Commit Graph

13884 Commits

Author SHA1 Message Date
Vincent Lejeune
d3964b8a93 Draw RSM only once 2014-11-19 17:41:52 +01:00
Vincent Lejeune
ed2374ae05 Rotate suncam
It might improve shadow quality
2014-11-19 01:37:41 +01:00
Marianne Gagnon
5b043a2564 Add some debug logging on linux 2014-11-18 19:15:13 -05:00
Vincent Lejeune
c44ebcf8b5 Fixe shadow without sdsm 2014-11-19 00:51:09 +01:00
auriamg
76fc01a58f Merge pull request #1720 from Flakebi/fpsCam
First person camera, fixes #1295
2014-11-18 17:58:28 -05:00
Flakebi
3e53787598 Smooth camera movement 2014-11-18 22:01:02 +01:00
Flakebi
497fa10695 First try of a fps camera 2014-11-18 11:55:32 +01:00
Vincent Lejeune
c594295288 Tweak shadow blur 2014-11-18 03:44:45 +01:00
Vincent Lejeune
dd0c98fd16 Use nearest sampling for shadow blur 2014-11-18 03:18:32 +01:00
Vincent Lejeune
29afd22b68 Smoothen shadow split 2014-11-18 03:13:39 +01:00
Vincent Lejeune
b7fc539f57 Add shadow scale parameters 2014-11-18 02:53:02 +01:00
Vincent Lejeune
b288d9c8c4 Fix overworld wrong shadow thx to Auria 2014-11-18 02:41:25 +01:00
Vincent Lejeune
64a64a963b Make shadow condition more coherent 2014-11-18 01:53:02 +01:00
Vincent Lejeune
6781146f8a Fix shadow on splatting 2014-11-18 01:45:28 +01:00
Marianne Gagnon
9d36ca74d6 tweak nitro light to be a bit less in-your-face 2014-11-17 19:20:22 -05:00
Marianne Gagnon
229a43a692 Preserve "startedFromOverworld" flag value properly. Fixes #1683 2014-11-17 19:07:37 -05:00
auriamg
af35bce41d Merge pull request #1714 from Flakebi/fixes
Some minor fixes
2014-11-16 21:21:45 -05:00
Vincent Lejeune
eb2151b854 Check if ribbon is null 2014-11-17 01:11:50 +01:00
Vincent Lejeune
3cf3af57d8 Avoid using null pointer in feature_unlocked.cpp 2014-11-17 01:11:40 +01:00
Vincent Lejeune
7935df5dec Actually it's _malloca not just malloca 2014-11-17 01:06:37 +01:00
Vincent Lejeune
8e3ee643d5 Fix using uninitialized memory 2014-11-17 00:11:23 +01:00
Vincent Lejeune
b7771642ca Fix read overrun 2014-11-17 00:11:00 +01:00
Vincent Lejeune
2d39a41b76 Fix "Unprotected use of alloca" 2014-11-17 00:10:26 +01:00
Flakebi
ac5db6f28e Fix #1708 Delete missmatch for currupted pngs 2014-11-17 00:08:47 +01:00
Flakebi
f1383d1a93 Deactivate some checkboxes without advanced pipeline 2014-11-17 00:08:47 +01:00
Flakebi
be999895b4 Remove some unused code 2014-11-17 00:08:47 +01:00
Flakebi
4ab84a6b83 Unify I18N attributes in screens 2014-11-17 00:08:47 +01:00
Vincent Lejeune
d34bdc2344 Fix null ref ptr static analysis 2014-11-16 23:24:50 +01:00
hiker
084ae89b55 Try to fix physics crash. 2014-11-17 08:44:21 +11:00
Flakebi
b8484d3576 Fix #966 Don't select a kart/keyboard configuration automatically in multiplayer 2014-11-16 22:35:03 +01:00
hiker
ad976e0d19 Fixed compilation. 2014-11-17 08:01:44 +11:00
hiker
65ee59788e Fixed compiler warnings. 2014-11-17 08:01:26 +11:00
hiker
a2f59384f2 Fixed compiler warnings. 2014-11-17 07:59:53 +11:00
Vincent Lejeune
d5330a8f39 Fix VS2013 "dereferencing null ptr" static analysis error 2014-11-16 04:40:19 +01:00
Vincent Lejeune
8c20e7e8b2 Add begin/end for PtrVector 2014-11-16 03:36:06 +01:00
Vincent Lejeune
882cc0a02e Revert "Try to rewrite ptr_vector"
This reverts commit 0966f30fe9.
2014-11-16 03:20:16 +01:00
Vincent Lejeune
0966f30fe9 Try to rewrite ptr_vector 2014-11-16 03:16:39 +01:00
Vincent Lejeune
2016fc2ab2 Do not draw instanced first mesh if vertex type is wrong 2014-11-16 01:50:55 +01:00
Vincent Lejeune
1253893043 Fix for OSX 2014-11-16 01:48:40 +01:00
Marianne Gagnon
d8b0f79428 Tweak register script so that the "Online" checkbox is closer to the text 2014-11-15 18:38:51 -05:00
Vincent Lejeune
a65a241003 Merge remote-tracking branch 'origin/blurshadow' 2014-11-15 21:28:11 +01:00
Vincent Lejeune
c2859d24ce Improved shadow stability 2014-11-15 21:27:15 +01:00
Vincent Lejeune
239a32b1d8 Add mipmap level for shadow 2014-11-15 21:19:17 +01:00
Vincent Lejeune
448f254a2b Fixes 2014-11-15 21:02:24 +01:00
Vincent Lejeune
a7b8ba13cd Add shader content 2014-11-15 20:43:44 +01:00
Vincent Lejeune
1970bc0ef5 Remove .project file 2014-11-15 20:40:39 +01:00
Vincent Lejeune
7e3c2c4897 Add a shader to blur shadow 2014-11-15 20:37:47 +01:00
Vincent Lejeune
687bb6e065 Spare a few lds inst 2014-11-15 19:18:07 +01:00
Vincent Lejeune
3c42223add Try graphical restrictions on nvidia old drivers 2014-11-15 03:10:23 +01:00
hiker
8a60550e8b Prevent online user names starting with 0-9 (for #1471). 2014-11-15 12:56:04 +11:00