refactored Xcode project to use pre-built frameworks (making it much easier) + more minor cleanup (removed some useless plib stuff left in code)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2009-05-18 18:29:58 +00:00
parent d40f096127
commit bbce1a0407
17 changed files with 715 additions and 1530 deletions

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@ -257,4 +257,4 @@ namespace GUIEngine
return singleton;
}
} // end namespace
} // end namespace

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@ -0,0 +1,11 @@
// Xcode build configuration
HEADER_SEARCH_PATHS = /usr/local/include /usr/include /usr/local/include/irrlicht/ $(PROJECT_DIR)/../../ $(PROJECT_DIR)/../../bullet/src $(PROJECT_DIR)/../../enet/include
OTHER_CFLAGS = -Wall -DHAVE_OGGVORBIS=1 -DHAS_SOCKLEN_T -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1 -DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1 -DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1 -DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -DHAS_POLL=1 -DHAS_FCNTL=1 -DHAS_INET_PTON=1 -DHAS_INET_NTOP=1 -DHAS_MSGHDR_FLAGS=1 -DENABLE_NLS=1 -DHAVE_GETTEXT=1 -DHAVE_GLUT=1 -DHAVE_IRRLICHT=1 -DPACKAGE="\"supertuxkart\""
OTHER_LDFLAGS = -lplibjs -lplibsl -lplibssg -lplibpu -lplibfnt -lplibsg -lplibul -lplibssgaux -lirrlicht
LIBRARY_SEARCH_PATHS = /usr/local/lib /usr/lib
SDKROOT = macosx10.4
MACOSX_DEPLOYMENT_TARGET = 10.4

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>CFBundleName</key>
<string>SuperTuxKart</string>
<key>CFBundleIconFile</key>
<string>stk.icns</string>
<key>CFBundleExecutable</key>
<string>supertuxkart</string>
<key>CFBundleVersion</key>
<string>0.7</string>
<key>CFBundleShortVersionString</key>
<string>0.7</string>
</dict>
</plist>

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src/ide/Xcode/stk.icns Normal file

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@ -69,7 +69,7 @@ bool macSetBundlePathIfRelevant(std::string& data_dir)
{
printf("yes\n");
// executable is inside an app bundle, use app bundle-relative paths
data_dir = contents + std::string("/Resources/data");
data_dir = contents + std::string("/Resources/");
return true;
}
else

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@ -32,7 +32,6 @@
#include "network/flyable_info.hpp"
#include "tracks/track.hpp"
#include "utils/constants.hpp"
#include "utils/ssg_help.hpp"
// static variables:
float Flyable::m_st_speed[POWERUP_MAX];

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@ -48,7 +48,6 @@
#include "tracks/track.hpp"
#include "utils/constants.hpp"
#include "utils/coord.hpp"
#include "utils/ssg_help.hpp"
#include "audio/sfx_manager.hpp"
#if defined(WIN32) && !defined(__CYGWIN__)

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@ -25,7 +25,6 @@
#include "graphics/mesh_tools.hpp"
#include "io/file_manager.hpp"
#include "utils/constants.hpp"
#include "utils/ssg_help.hpp"
float KartModel::UNDEFINED = -99.9f;

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@ -28,7 +28,6 @@
#include "io/file_manager.hpp"
#include "lisp/parser.hpp"
#include "lisp/lisp.hpp"
#include "utils/ssg_help.hpp"
#include "utils/string_utils.hpp"
float KartProperties::UNDEFINED = -99.9f;

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@ -32,7 +32,6 @@ using namespace irr;
#include "modes/world.hpp"
#include "tracks/track.hpp"
#include "utils/coord.hpp"
#include "utils/ssg_help.hpp"
#include "utils/string_utils.hpp"
// -----------------------------------------------------------------------------

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@ -24,7 +24,6 @@
#include "physics/btKart.hpp"
#include "physics/btUprightConstraint.hpp"
#include "tracks/track.hpp"
#include "utils/ssg_help.hpp"
// ----------------------------------------------------------------------------
/** Initialise physics.

