Added support for irrlicht 1.7.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4400 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
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d39b76f433
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dcec9bafcf
@ -344,7 +344,11 @@ scene::ISceneNode* IrrDriver::addWaterNode(scene::IMesh *mesh,
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*/
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scene::ISceneNode *IrrDriver::addOctTree(scene::IMesh *mesh)
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{
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR == 7)
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return m_scene_manager->addOctreeSceneNode(mesh);
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#else
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return m_scene_manager->addOctTreeSceneNode(mesh);
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#endif
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} // addOctTree
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// ----------------------------------------------------------------------------
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@ -50,7 +50,11 @@ MaterialManager::MaterialManager()
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void MaterialManager::setAllMaterialFlags(video::ITexture* t,
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scene::IMeshBuffer *mb) const
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{
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR == 7)
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const std::string image = StringUtils::getBasename(core::stringc(t->getName()).c_str());
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#else
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const std::string image = StringUtils::getBasename(t->getName().c_str());
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#endif
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// Search backward so that temporary (track) textures are found first
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for(int i = (int)m_materials.size()-1; i>=0; i-- )
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{
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@ -1326,7 +1326,18 @@ void Skin::drawBGFadeColor()
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GUIEngine::getDriver()->getCurrentRenderTargetSize()) );
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}
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core::rect< s32 > Skin::draw3DWindowBackground (IGUIElement *element, bool drawTitleBar, video::SColor titleBarColor, const core::rect< s32 > &rect, const core::rect< s32 > *clip)
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR==7)
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core::rect< s32 > Skin::draw3DWindowBackground(IGUIElement *element, bool drawTitleBar,
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video::SColor titleBarColor,
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const core::rect< s32 > &rect,
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const core::rect< s32 > *clip,
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core::rect<s32>* checkClientArea)
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#else
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core::rect< s32 > Skin::draw3DWindowBackground(IGUIElement *element, bool drawTitleBar,
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video::SColor titleBarColor,
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const core::rect< s32 > &rect,
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const core::rect< s32 > *clip)
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#endif
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{
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drawBGFadeColor();
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@ -254,7 +254,12 @@ namespace GUIEngine
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virtual void draw3DTabBody (irr::gui::IGUIElement *element, bool border, bool background, const irr::core::rect< irr::s32 > &rect, const irr::core::rect< irr::s32 > *clip, irr::s32 tabHeight=-1, irr::gui::EGUI_ALIGNMENT alignment=irr::gui::EGUIA_UPPERLEFT);
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virtual void draw3DTabButton (irr::gui::IGUIElement *element, bool active, const irr::core::rect< irr::s32 > &rect, const irr::core::rect< irr::s32 > *clip, irr::gui::EGUI_ALIGNMENT alignment=irr::gui::EGUIA_UPPERLEFT);
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virtual void draw3DToolBar (irr::gui::IGUIElement *element, const irr::core::rect< irr::s32 > &rect, const irr::core::rect< irr::s32 > *clip);
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR==7)
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virtual irr::core::rect< irr::s32 > draw3DWindowBackground (irr::gui::IGUIElement *element, bool drawTitleBar, irr::video::SColor titleBarColor, const irr::core::rect< irr::s32 > &rect, const irr::core::rect< irr::s32 > *clip,
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irr::core::rect<irr::s32>* checkClientArea=0);
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#else
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virtual irr::core::rect< irr::s32 > draw3DWindowBackground (irr::gui::IGUIElement *element, bool drawTitleBar, irr::video::SColor titleBarColor, const irr::core::rect< irr::s32 > &rect, const irr::core::rect< irr::s32 > *clip);
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#endif
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virtual void drawIcon (irr::gui::IGUIElement *element, irr::gui::EGUI_DEFAULT_ICON icon, const irr::core::position2di position, irr::u32 starttime, irr::u32 currenttime, bool loop=false, const irr::core::rect< irr::s32 > *clip=NULL);
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virtual irr::video::SColor getColor (irr::gui::EGUI_DEFAULT_COLOR color) const;
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virtual const wchar_t* getDefaultText (irr::gui::EGUI_DEFAULT_TEXT text) const;
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@ -209,6 +209,70 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="irr1.7|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="2"
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ManagedExtensions="0"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="..\..\bullet\src;"$(STK_INCLUDE)""
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PreprocessorDefinitions="WIN32;NDEBUG;BT_NO_PROFILE;HAVE_GLUT"
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MinimalRebuild="true"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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<AssemblyReference
