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0.9.1
0.9.2
0.9.3
1.0
1.1
1.2
1.3
1.3-rc1
1.4
1.4-rc1
preview
v0.1
v0.2
v0.3
v0.4
v0.5
v0.6
v0.6.1
v0.6.1a
v0.6.2
v0.6.2a
v0.7
v0.7.1
v0.7.2
v0.7.3
v0.8
v0.8.1
v0.9
-
4e46240f1c
Bugfix: enable battle mode always in network games.
hikerstk
2008-10-24 13:48:58 +00:00 -
ef66104671
Bugfix: LAN mode didn't work anymore: minor race mode can not be send as char anymore, it has to be int.
hikerstk
2008-10-24 13:44:09 +00:00 -
68278f6847
Applied Paul's network menu patch.
hikerstk
2008-10-24 12:12:42 +00:00 -
f0ff625227
1) Applied Peter's patch to support 16 bit windows (and remove the "ssgInit called without a valid OpenGL context" error, instead a better error message is printed. 2) Changed sdldrv to follow our layout, added some documentation, fixed a few warnings.
hikerstk
2008-10-24 05:03:12 +00:00 -
f2f09deff8
Removed compiler warning.
hikerstk
2008-10-24 04:39:52 +00:00 -
03bc64d2e9
Bugfix for non-macs.
hikerstk
2008-10-24 04:39:27 +00:00 -
5e757da9d5
fixed possible issue with kart sorting in battle mode + some minor typo fixes and documentation improvements
auria
2008-10-24 01:45:28 +00:00 -
92e4ee5afb
better time handling in battle mode
auria
2008-10-24 01:34:20 +00:00 -
ac886cb21a
added new changes to spacetrack by needer
donconso
2008-10-24 00:59:22 +00:00 -
469518f04b
initial support for proper kart rank/ordering in battle mode
auria
2008-10-24 00:42:31 +00:00 -
bc82deb475
new banana nodel
auria
2008-10-24 00:30:45 +00:00 -
0bab5f5772
remove debug stuff accidentally commited
auria
2008-10-22 23:30:44 +00:00 -
aed8135999
Further physics improvements (fixes hopefully most issues with smaller karts).
hikerstk
2008-10-22 23:08:08 +00:00 -
6ac6eb9623
fixed bugs with battle mode
auria
2008-10-22 16:05:08 +00:00 -
c6abd628ca
removed old track race
auria
2008-10-22 15:30:57 +00:00 -
ec272cf9ec
Bugfix: Players can no longer set highscores of 0.00 if they do not finish a race.
scifly
2008-10-21 16:04:54 +00:00 -
bc842b38ab
don't allow choosing battle mode in single-player mode (it looks a bit weird, disabled buttons are not displayed any different from enabled buttons??)
auria
2008-10-21 00:29:29 +00:00 -
3c59ef640d
texture tweaks for the new race track
auria
2008-10-20 23:41:50 +00:00 -
fe95333492
added Thomas Oppl's new race track
auria
2008-10-20 23:40:19 +00:00 -
fc5bce275a
updated menus for battle mode. 1) don't add AI karts 2) don't show useless screens like kart amount or AI difficulty
auria
2008-10-20 15:53:47 +00:00 -
96ff469173
updated credits to add EvilTux author
auria
2008-10-20 14:38:59 +00:00 -
f022817010
updated eviltux kart by Christian Framing
auria
2008-10-20 14:38:06 +00:00 -
c4b67ee19a
updated credits, which were a little out of date... I took the freedom to add myself as Project Leader, and marked Coz as 'retired'. If there's a problem just tell me ;)
auria
2008-10-20 14:31:53 +00:00 -
6105d98c1a
removed documentation that doesn't apply anymore
auria
2008-10-20 01:06:28 +00:00 -
2ab2e98fae
new implementation for cakes that doesn't rely on drivelines
auria
2008-10-20 01:06:01 +00:00 -
2948a48f44
changed cake description string to be fully visible
auria
2008-10-19 01:26:55 +00:00 -
800d94898a
better description for FTL, thanks to UnNamed
auria
2008-10-19 01:24:51 +00:00 -
f076540f68
fixed what happens at the end of a race, fixed problems with faster music set twice
auria
2008-10-17 01:41:41 +00:00 -
909b1bd94e
improved steep hill in CC track
auria
2008-10-17 00:24:02 +00:00 -
14d6130bf3
Removed compiler warnings.
