Increased the effect of changing the ambient light back to its original strength.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4135 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2009-10-20 12:33:47 +00:00
parent b5ac1c4028
commit b21b0c230b

View File

@ -528,6 +528,7 @@ void Track::handleAnimatedTextures(scene::ISceneNode *node, const XMLNode &xml)
void Track::update(float dt)
{
irr_driver->getSceneManager()->setAmbientLight(m_ambient_color);
m_light->getLightData().AmbientColor = m_ambient_color;
for(unsigned int i=0; i<m_animated_textures.size(); i++)
{