Commit Graph

13626 Commits

Author SHA1 Message Date
Arthur-D
8e38f4ca30 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-10-06 22:39:48 +02:00
Deve
a4ac9f95c2 Use length limit for text only if it's needed.
This check is IMO not needed at all because translators will see if text fit in available area or not. But anyway this length should be large enough.
2014-10-06 21:57:25 +02:00
vlj
f828edb445 Fix crash with plunger 2014-10-06 20:51:04 +02:00
Deve
d270a7b80f Merge pull request #1603 from Flakebi/fix
Fix #1438
2014-10-06 18:41:47 +02:00
hiker
8f7515bdbf Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-06 22:09:03 +11:00
hiker
1c7a9229f2 Added OS version for windows and distro-version for linux (not fully tested). 2014-10-06 22:08:28 +11:00
vlj
b10f1a3ef2 Tweak envmap 2014-10-06 02:29:18 +02:00
vlj
c7b98c4e6c Emulate envmap specular reflexion 2014-10-06 02:19:21 +02:00
hiker
cb40f68229 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-06 09:07:34 +11:00
hiker
a459328676 Fix display of notifications. 2014-10-06 09:01:31 +11:00
hiker
6f5b7aa4ae Tried a different layout for the checkboxes (sorry, but I didn't like the
previous approach at all). Only disadvantage now (I can think of) is that
the width of the lables is now hard coded to 40% of the screen.
2014-10-06 07:48:15 +11:00
Vincent Lejeune
44792a1490 Fix splatting 2014-10-05 22:46:02 +02:00
Vincent Lejeune
4bb73e0573 Fix godray opacity 2014-10-05 22:23:10 +02:00
Vincent Lejeune
9394f275cd Merge branch 'specmap' 2014-10-05 21:56:10 +02:00
Vincent Lejeune
019db1a11d Revert "Revert "Prepare shader for specmap value""
This reverts commit 780482edba.
2014-10-05 21:56:04 +02:00
Vincent Lejeune
0db951f374 Try to emulate enery conservation 2014-10-05 21:53:06 +02:00
Vincent Lejeune
300a09746f Additionnal fixes 2014-10-05 21:45:56 +02:00
Vincent Lejeune
4c4aba2ad8 Some fixes 2014-10-05 21:33:11 +02:00
Flakebi
297221ca3d Fix #1438 2014-10-05 21:32:14 +02:00
Vincent Lejeune
a8161288a9 Convert remaining shaders 2014-10-05 20:47:13 +02:00
Vincent Lejeune
9f2b66d195 Use specmap on others mats 2014-10-05 20:37:49 +02:00
Flakebi
f95eeb7f56 Fix #1602 2014-10-05 15:11:45 +02:00
hiker
2730c3c026 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-05 21:37:42 +11:00
hiker
df62c8921e Added limited lazy-load flag to avoid loading of all font textures
(most of which might not be needed). Fixes #1592.
2014-10-05 21:35:14 +11:00
Vincent Lejeune
780482edba Revert "Prepare shader for specmap value"
This reverts commit 88954a5d88.
2014-10-05 02:30:15 +02:00
Vincent Lejeune
0121ae8db6 Use specmap value 2014-10-05 02:30:01 +02:00
Vincent Lejeune
88954a5d88 Prepare shader for specmap value 2014-10-05 02:12:04 +02:00
Marianne Gagnon
83b25768cc tweak players screen, checkbox placement was weird 2014-10-04 19:44:04 -04:00
Marianne Gagnon
c1d6c054c8 Route a few more controls rendering through the skin, to make them use OpenGL 3 2014-10-04 19:38:44 -04:00
Marianne Gagnon
5a07fd0fa4 FIx crash in LOD 2014-10-04 19:05:27 -04:00
Deve
78b21eb840 Fixed visibility parameter for icon button widget.
It was set for widget but not for irrlicht gui element.
2014-10-04 21:51:08 +02:00
hiker
f63e7d93b8 Fixed #1598 (error message about font texture not found). 2014-10-04 23:32:54 +10:00
Marc Coll Carrillo
ee49604856 Issue #1588
Fixed crashes in track info screen
2014-10-04 12:15:11 +02:00
Vincent Lejeune
b56901bacd Fix minimap halo second time it is rendered. 2014-10-04 01:42:25 +02:00
Vincent Lejeune
3a1b2442e8 Revert "Try to cull object whose aera is below 1 px"
This reverts commit 83053e0ee4.
2014-10-04 00:59:37 +02:00
Marianne Gagnon
8033c5a839 Don't set animation strength on speed weighted objects, it's probably unnecessary and produces weird artifacts 2014-10-03 18:39:07 -04:00
Marc Coll Carrillo
f520e38cd5 This will (hopefully) solve the memory leaks in dynamic ribbons and image button widgets 2014-10-03 22:11:21 +02:00
Marc Coll Carrillo
cc41327db3 Merge remote-tracking branch 'upstream/master' 2014-10-03 18:15:28 +02:00
hiker
ab252a306d Try to avoid graphical kart chassis being partially in ground (still not
perfect).
2014-10-04 00:39:32 +10:00
Marc Coll Carrillo
3fc0d3be09 Second try of my previous pull request, which was partially reverted due to caused crashes and memory leaks 2014-10-03 16:25:19 +02:00
Arthur-D
45c9e4fcac Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-10-03 11:11:30 +02:00
hiker
b5a85ae100 Fixed typo in xml output. 2014-10-03 16:48:47 +10:00
hiker
9f5b2fbc91 Added a 'print start position' option, which prints a line that can
be copied into a scene.xml file to start a kart at the current
position (which is useful to testing to avoid long races before
a location to be tested is reached).
2014-10-03 08:58:28 +10:00
hiker
15307f5e91 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-03 08:56:02 +10:00
Marianne Gagnon
22a884828a Use unlit material for minimap, to avoid dark minimap segments 2014-10-02 18:52:17 -04:00
hiker
e4e91bf25a Only cosmetical changes to follow our coding style. 2014-10-03 08:18:31 +10:00
Deve
ce51824d47 Redraw GP info screen when number of oponents was changed.
This allows to show or hide "Continue" button without opening screen once again.
2014-10-02 21:56:46 +02:00
Deve
69217bd03c Grr, wrong file.
Fixed continue GPs
2014-10-02 20:21:46 +02:00
Deve
fccac9ed3c Revert "Fixed continue GPs"
This reverts commit 710f7e7296.
2014-10-02 20:20:50 +02:00
Deve
710f7e7296 Fixed continue GPs 2014-10-02 20:19:15 +02:00