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@ -68,7 +68,7 @@ void QuadGraph::load(const std::string &filename)
const XMLNode *node = xml->getNode(i);
if(node->getName()!="edge")
{
fprintf(stderr, "Incorrect specification in '%s': '%' ignored\n",
fprintf(stderr, "Incorrect specification in '%s': '%s' ignored\n",
filename.c_str(), node->getName().c_str());
continue;
}
@ -122,7 +122,7 @@ void QuadGraph::GraphNode::addSuccessor(int to, const QuadSet &quad_set)
Vec3 next_xyz = quad_set.getCenterOfQuad(to);
Vec3 diff = next_xyz - this_xyz;
m_distance_to_next.push_back(diff.length());
float theta = -atan2(diff.getX(), diff.getY());
m_angle_to_next.push_back(theta);
} // addSuccessor
} // addSuccessor

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@ -45,7 +45,6 @@
#include "race_manager.hpp"
#include "tracks/quad_graph.hpp"
#include "tracks/quad_set.hpp"
#include "utils/ssg_help.hpp"
#include "utils/string_utils.hpp"
#include <plib/ssg.h>

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@ -25,10 +25,7 @@
#include <sstream>
#include <string>
// ul.h includes windows.h, so this define is necessary
#define _WINSOCKAPI_
#include <plib/ul.h>
#include <fstream>
// for mkdir:
#if !defined(WIN32) || defined(__CYGWIN__)
# include <sys/stat.h>
@ -164,7 +161,7 @@ void UserConfig::loadConfig()
// -----------------------------------------------------------------------------
/**
* Checks for existance of the tuxkart configuration directory. If the
* Checks for existance of the STK configuration directory. If the
* directory does not exist, it will be created. Return values:
* 1: config dir exists
* 2: does not exist, but was created
@ -172,6 +169,38 @@ void UserConfig::loadConfig()
*/
int UserConfig::CheckAndCreateDir()
{
// the standard C/C++ libraries don't include anything allowing to check
// for directory existance. I work around this by trying to write to it
// (no file will be created)
const std::string filename = file_manager->getHomeDir() + "/test";
std::ofstream test(filename.c_str(), std::ios::out);
if(test.fail() || !test.is_open())
{
int bError;
#if defined(WIN32) && !defined(__CYGWIN__)
bError = _mkdir(file_manager->getHomeDir().c_str() ) != 0;
#else
bError = mkdir(file_manager->getHomeDir().c_str(), 0755) != 0;
#endif
if(bError)
{
fprintf(stderr, "Couldn't create '%s', config files will not be saved.\n",
file_manager->getHomeDir().c_str());
return 0;
}
else
{
printf("Config directory '%s' successfully created.\n", file_manager->getHomeDir().c_str());
return 2;
}
}
if(test.is_open()) test.close();
return 1;
/*
const std::string DIRNAME = file_manager->getHomeDir();
ulDir* u = ulOpenDir(DIRNAME.c_str());
if(u)
@ -197,6 +226,8 @@ int UserConfig::CheckAndCreateDir()
printf("Config directory '%s' successfully created.\n",DIRNAME.c_str());
return 2;
}
*/
} // CheckAndCreateDir
// -----------------------------------------------------------------------------

