99 Commits

Author SHA1 Message Date
hikerstk
ee90eca26e 1) Created new config subdir and moved the last remaining files into
appropriate subdirs (only main.cpp and main_loop.?pp are now directly
   in the src directory).
2) Cleaned up all #include directives, so that all files now use
   the right subdirectories.
3) Some minor code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-11 10:00:43 +00:00
hikerstk
2eceacbd70 1) Added new water splash effect (though it needs a proper texture, and
better tweaked parameters).
2) Water and smoke special effects can now be triggered depending on
   terrain (default is off for everything). For testing purposes the
   lighthouse track has smoke for sand, and water splashed for sea
   (i.e. it is currently possible to drive on the water ... for
   testing purposes only :)  )


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-11 05:57:46 +00:00
mbjornstk
2a99182969 Edited nitro PNG to be more circular and tweaked emision so it looks like
the kart is leaving a fire trail. Also made it fire even if stopped, so
driver sees nitro works (wasting it).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3600 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-09 23:04:18 +00:00
mbjornstk
3cc2aad628 Tuning of skid smoke. Particle is more transparent and has slight cyan shade.
More particles but smaller, with different life times. And trying to get them
to fade, but that is not working (trying to get them to become red as test,
final version should just fade transparency).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3593 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-04 20:16:38 +00:00
auria
6ba50b831d tweaked material-specific slowdowns so that if you stop on e.g. sand, it's not hard to get out of there (before since acceleration was strongly cut at all times you could have trouble starting again if you stopped on sand)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-04 00:25:16 +00:00
mbjornstk
f964dc5723 Cloned original smoke code by hiker to create nitro particles so I can
test and tweak images if needed. xml was wrong but no obvious output in 
console so missing png was a real headache to figure. Tweaked drifting 
power loss (0.75 -> 0.5) and default brake power (100 -> 20).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-04 00:16:13 +00:00
hikerstk
e1b835cafd Fixed smoke system (minor issues: smoke comes from the middle of the kart,
not from the two wheels anymore).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3577 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 00:39:20 +00:00
hikerstk
075c9dbb86 Moved more files into appropriate subdirs, update build
system for VS (verified) and autoconf (not verified).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3574 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:37:29 +00:00
hikerstk
55c7bbe600 1) Explosions now work, though need a new texture and
better particle parameters.
2) Minor work on smoke particle system, not finished.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3573 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:06:35 +00:00
hikerstk
7926d5fe97 Added 'old style'/simplified shadows back in - to be used for lower
end hardware.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3551 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-29 15:45:27 +00:00
hikerstk
864c1d6fff 1) More redesign of drivelines into quad graphs. Moved
graph related functions from Track to QuadGraph,
   removed plib usage. The AI is now able to drive
   a loop (re-using the same quad, before continuing
   on the original path). The beack track currently
   defines a simple look at the first right hand
   turn (the AI will drive down the hill, then
   up again and then keep on going).
2) During the conversion process some AI called
   function were significanly sped up, but it has
   to be tested if this has any ill effects for
   certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
   that doesn't work yet.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-22 03:23:48 +00:00
auria
bbce1a0407 refactored Xcode project to use pre-built frameworks (making it much easier) + more minor cleanup (removed some useless plib stuff left in code)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-18 18:29:58 +00:00
hikerstk
d40f096127 1) Removed unused TrackInfo objects for the AI.
2) More code cleanup to use the new quad structure
   instead of driveliens.
3) Updates VS project file to work with latest
   GUI additions.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3515 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-18 04:08:00 +00:00
auria
f4a76bc2ae removed 95% remaining dependencies on plib
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-11 01:28:18 +00:00
hikerstk
d50debb0e4 Minor code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3462 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-04 12:04:07 +00:00
hikerstk
99c171e3f4 Fixed kart rotation in bullet debug view (reason was actually incorrect
culling).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3455 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-03 12:33:26 +00:00
hikerstk
574ebfa94d Added support for steering animations. Note: since there is
currently no model with animations, there are no visible
changes atm.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3371 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-07 13:43:18 +00:00
hikerstk
5e30e66dc2 1) Prepared support for kart animations.
2) Removed unused plib only loader.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3365 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-05 12:53:17 +00:00
mbjornstk
91c3b49eec Experiments in kart drifting and stopping, please test to decide.
Added penalization to drifting, so it reduces engine power and players
stop abusing it (AIs would need the same limit).
Added logic to engange full brakes so the kart can be stopped if there
is no power applied and the speed is low.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3339 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-01 18:02:07 +00:00
hikerstk
247914b566 1) Support for transparency added (mainly lighthouse track).
2) More cleanup, tests, ...


