2015-03-30 19:42:32 -04:00
Mattes D 7e7527cc43 Fixed trailing whitespace. 2015-03-21 14:07:16 +01:00
Tiger Wang 60a52288d8 Improved arrow in-flight and block-hit appearance
* Fixes #1495
2015-03-20 22:32:32 +00:00
Tycho d6f042da4a Converted ArrowEntityTiers to std::chrono 2015-01-16 13:13:23 +00:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D eeb580a74e Functions in cPluginManager get references instead of pointers. 2014-10-15 19:09:09 +02:00
Tycho a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
madmaxoft f22f67a63c Fixed MSVC warning. 2014-09-01 14:29:13 +02:00
Jaume Aloy 19d1c976e7 Protection Enchantments, some fixes
- Protection echantments (fire, blast, feather falling, protection and
projectile). It isn't finished, add secondary effects and optimize the
code.
- Removed some brackets.
- Silk touch fixed.
2014-08-21 12:08:38 +02:00
Jaume Aloy 596203e692 Fixes
- Changed m_TicksLeftBurning > 0 for IsOnFire()
- Tried to do the changes in BlockHandler.cpp
- Removed m_Creator in ArrowEntity
- Added m_Enchantments in ProjectileEntity CreatorData
- Added blank lines between functions
2014-08-19 17:57:32 +02:00
Jaume Aloy 1897f678f9 Added more enchantments and some fixes
- Removed Debug messages
- Added Punch enchantment effect
- Added Silk Touch enchantment
- Added Unbreaking enchantment effect
2014-08-19 16:08:17 +02:00
Jaume Aloy d3fd63c9eb Added some Enchantments
- Bow enchantments: Infinity, Flame and Power
- Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite,
Sharpness
2014-08-19 12:38:15 +02:00
madmaxoft 5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft 2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Tiger Wang ad6494fb36 Maybe improved arrow sinking 2014-07-14 21:56:40 +01:00
Howaner d529971e27 Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Tiger Wang 74b6b398e7 Fixed arrow collection animation
* Fixed piston extension non-solidness
2014-07-09 19:56:50 +01:00
Tiger Wang 372dbbb994 Merge pull request #1135 from mc-server/fixes
Fixes to projectiles and the undead
2014-07-09 09:50:38 +01:00
Tiger Wang f635066241 Eps comparison 2014-07-04 12:50:40 +01:00
Tiger Wang 89a26cc786 Suggestions 2014-07-02 21:07:34 +01:00
Tiger Wang 284c1c0514 Vector clamping fixes
Thank you, @madmaxoft.
2014-07-01 22:39:37 +01:00
Tiger Wang 85fae0e521 Implemented Vector3<>::Floor() 2014-06-30 19:21:21 +01:00
Tiger Wang 428cfb5c21 Suggestions 2014-06-29 22:41:31 +01:00
Mattes D e60b73ce69 Merged branch 'howaner/Bow'.
Removed the pickup collection broadcast due to bad code.
2014-06-26 18:42:28 +02:00
Howaner bf3229867b Add comment. 2014-06-26 17:26:47 +02:00
Howaner f96955496f GameMode check 2014-06-26 15:56:03 +02:00
Tiger Wang 33cc1f2a50 Fixed multiple issues with projectiles
* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
Howaner ce06ec1632 derp 2014-06-17 13:33:41 +02:00
Howaner 37de63895f The same: Float, not Double 2014-06-17 12:45:12 +02:00
Howaner d89f03b90c Float, not Double 2014-06-17 12:43:45 +02:00
Howaner a1fd0b0335 Split Broadcast Sound Effect function call in multiple lines. 2014-06-16 23:41:23 +02:00
Howaner 885a50d77a Fix bow sound and creative arrow pickup. 2014-06-16 22:57:13 +02:00
worktycho 17c7c31130 Initialise m_HasTeleported in both constructors 2014-05-09 16:56:29 +01:00
archshift 9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00