Applied Graham's 'reverse camera' patch, which changes to reverse camera when driving
backwards faster than a certain speed (defined in user config). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4399 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -250,6 +250,9 @@ namespace UserConfigParams
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PARAM_PREFIX BoolUserConfigParam m_log_errors
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PARAM_DEFAULT( BoolUserConfigParam(false, "log_errors", "Enable logging of stdout and stderr to logfile") );
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PARAM_PREFIX IntUserConfigParam m_reverse_look_threshold
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PARAM_DEFAULT( IntUserConfigParam(9, "reverse_look_threshold") );
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PARAM_PREFIX StringUserConfigParam m_item_style
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PARAM_DEFAULT( StringUserConfigParam("items", "item_style", "Name of the .items file to use.") );
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@ -278,9 +278,17 @@ void PlayerKart::update(float dt)
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if (m_powerup.getType()==POWERUP_NOTHING)
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Kart::beep();
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}
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// Camera looks back when reversing
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if(m_camera->getMode()!=Camera::CM_FINAL)
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m_camera->setMode(m_controls.m_look_back ? Camera::CM_REVERSE
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: Camera::CM_NORMAL);
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{
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// look backward when the player requests or
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// if automatic reverse camera is active
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if (m_controls.m_look_back || (UserConfigParams::m_reverse_look_threshold>0 && Kart::getSpeed()<-UserConfigParams::m_reverse_look_threshold))
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m_camera->setMode(Camera::CM_REVERSE);
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else
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m_camera->setMode(Camera::CM_NORMAL);
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}
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// We can't restrict rescue to fulfil isOnGround() (which would be more like
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// MK), since e.g. in the City track it is possible for the kart to end
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