now use a 'controller' object which is responsible for its steering, e.g.
a default_ai_controller, player_controller etc. This makes it easier to
switch a player kart to use a end-of-race computer controller to drive
the kart once the race is finished (though that's not implemented yet).
I expect some bugs with restarting race, and perhaps end of race
behaviour at this stage.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4714 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) Removed getKart from RaceManager.
2) Renamged RaceManager::getNumKarts() to getNumberOfKarts.
This function should only be called when the world
does not exist (or is not yet initialised). In all
other cases world::getNumKarts() should be called.
3) Improved several 'const' functions.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4676 178a84e3-b1eb-0310-8ba1-8eac791a3b58
replaced items.item with items.xml. Cleaned up item_manager
and removed support for different item styles (since it
didn't work anyway)
2) If a swapper item is used while items are swapped, they will
now un-swap.
3) Moved all models and textures from data/items to data/models.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4648 178a84e3-b1eb-0310-8ba1-8eac791a3b58
should allow for movable and static track objects. Also fixes problems with
incorrect radius for spheres.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4362 178a84e3-b1eb-0310-8ba1-8eac791a3b58
there are still trailing spaces and lines with 5 spaces as indent (fix them
as the files are changed for other reasons). src/guiengine/CGUIFont.* and
src/bullet/ not processed to allow cleaner updates from upstream.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Replaced tabs with spaces.
3) Removed unnecessary function parameter for loadTrackInfo.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4308 178a84e3-b1eb-0310-8ba1-8eac791a3b58
merge together, resulting in kart-order changing more or less randomly.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4272 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) The name of an AI kart will now only get the AI name added if it's profile mode (to prevent
the name with AI name to be displayed in game)
3) Some code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4226 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added support for setting the sun position and light and fog data
from the track exporter.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4134 178a84e3-b1eb-0310-8ba1-8eac791a3b58
of counterclockwise): quads are now turned, but a warning message is printed
(since the track exporter should not export this kind of quads).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4070 178a84e3-b1eb-0310-8ba1-8eac791a3b58
converted into the physics track model (previously they were
only shown, but karts could drive through them).
2) Cleaned start position code: arena and normal tracks now use
the same way and variables/functions to specify the start
positions.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4046 178a84e3-b1eb-0310-8ba1-8eac791a3b58
checkline properties a bit easier to set (added type="lap", instead
of the two properties type="check" lap="lap" previously).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
track exporter, but not actually supported from STK).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4038 178a84e3-b1eb-0310-8ba1-8eac791a3b58
can be activated now, and each check structure that changes the activation
state has one other check structure associated with it (instead of all
previously where all activtation state changing structures would activate
all (and only) new-lap structures.
2) Added support for activation toggle (instead of only switching on)
3) Renamed Checkline to CheckLine (and checline.?pp to check_line.?pp) to be
consistent with other names.
MAKE DISTCLEAN most likely necessary!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4028 178a84e3-b1eb-0310-8ba1-8eac791a3b58
center-points of quads instead of the length of the current quad, resulting in
lap length being somewhat wrong.
2) Bugfix: the first quad would have a distance along track that's not 0.
3) New-lap lines can now be anywhere on the quad graph, as long as the line is
'on' a line dividing two consecutive quads.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4022 178a84e3-b1eb-0310-8ba1-8eac791a3b58
first time doesn't trigger a new lap (and therefore karts starting at lap -1).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4021 178a84e3-b1eb-0310-8ba1-8eac791a3b58
quads, graphs, and scene files). ATM there is no way of actually selecting a different more yet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4019 178a84e3-b1eb-0310-8ba1-8eac791a3b58