Added SetWalkSpeed() to cMonster.
This commit is contained in:
parent
80bd0a5457
commit
d7ee2245e8
@ -89,6 +89,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString
|
||||
, m_DropChanceBoots(0.085f)
|
||||
, m_CanPickUpLoot(true)
|
||||
, m_BurnsInDaylight(false)
|
||||
, m_WalkSpeed(1.0)
|
||||
{
|
||||
if (!a_ConfigName.empty())
|
||||
{
|
||||
@ -302,6 +303,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
|
||||
Distance *= 0.25f;
|
||||
}
|
||||
|
||||
// Apply walk speed:
|
||||
Distance *= m_WalkSpeed;
|
||||
|
||||
AddSpeedX(Distance.x);
|
||||
AddSpeedZ(Distance.z);
|
||||
|
||||
|
@ -138,6 +138,9 @@ public:
|
||||
/// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick
|
||||
void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; }
|
||||
|
||||
double GetWalkSpeed(void) const { return m_WalkSpeed; } // tolua_export
|
||||
void SetWalkSpeed(double a_WalkSpeed) { m_WalkSpeed = a_WalkSpeed; } // tolua_export
|
||||
|
||||
// Overridables to handle ageable mobs
|
||||
virtual bool IsBaby (void) const { return false; }
|
||||
virtual bool IsTame (void) const { return false; }
|
||||
@ -248,6 +251,8 @@ protected:
|
||||
void HandleDaylightBurning(cChunk & a_Chunk);
|
||||
bool m_BurnsInDaylight;
|
||||
|
||||
double m_WalkSpeed;
|
||||
|
||||
/** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/
|
||||
void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user