hikerstk
2008-10-17 00:10:54 +00:00 -
1d259bad84
Fixed broken compilation on linux and macs.
hikerstk
2008-10-17 00:05:59 +00:00 -
b1de626e3e
1) Refactored KartProperties and STKConfig, so that kart defaults and checks if all values are actually defined are done in one file now (and not in two different classes as before). Added doxygen comments as well. 2) More physics improvements.
hikerstk
2008-10-16 23:49:27 +00:00 -
35c1c3eb32
work towards encapsulation of race results display
auria
2008-10-16 19:53:37 +00:00 -
e92747fe56
updated Xcode project to latest changes
auria
2008-10-16 01:32:13 +00:00 -
b1cb705777
Improved physics: karts are now less likely to lose contact with the ground (and as a result start rotating on the spot).
hikerstk
2008-10-16 00:20:49 +00:00 -
41ca66fc34
Removed compiler warning.
hikerstk
2008-10-16 00:12:15 +00:00 -
88fcbc0c95
improvements to battle mode. 1. drop karts at an acceptable angle on rescue 2. hits make karts lose lives 3. improved resetting, ending and restarting 4. added fast music support 5. fixed memory leak
auria
2008-10-15 19:00:50 +00:00 -
ed2f52bee6
First iteration of battle mode! It's playable, and the rack selection works. Warning, if you select AI players it won't work. Lives are shown but don't decrease with hits yet.
auria
2008-10-14 20:20:54 +00:00 -
bac6c98e9f
higher definition sand texture
auria
2008-10-12 15:50:34 +00:00 -
f8c796cd34
getting the american flag out of STK
auria
2008-10-12 15:24:20 +00:00 -
d41672440f
Bugfix: sfx.config wasn't installed.
hikerstk
2008-10-11 15:09:18 +00:00 -
cff932964c
minor changes to prepare for more modes to come
auria
2008-10-11 00:57:31 +00:00 -
e6a257a7e2
better encapsulation of race modes. not the most elegant solution possible, but it was quick and easy, and will be easy to extend
auria
2008-10-11 00:32:44 +00:00 -
e93129a520
Added first version of doxyfile (and ignore html directory).
hikerstk
2008-10-10 03:56:52 +00:00 -
4b8530a4e0
Added comment containing debug start location for physics tests.
hikerstk
2008-10-10 03:35:06 +00:00 -
5e0fde7a55
Bugfix: the debug start coordinates had been committed accidentally.
hikerstk
2008-10-10 03:07:51 +00:00 -
bb84db0664
Removed minor compiler warnings.
hikerstk
2008-10-09 23:33:14 +00:00 -
0ae024508a
Applied Stephen's 3d sound patch.
hikerstk
2008-10-09 22:24:19 +00:00 -
167107fcbc
1) Cleaned up implementation of history function. 2) Improved history file format to collect control information (like steering etc) to allow replaying based on the physics (and not only replaying recorded kart positions). 3) Added some constants (time till finish, time for music credits) to the stk_config.dat file. 4) Made name of the menu background picture configureable in stk_config.dat file.
