wiseoldman95
3586f25853
AI - Better daylight handling
2015-05-02 14:32:33 +03:00
wiseoldman95
1b0e21e0b2
A* Pathfinding and better monster AI
2015-05-01 13:18:47 +03:00
Tycho
bfe1960191
Converted Monster to std::chrono
2015-01-16 14:38:21 +00:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Masy98
c836b52dd1
Added Entity Guardian
2014-12-18 19:30:32 +01:00
Howaner
bcbd73f7d8
MobSpawner fixes.
2014-12-01 14:58:13 +01:00
Howaner
2478e290f9
Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.
2014-11-29 15:20:44 +01:00
Howaner
648fee1a08
Merge branch 'master' into MobSpawner
2014-11-29 12:05:35 +01:00
Howaner
42120e2ea5
Merge branch 'master' into MobSpawner
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Conflicts:
MCServer/Plugins/Core
2014-11-18 14:56:32 +01:00
Mattes D
1240e583d2
Mobs: Fixed crash with terrain too high.
2014-11-15 21:45:57 +01:00
Steven Riehl
856764dee8
convert old style casts to fix warnings
2014-10-11 20:39:55 -06:00
madmaxoft
112fac5798
Removed obsolete cMonster::eType.
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Has been replaced with global eMonsterType.
2014-10-05 22:12:25 +02:00
madmaxoft
e7de548c89
Fixed minor style issues.
2014-09-27 21:37:36 +02:00
Howaner
033d16babb
Merge branch 'master' into MobSpawner
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Conflicts:
src/MobSpawner.h
src/Mobs/Monster.h
2014-09-26 23:56:20 +02:00
Tycho
799c96661d
Fixed style
2014-09-25 15:45:39 +01:00
Tycho
9c459cbe50
Merge branch 'master' into redstoneTests
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Conflicts:
src/Mobs/Monster.h
2014-09-25 15:22:08 +01:00
Howaner
4b38e077cf
Merge branch 'master' into EntityCustomName
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Conflicts:
src/ClientHandle.cpp
src/ClientHandle.h
src/Protocol/Protocol.h
src/Protocol/Protocol125.cpp
src/Protocol/Protocol125.h
src/Protocol/Protocol17x.cpp
src/Protocol/Protocol17x.h
src/Protocol/ProtocolRecognizer.cpp
src/Protocol/ProtocolRecognizer.h
src/World.cpp
src/World.h
2014-09-23 14:39:49 +02:00
Howaner
718eb227ab
Implemented mob spawner.
2014-09-19 23:00:54 +02:00
Tycho
045d54e0e2
Merge branch 'master' into redstoneTests
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Conflicts:
src/Blocks/ChunkInterface.h
2014-09-17 18:47:33 +01:00
Tycho
6e7c0e33b5
Added first test to show the object can be created
2014-09-17 18:40:10 +01:00
Howaner
38e824dbcf
Renamed SetWalkSpeed() to SetRelativeWalkSpeed()
2014-09-02 20:10:41 +02:00
Howaner
079634d18c
Added the new functions to APIDump.
2014-09-02 19:20:59 +02:00
Howaner
1bb4d79412
Added SetCustomName() to players.
2014-09-02 19:12:35 +02:00
Howaner
dfed6f94ca
Added name tag
2014-09-01 21:05:45 +02:00
Howaner
7c4cb9a385
Added CustomName to cMonster.
2014-09-01 20:12:56 +02:00
Howaner
d7ee2245e8
Added SetWalkSpeed() to cMonster.
2014-08-30 12:44:54 +02:00
archshift
4191be7ddb
Removed redundant semicolons and re-added warning
2014-07-24 11:21:37 -07:00
archshift
ada88a5805
Monsters: Made IsUndead overridable by the respective mob classes
2014-07-19 14:35:35 -07:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
Tiger Wang
f1be1eb674
Monster fixes
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* Fixes #1203
* Fixes #627
2014-07-18 10:47:00 +01:00
madmaxoft
2df5e26d3b
Fixed spaces before commas.
2014-07-18 09:57:34 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
7d0fc85d00
Merge branch 'master' into potions
2014-07-17 11:01:26 +02:00
Tiger Wang
a0d2df9327
Tailored death messages
2014-07-04 10:55:09 +01:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
2574573c88
Monster: added IsUndead(), undead-specific entity effects
2014-06-17 11:39:20 -07:00
Mattes D
709015369d
Merge pull request #940 from Howaner/GlobalFixes
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Add entity invulnerable
2014-04-28 20:58:15 +02:00
archshift
80b97fd9dd
Fixed mobs that don't naturally spawn.
2014-04-25 20:49:55 -07:00
Howaner
7e76f030aa
Add entity invulnerable
2014-04-26 00:32:30 +02:00
archshift
624deea6c4
Giants!
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Changed mfMaxplusone to mfUnhandled for readability, and fixed a default case warning.
2014-04-24 18:11:11 -07:00
Tiger Wang
bdea8706d8
Added new AI rules
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+ Added new AI rules handling cacti and large heights
* Fixed cIniFile not recognising comments in cIniFile::ReadFile()
* Fixed users.ini not being properly generated
* Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
2014-04-17 18:50:25 +01:00
TheJumper
0b6aa7b370
Fixed Formatting, added compiler warning suppressing methods, fixed comments
2014-02-24 15:38:38 +01:00
TheJumper
2cc597372a
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Tiger Wang
06239c8336
Fixed #627
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- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
tonibm19
c2e7dd34d9
Exporded World:FindClosestPlayer, Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-03 20:52:11 +01:00
Tiger Wang
7468ba0f10
Implemented fall damage for mobs
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+ Implemented mobile fall damage
* Formatting fixes
+ Defined new Position->Integer macros
2014-01-25 19:02:13 +00:00
Tiger Wang
314fc3cdac
Mob bugfixes
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* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
2014-01-25 14:42:26 +00:00
Tiger Wang
a988063915
Miscellaneous improvements
2014-01-24 21:55:04 +00:00