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@ -206,6 +206,70 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="irr1.7|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="../../enet/include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@ -15,6 +15,7 @@ Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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debug|Win32 = debug|Win32
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irr1.6|Win32 = irr1.6|Win32
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irr1.7|Win32 = irr1.7|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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@ -22,18 +23,24 @@ Global
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.debug|Win32.Build.0 = Debug|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.irr1.6|Win32.ActiveCfg = irr1.6|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.irr1.6|Win32.Build.0 = irr1.6|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.irr1.7|Win32.ActiveCfg = irr1.7|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.irr1.7|Win32.Build.0 = irr1.7|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.Release|Win32.ActiveCfg = Release|Win32
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{B1BC2764-1A43-4800-A654-788B0D05EDA2}.Release|Win32.Build.0 = Release|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.debug|Win32.ActiveCfg = Release|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.debug|Win32.Build.0 = Release|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.irr1.6|Win32.ActiveCfg = irr1.6|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.irr1.6|Win32.Build.0 = irr1.6|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.irr1.7|Win32.ActiveCfg = irr1.7|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.irr1.7|Win32.Build.0 = irr1.7|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.Release|Win32.ActiveCfg = Release|Win32
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{54AA44B9-B07B-49DA-8B1A-05BBFE8AD5D4}.Release|Win32.Build.0 = Release|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.ActiveCfg = Release|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.debug|Win32.Build.0 = Release|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.irr1.6|Win32.ActiveCfg = irr1.6|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.irr1.6|Win32.Build.0 = irr1.6|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.irr1.7|Win32.ActiveCfg = irr1.7|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.irr1.7|Win32.Build.0 = irr1.7|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.ActiveCfg = Release|Win32
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{B0E92B97-089A-4D5B-BF17-77F1BC5DAEEF}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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@ -272,6 +272,94 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="irr1.7|Win32"
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OutputDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="../../../src;../../../src/bullet/src;"$(STK_INCLUDE)";../../../src/enet/include;"C:\cygwin\home\jh235117\local\irrlicht-1.7\include""
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PreprocessorDefinitions="BT_NO_PROFILE;HAVE_OPENAL;HAVE_OGGVORBIS;_DEBUG;_CONSOLE;WIN32;NOMINMAX;VERSION=\"SVN\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;DEBUG;PACKAGE=\"supertuxkart\";HAVE_GETTEXT;ENABLE_NLS;HAVE_GLUT;HAVE_IRRLICHT;_CRTDBG_MAP_ALLOC;IRR_SVN"
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GeneratePreprocessedFile="0"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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FloatingPointExceptions="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="opengl32.lib user32.lib gdi32.lib winmm.lib advapi32.lib OpenAL32.lib libogg.lib libvorbis.lib libvorbisfile.lib intl.lib Irrlicht.lib ws2_32.lib"
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OutputFile="./../../../$(ProjectName)_d16.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(STK_LIB)";"C:\cygwin\home\jh235117\local\irrlicht-1.7\lib\Win32-visualstudio""
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IgnoreAllDefaultLibraries="false"
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IgnoreDefaultLibraryNames="libcmt.lib"
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GenerateDebugInformation="true"
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GenerateMapFile="false"
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MapFileName=""
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MapExports="false"
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SubSystem="1"
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LinkTimeCodeGeneration="0"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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Profile="false"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@ -371,7 +371,11 @@ void Track::convertTrackToBullet(const scene::IMesh *mesh,
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const Material* material=0;
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TriangleMesh *tmesh = m_track_mesh;
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if(t) {
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR == 7)
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std::string image = std::string(core::stringc(t->getName()).c_str());
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#else
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std::string image = std::string(t->getName().c_str());
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#endif
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material=material_manager->getMaterial(StringUtils::getBasename(image));
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// Zipper are converted to non-collision mesh, since otherwise
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// the road becomes 'bumpy' if the meshes are not 100% correctly
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@ -515,7 +519,11 @@ void Track::handleAnimatedTextures(scene::ISceneNode *node, const XMLNode &xml)
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video::ITexture* t=irrMaterial.getTexture(j);
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if(!t) continue;
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const std::string texture_name =
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#if (IRRLICHT_VERSION_MAJOR == 1) && (IRRLICHT_VERSION_MINOR == 7)
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StringUtils::getBasename(core::stringc(t->getName()).c_str());
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#else
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StringUtils::getBasename(t->getName().c_str());
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#endif
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if(texture_name!=name) continue;
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core::matrix4 *m = &irrMaterial.getTextureMatrix(j);
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m_animated_textures.push_back(new MovingTexture(m, *texture_node));
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