hikerstk
2008-10-06 13:40:11 +00:00 -
6a9a943292
better error checking when initing the SDL video driver
auria
2008-10-06 00:39:10 +00:00 -
43d092c26c
better encapsulation of on-screen messages so they are independant of what mode is in use, and are also independant of the type of clock used (for instance there's a few ones that in FTL counted backwards). switched to alternate timers independant of the game mode's timer + more cleanup on previous commit (clock merge)
auria
2008-10-04 18:50:45 +00:00 -
940f1a4702
correctly encapsulated fast music handling for FTL
auria
2008-10-04 18:02:49 +00:00 -
4a1662f0cb
improved FTL code
auria
2008-10-04 17:47:29 +00:00 -
0c945d61d3
Made World derive from 'Clock' (now 'TimedRace') simplifying a lot of things, especially the race end process
auria
2008-10-04 17:32:40 +00:00 -
695255d9b6
somehwat nicer shortcut detection based on distance rather than sectors. can still be wrongly triggered if you drive just next to the road for a while (but that can probably wait for checkpoints)
auria
2008-10-04 01:44:08 +00:00 -
739436fff9
fixed search-and-replace introduced problem
auria
2008-10-02 01:11:00 +00:00 -
f055a2c6bd
1) LAN mode now supports GP and restarting/setting up new game etc. 2) Fixed non network end-of-game handling.
hikerstk
2008-10-02 00:27:39 +00:00 -
fb2900f05b
Bugfix: GP information wasn't properly sent from server to client.
hikerstk
2008-10-01 12:37:20 +00:00 -
f38e47954c
full encapsulation of 'raceHasLaps'
auria
2008-10-01 01:53:35 +00:00 -
60b3f0ea6e
removed one more explicit reference to a game mode, using a more dynamic/extendable call instead
auria
2008-10-01 01:37:43 +00:00 -
dd5069d112
fixed times comparison at the end of a lap
auria
2008-10-01 01:15:34 +00:00 -
1c7c08315a
started fixing time comparison at the end of a lap
auria
2008-10-01 00:46:00 +00:00 -
11bec6a781
fixed memory leak
auria
2008-09-30 20:38:11 +00:00 -
5f7cba7975
Fixed quickstart (-N command line option).
hikerstk
2008-09-30 11:02:04 +00:00 -
0765e643cf
fixed shortcut detection
auria
2008-09-30 01:54:09 +00:00 -
04c106843a
better fix for karts-position wrong when restarting a race
auria
2008-09-29 15:43:58 +00:00 -
88d5b15747
fixed mistake in previous commit
auria
2008-09-29 15:27:09 +00:00 -
3728343cfa
workaround attempt for crash seen only by conso, but that i can't reproduce, so he can test
auria
2008-09-29 15:23:54 +00:00 -
6371efb4c1
fixed lap counting and invalid shortcut detection false positives when resetting race
auria
2008-09-29 15:14:14 +00:00 -
1809dd1da1
Synchronised race results menu, single races in LAN mode can now be restarted (GP and FTL modes are still to be done).
hikerstk
2008-09-29 02:29:33 +00:00 -
44e9335baa
Updates and minor bugfix for VS compilation.
hikerstk
2008-09-28 10:39:52 +00:00 -
faa1ba9161
minor cleanup
auria
2008-09-27 20:49:11 +00:00 -
8d48875044
fixed rescuing
auria
2008-09-27 20:32:07 +00:00 -
019eaca2cf
Mammoth patch to try and encapsulate sector and lap code better in modes. Still work in progress so expect suboptimal implementations and breakage. Known to be broken at this stage : opponents' times at the end of a lap, rescue button and rescuing in general, shortcut detection
auria
2008-09-27 19:43:57 +00:00 -
3477a7f7e2
made section handling and lap counting a little more modular (nothing definitive, just an incremental step)
auria
2008-09-25 00:31:21 +00:00 -
e48907a1cf
removed wrong alut dep from xcode project
auria
2008-09-24 23:44:04 +00:00 -
e9439f0cd7
removed wrong sdl_image dep from xcode project, minor cleanup
auria
2008-09-24 23:08:12 +00:00 -
e1df51b631
made faster music a choice of the base class. various 'for' loop optimisations. replaced incorrect 'int' with 'bool'
auria
2008-09-24 00:43:45 +00:00 -
03ae2ce6d4
made use of highscores optional (for instance battle mode may not ahve high scores so we need a way to turn them off)
auria
2008-09-24 00:13:31 +00:00 -
b1ffefe0a4
switched to a simpler collision-detection algorithm to detect mouse clicks on GUI items
auria
2008-09-23 01:47:04 +00:00 -
0e5106bfb9
started highscores refactor, also fixing them (they had been broken during the world refactor)
auria
2008-09-23 01:16:50 +00:00 -
497454b2e0
Update of the german translations.