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@ -1,179 +0,0 @@
// $Id: ssg_help.cpp 837 2006-10-23 07:43:05Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
// Copyright (C) 2006 SuperTuxKart-Team, Joerg Henrichs, Steve Baker
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "utils/ssg_help.hpp"
#include <iostream>
#if 0
#include <plib/ssg.h>
namespace SSGHelp
{
// ------------------------------------------------------------------------
/** Make VtTables use display lists.
*
* Calls recursively 'makeDList' in all ssgVtxTable of the entity.
* \param entity Tree in which to create display lists.
*/
void createDisplayLists(ssgEntity* entity)
{
if (!entity) return;
ssgVtxTable* table = dynamic_cast<ssgVtxTable*>(entity);
if(table)
{
if(table->getNumTriangles()>1) table->makeDList();
}
ssgBranch* branch = dynamic_cast<ssgBranch*>(entity);
if (branch)
{
for(ssgEntity* i = branch->getKid(0); i != NULL;
i = branch->getNextKid())
{
createDisplayLists(i);
} // for
} // if branch
} // createDisplayLists
// ------------------------------------------------------------------------
/** Recursively prints a model.
*
* Recursively prints a model. That function can most likely be removed, the
* print method of the ssg objects do the same.
* \param entity The entity ro print (can't be constant because of ssg
* functions which are not const correct)
* \param indent Indentation to use
* \param maxLevel maximum number of levels to print
*/
void print_model(ssgEntity* entity, const int indent, const int maxLevel)
{
if(maxLevel <0) return;
if (entity)
{
for(int i = 0; i < indent; ++i)
std::cout << " ";
std::cout << entity->getTypeName() << " " << entity->getType()
<< " '"
<< entity->getPrintableName()
<< "' '"
<< (entity->getName() ? entity->getName() : "null")
<< "' " << entity << std::endl;
ssgBranch* branch = dynamic_cast<ssgBranch*>(entity);
if (branch)
{
for(ssgEntity* i = branch->getKid(0); i != NULL;
i = branch->getNextKid())
{
print_model(i, indent + 1, maxLevel-1);
}
} // if branch
} // if entity
} // print_model
// ------------------------------------------------------------------------
/** MinMax helper function which uses a transform and then computes the
* minimum/maximum for this subtree.
* \param p Subtree.
* \param m Transformation to apply.
* \param min On return contains the minimum.
* \param max On return contains the maximum.
*/
static void MinMaxInternal(const ssgEntity* p, sgMat4 m, Vec3 *min, Vec3 *max)
{
if(const_cast<ssgEntity*>(p)->isAKindOf(ssgTypeLeaf()))
{
ssgLeaf* l=(ssgLeaf*)p;
for(int i=0; i<l->getNumTriangles(); i++)
{
short v1,v2,v3;
sgVec3 vv1, vv2, vv3;
l->getTriangle(i, &v1, &v2, &v3);
sgXformPnt3 ( vv1, l->getVertex(v1), m );
sgXformPnt3 ( vv2, l->getVertex(v2), m );
sgXformPnt3 ( vv3, l->getVertex(v3), m );
Vec3 vec3vv1(vv1);
Vec3 vec3vv2(vv2);
Vec3 vec3vv3(vv3);
min->min(vec3vv1);
min->min(vec3vv2);
min->min(vec3vv3);
max->max(vec3vv1);
max->max(vec3vv2);
max->max(vec3vv3);
} // for i<p->getNumTriangles
}
else if (const_cast<ssgEntity*>(p)->isAKindOf(ssgTypeTransform()))
{
ssgBaseTransform* t=(ssgBaseTransform*)p;
sgMat4 tmpT, tmpM;
t->getTransform(tmpT);
sgCopyMat4(tmpM, m);
sgPreMultMat4(tmpM,tmpT);
for(ssgEntity* e=t->getKid(0); e!=NULL; e=t->getNextKid())
{
MinMaxInternal(e, tmpM, min, max);
} // for i<getNumKids
}
else if (const_cast<ssgEntity*>(p)->isAKindOf(ssgTypeBranch()))
{
ssgBranch* b =(ssgBranch*)p;
for(ssgEntity* e=b->getKid(0); e!=NULL; e=b->getNextKid())
{
MinMaxInternal(e, m, min, max);
} // for i<getNumKids
}
else
{
printf("StaticSSG::MinMax: unkown type\n");
const_cast<ssgEntity*>(p)->print(stdout, 0, 0);
}
} // MinMaxInternal
// ------------------------------------------------------------------------
/** Computes the minimum and maximum x/y coordinates for a ssgEntity.
*
* Recursively computes the minimum x and y coordinates of a ssgEntity.
* \param p ssgEntity for which t compute the extend.
* \param min Minimum values in all three dimensions.
* \param max Maximum values in all three dimensions.
*/
void MinMax(const ssgEntity* p, Vec3 *min, Vec3 *max)
{
sgMat4 mat;
sgMakeIdentMat4(mat);
*min = Vec3(10000.0f);
*max = Vec3(-10000.0f);
MinMaxInternal(p, mat,min, max);
} // Minmax
} // namespace SSGHelp
#endif
/* EOF */

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@ -1,39 +0,0 @@
// $Id: ssg_help.hpp 796 2006-09-27 07:06:34Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
// Copyright (C) 2006 SuperTuxKart-Team, Joerg Henrichs, Steve Baker
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_SSG_HELP_H
#define HEADER_SSG_HELP_H
#if 0
#include "vec3.hpp"
namespace SSGHelp {
//* Several useful functions which don't fit anywhere else
void createDisplayLists(ssgEntity *entity);
void print_model (ssgEntity *entity, const int indent,
const int maxLevel);
void MinMax (const ssgEntity *p,
Vec3 *min, Vec3 *max);
}; // namespace SSGHelp
#endif
#endif
/* EOF */