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3304 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-26 23:31:00 +00:00
auria
a7295bde70 some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3269 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 23:52:34 +00:00
auria
73d8aa063e you can now start a game from within the GUI! No matter where you click, it will always start in beach with hard settings, Tux and 1 kart only though
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3268 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 18:02:45 +00:00
hikerstk
c3ad0b9bed Most attachments (except tinytux, and therefore rescue general) work now.
More code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3266 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 05:27:28 +00:00
hikerstk
41020d56ac Fixed lighting issues by adding ambient lights, and cleaned up more code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:23:23 +00:00
auria
4acc6fc7c8 first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3256 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 13:50:24 +00:00
hikerstk
8a60edf241 Moved file manager to io subdir, made irrlicht compilation default,
started removing #ifdefs HAVE_IRRLICHT.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 03:49:31 +00:00
hikerstk
b674f3dbc2 Applied MiniBjorn 'more random explosion' patch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3192 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-22 23:39:59 +00:00
hikerstk
1cbed5cfe2 Irrlicht only: improved XML handling, support xml files
for .track and .loc files, started working on items.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3179 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-20 01:42:34 +00:00
hikerstk
be6b0f8085 Fixed compilation problem on non-irrlicht compilation (missing files,
missing ifdef - sorry for that).
In irrlicht karts have now (non-rotating) wheels, and the camera
points correctly at the kart.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3116 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-10 11:11:39 +00:00
hikerstk
3b7bfd5367 Update to irrlicht only, non-irrlicht part should be unchanged.
- Tracks and kart models are now loaded and converted into
  bullet physics. 
- A simple camera is implemented, so a loaded track can be
  displayed (note: the current SVN version does not contain
  a track converted for irrlicht yet)
- Otherwise the irrlicht version is not working, i.e. no
  menus atm, ...


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-10 05:30:59 +00:00
hikerstk
f48f8e8dd2 When driving backwards karrs will now slowdown depending on terrain
(fixes bug 2554280).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3095 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-02 14:14:27 +00:00
hikerstk
f90042e2ff Removed debug statement.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3076 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-29 10:58:06 +00:00
auria
96ed4c4c24 fixed plunger staying upon restarting race
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3066 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-29 01:34:16 +00:00
hikerstk
1eb42a9ff6 Code cleanup (replaced unnecessary inlines, added missing inlines,
replaced Vec3 parameters with const &).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3052 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-27 02:36:37 +00:00
hikerstk
6f34674b4c 1) Moved more files around.
2) Replaced many (though not all yet) snprintf with ostringstream
   (getting rid of the maximum length of messages).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-23 05:23:22 +00:00
hikerstk
6ce3803165 Moved more files into subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3029 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-22 22:27:13 +00:00
hikerstk
340fc18548 1) Applied Jonan's patch to fix the layout for many files.
2) Moved STK specific extensions to bullet out of
   bullet src tree.
3) Started to move more files into separate subdirs.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3027 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-22 12:02:40 +00:00
hikerstk
7e02093329 Added new 'has-skidmarks' property which defaults to true.
If it is set to false, the kart will have neither skid marks
nor skiddinf sfx. Currently used for the gnu kart.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3001 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-20 13:51:08 +00:00
hikerstk
8ab51b0c72 Removed shadow when kart is rescued, too.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2942 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-16 01:01:27 +00:00
hikerstk
165c196ef2 Removed shadows when the kart is not on the ground (work around
for the problem that shadows are glued under the kart, even if
the kart is in the air).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2939 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-16 00:37:31 +00:00
hikerstk
b41bd96125 1) Fixed 'wild rotation' on sand (which was only a graphical effect, it
didn't really happen in reality)
2) Applied Minibjorn's patch to allow more violent explosions.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-14 23:36:30 +00:00
hikerstk
0a74a453bc 1) Bugfix: if a zipper was used at very low speed, the karts
would jump or move into an unexpected direction.
2) AI karts now uses some random-ness when to use the
   zipper at the start of a race. This make it look
   less 'in synch'.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2885 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-12 01:28:55 +00:00
hikerstk
d68203c6cd Bugfix: sometimes a raycast to determine the material a kart is on
would actually hit a kart (which could then cause the camera to
jump since it gets an incorrect normal).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2855 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-08 00:12:41 +00:00
hikerstk
de10712c19 Minor code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2852 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-07 01:32:49 +00:00
auria
4c3834e4e2 improved patch by MiniBjorn to remove skidding when it doesn't make sense
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2850 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-06 21:16:27 +00:00
hikerstk
28effae153 Bugfix: releasing skidding was frame rate dependent.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2844 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-06 12:45:51 +00:00
hikerstk
cf264418c7 Applied Minibjorn patch to prevent skidding when going straight and
charging of skids.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2843 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-06 03:44:03 +00:00
hikerstk
ac3d18c004 Some tuning to slow down.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-06 02:39:30 +00:00
hikerstk
1419948f02 Removed debug setting.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2839 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-05 23:17:00 +00:00
hikerstk
3b7f2a878d Initial support for terrain dependent slow downs (at the moment
only set for grass, sand, sandgrass textures).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-05 22:55:25 +00:00