Removed FIXME (with the current SFX manager sounds are not loaded every
time a SFX object is created. They are preloaded once, and then shared and reused) git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2289 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -68,7 +68,6 @@ Clock::Clock()
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// for profiling AI
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m_phase = user_config->m_profile ? RACE_PHASE : SETUP_PHASE;
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// FIXME - is it a really good idea to reload and delete the sound every race??
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m_prestart_sound = sfx_manager->newSFX(SFXManager::SOUND_PRESTART);
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m_start_sound = sfx_manager->newSFX(SFXManager::SOUND_START);
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}
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