Commit Graph

2211 Commits

Author SHA1 Message Date
Sachith Hasaranga Seneviratne
f61fd2b13a Removed unnecessary script files 2014-07-12 07:34:15 +05:30
Sachith Hasaranga Seneviratne
060eb35898 Added access to kart location to scripts 2014-07-11 11:27:11 +05:30
Sachith Hasaranga Seneviratne
f4b357d03c Merged master 2014-07-11 07:04:25 +05:30
Sachith Hasaranga Seneviratne
07e4d35701 Added Vec3 to setVelocity function 2014-07-10 20:42:10 +05:30
Sachith Hasaranga Seneviratne
663869e729 Started unifying locations as Vec3 s 2014-07-10 16:38:15 +05:30
vlj
822c8725dd Remove rimlight material 2014-07-10 01:02:52 +02:00
Sachith Hasaranga Seneviratne
a5914e436b Changed all collision scripts to match new format 2014-07-09 23:52:05 +05:30
vlj
481a5bd0d0 Fix bubble shader with glsl < 330. 2014-07-09 17:49:47 +02:00
vlj
4c3db6ca59 Mix texture for displace. 2014-07-09 03:41:08 +02:00
Marianne Gagnon
ed97fca7b3 Ease debugging GPWin/GPLose/FeatureUnlocked scenes 2014-07-08 20:37:39 -04:00
Vincent Lejeune
ac55a70c83 Mimic previous motion blur behavior
Depending on zypper + mask on center.
2014-07-09 02:29:49 +02:00
Vincent Lejeune
aec31b28dd Merge remote-tracking branch 'origin/VAOGatherer' 2014-07-09 02:17:25 +02:00
samuncle
1ecaea18b2 Add a fade out to avoid bokeh on distant objects (stars, moon, planet, background mountain) 2014-07-09 01:21:31 +02:00
vlj
6276cafba2 Use global VAO for rendering 2014-07-08 18:31:46 +02:00
Sachith Hasaranga Seneviratne
be9e9a326d Merged master 2014-07-08 18:18:56 +05:30
Sachith Hasaranga Seneviratne
008bf124ba Added different types of collision triggered scripts. Only available on a couple of tracks for testing at the moment 2014-07-08 17:52:47 +05:30
hiker
a65959da42 Replaced upright constraint with simpler code that keeps the kart
in mid air aligned to the gravity. This will also enable jumps in
section where the gravity is not in the default direction.
2014-07-08 16:52:09 +10:00
Vincent Lejeune
d961a9a8bc Fix vertex color for object_pass2 2014-07-08 01:35:04 +02:00
Vincent Lejeune
746e910e46 Remove some Motion Blur unused vars 2014-07-07 19:25:41 +02:00
Vincent Lejeune
f23f7b05e5 Turn motion blur into camera space motion blur 2014-07-07 18:44:25 +02:00
Sachith Hasaranga Seneviratne
6b70ea36af Bound sfx-emitters to scripts 2014-07-07 14:43:23 +05:30
Sachith Hasaranga Seneviratne
d5d0ffceb4 Bound particle emitters to scripts and added move functionality 2014-07-05 08:54:49 +05:30
Sachith Hasaranga Seneviratne
6af28141a4 Merged master 2014-07-05 06:58:43 +05:30
Sachith Hasaranga Seneviratne
eb4f585b29 Added ability to trigger explosions (graphical only) via scripts, currently uses the cake explosion_bomb.xml 2014-07-04 12:04:28 +05:30
Sachith Hasaranga Seneviratne
850ec1124e Added kart-physical object collision detection and made the barrels on hacienda removable via colliding with them (No speed logic implemented in scripts yet) 2014-07-04 11:14:44 +05:30
Sachith Hasaranga Seneviratne
84fe9b09b7 Added move to meshes, created an example in greenvalley 2014-07-03 14:01:58 +05:30
Sachith Hasaranga Seneviratne
8292b4bce7 Moved triggers in green-valley in preparation for implementing 'move' for track objects 2014-07-03 09:56:29 +05:30
hiker
be3882845c Merge branch 'properties' of https://github.com/solistice/stk-code into properties.
Fixed conflict.
Conflicts:
	src/guiengine/widgets/model_view_widget.cpp
2014-07-03 14:17:45 +10:00
Sachith Hasaranga Seneviratne
b47ad6df4d Added script folders for all tracks 2014-07-03 08:15:25 +05:30
Sachith Hasaranga Seneviratne
3573452519 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-07-03 07:39:09 +05:30
vlj
fd5061057d Fix for instanced object with default material. 2014-07-02 22:37:51 +02:00
vlj
d5c91dcfe4 Remove Untextured material. 2014-07-02 22:37:51 +02:00
vlj
475d738d4b Merge remote-tracking branch 'origin/NewRTTMinimap' 2014-07-02 00:24:03 +02:00
Bart Cools
4a13eebc00 Merge branch 'master' into properties 2014-07-01 13:55:10 +02:00
Bart Cools
41a5b5275b properties group node is not really necessary 2014-07-01 13:32:26 +02:00
Bart Cools
0fa6df587f Removed redundant kart configuration 2014-07-01 12:25:02 +02:00
Bart Cools
1bbd294750 Forgot to add documentation to a single node 2014-07-01 10:43:00 +02:00
Bart Cools
a73462759b Moved the default kart-type to <general-kart-defaults> to better catch missing values in the kart-type nodes. Also moved the documentation again to properly fit the fields. 2014-07-01 10:37:00 +02:00
vlj
b861c3fb73 Use fixed attribute location for instanced objects. 2014-06-29 22:19:10 +02:00
vlj
bc7e2cd517 Some cleanups 2014-06-29 16:26:12 +02:00
Vincent Lejeune
8f59d8cac0 Add a weight for vignette. 2014-06-28 00:20:44 +02:00
Bart Cools
109f783fa4 Finally implemented the correct way to parse the data 2014-06-27 23:26:02 +02:00
vlj
bde17a28d5 Fix for GL 3.1 context 2014-06-27 20:58:52 +02:00
Marianne Gagnon
394fb9be9b Merge branch 'master' into NewRTTMinimap 2014-06-26 20:23:02 -04:00
Sachith Hasaranga Seneviratne
52fd23566a Completed move of all tutorial messages to scripts 2014-06-26 20:47:37 +05:30
Bart Cools
000fa2cf73 Fixed skill bars to return correct values. Also minor fix in kart properties 2014-06-26 13:43:53 +02:00
Bart Cools
c3e862f40c fix for different kart properties, now based on kart type set in kart.xml 2014-06-26 12:53:17 +02:00
Bart Cools
0fa746c805 Changes to stk_config to make 3 groups of karts, which will default to the medium, and can be set in the kart.xml 2014-06-26 12:09:22 +02:00
vlj
79838bffe3 Add 50% transparency to minimap. 2014-06-26 00:46:55 +02:00
Sachith Hasaranga Seneviratne
3437977806 Added Player Action Enums to scripts 2014-06-25 20:32:59 +05:30