dimstar
2008-09-22 19:10:29 +00:00 -
cfb755ac9e
Re-solved several VS/linux compilation errors, and updated VS project file.
hikerstk
2008-09-22 12:14:55 +00:00 -
199681c1d2
added missing clock.*pp files
auria
2008-09-22 01:52:28 +00:00 -
0ece64bc05
split major and minor modes, started some more encapsulationa round that
auria
2008-09-22 00:55:27 +00:00 -
cc61f53ff8
more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp
auria
2008-09-21 16:07:56 +00:00 -
4f4d328bde
1) Fixed compilation problems with VS ('or' instead of || etc) 2) Added new files to VS project.
hikerstk
2008-09-21 15:33:12 +00:00 -
5e07085fd1
Removed FIXME (with the current SFX manager sounds are not loaded every time a SFX object is created. They are preloaded once, and then shared and reused)
hikerstk
2008-09-21 06:39:18 +00:00 -
1738961f68
1) Bugfix: World::Karts was protected (causing a compilation error on linux) 2) Removed several warning (e.g. no newline at end of file).
hikerstk
2008-09-21 06:04:38 +00:00 -
67c514f1ed
first iteration of new game mode code. most things seem okay, maybe high scores/rankings should be double-checked, also the end-of-race screen seems a bit messed up
auria
2008-09-20 23:45:22 +00:00 -
164a7b87cf
updated help page for cakes
auria
2008-09-20 19:07:10 +00:00 -
548c35f7e1
1) Bugfix: sfx could not be disabled 2) Bugfix: certain sfx (esp. engine sound) would not get started correctly when changing sfx settings during a race. 3) Bugfix: Engine sound would be played if the in-race-menu was shown. 3) Allocating and deallocating SFX objects is now completely done in SXFManager (and not allocated in SFXmanager, but deallocated via a normal delete call).
hikerstk
2008-09-20 14:23:20 +00:00 -
f8646b5ed6
Adjustment of pitch change (due to the different wheel radius).
hikerstk
2008-09-19 15:04:58 +00:00 -
686540bf29
Removed various g++ compiler warnings.
hikerstk
2008-09-19 14:43:25 +00:00 -
66b3f127f6
Set wheel radius from kart properties, removed compiler warnings.
hikerstk
2008-09-19 14:41:23 +00:00 -
8931601f53
Bugfix: Novice-AI would crash in network mode since world->getPlayerKart was not always defined (and additionally the client would do the full AI code, too, which leads to crashes).
hikerstk
2008-09-19 14:14:14 +00:00 -
21fbb9f21e
Made z-velocity adjustment for flyables optional. Disabling this fixed the gravity handling for the bowling ball.
hikerstk
2008-09-19 06:50:55 +00:00 -
32df4eb50b
1) The physics are now using the actual dimension of the track when creating the world (which might give a performance boost). 2) Moved ssg_help into utils directory, added a namespace, and changed parameters to use Vec3 (instead of 3 floats).
hikerstk
2008-09-19 06:07:29 +00:00 -
c0226902a7
Bugfix: debug code was still left in (which removed the first kart).
hikerstk
2008-09-19 02:28:27 +00:00 -
5cd578d9bd
Bugfixes from previous commit.
hikerstk
2008-09-18 12:02:03 +00:00