Removed FIXME (with the current SFX manager sounds are not loaded every

time a SFX object is created. They are preloaded once, and then shared
and reused)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2289 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk
2008-09-21 06:39:18 +00:00
parent 1738961f68
commit 5e07085fd1

View File

@@ -68,7 +68,6 @@ Clock::Clock()
// for profiling AI
m_phase = user_config->m_profile ? RACE_PHASE : SETUP_PHASE;
// FIXME - is it a really good idea to reload and delete the sound every race??
m_prestart_sound = sfx_manager->newSFX(SFXManager::SOUND_PRESTART);
m_start_sound = sfx_manager->newSFX(SFXManager::SOUND_START);
}