Commit Graph

13264 Commits

Author SHA1 Message Date
vlj
c7b98c4e6c Emulate envmap specular reflexion 2014-10-06 02:19:21 +02:00
hiker
cb40f68229 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-06 09:07:34 +11:00
hiker
a459328676 Fix display of notifications. 2014-10-06 09:01:31 +11:00
hiker
6f5b7aa4ae Tried a different layout for the checkboxes (sorry, but I didn't like the
previous approach at all). Only disadvantage now (I can think of) is that
the width of the lables is now hard coded to 40% of the screen.
2014-10-06 07:48:15 +11:00
Vincent Lejeune
44792a1490 Fix splatting 2014-10-05 22:46:02 +02:00
Vincent Lejeune
4bb73e0573 Fix godray opacity 2014-10-05 22:23:10 +02:00
Vincent Lejeune
9394f275cd Merge branch 'specmap' 2014-10-05 21:56:10 +02:00
Vincent Lejeune
019db1a11d Revert "Revert "Prepare shader for specmap value""
This reverts commit 780482edba.
2014-10-05 21:56:04 +02:00
Vincent Lejeune
0db951f374 Try to emulate enery conservation 2014-10-05 21:53:06 +02:00
Vincent Lejeune
300a09746f Additionnal fixes 2014-10-05 21:45:56 +02:00
Vincent Lejeune
4c4aba2ad8 Some fixes 2014-10-05 21:33:11 +02:00
Vincent Lejeune
a8161288a9 Convert remaining shaders 2014-10-05 20:47:13 +02:00
Vincent Lejeune
9f2b66d195 Use specmap on others mats 2014-10-05 20:37:49 +02:00
hiker
2730c3c026 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-05 21:37:42 +11:00
hiker
df62c8921e Added limited lazy-load flag to avoid loading of all font textures
(most of which might not be needed). Fixes #1592.
2014-10-05 21:35:14 +11:00
Vincent Lejeune
780482edba Revert "Prepare shader for specmap value"
This reverts commit 88954a5d88.
2014-10-05 02:30:15 +02:00
Vincent Lejeune
0121ae8db6 Use specmap value 2014-10-05 02:30:01 +02:00
Vincent Lejeune
88954a5d88 Prepare shader for specmap value 2014-10-05 02:12:04 +02:00
Marianne Gagnon
83b25768cc tweak players screen, checkbox placement was weird 2014-10-04 19:44:04 -04:00
Marianne Gagnon
c1d6c054c8 Route a few more controls rendering through the skin, to make them use OpenGL 3 2014-10-04 19:38:44 -04:00
Marianne Gagnon
5a07fd0fa4 FIx crash in LOD 2014-10-04 19:05:27 -04:00
Deve
78b21eb840 Fixed visibility parameter for icon button widget.
It was set for widget but not for irrlicht gui element.
2014-10-04 21:51:08 +02:00
hiker
f63e7d93b8 Fixed #1598 (error message about font texture not found). 2014-10-04 23:32:54 +10:00
Vincent Lejeune
b56901bacd Fix minimap halo second time it is rendered. 2014-10-04 01:42:25 +02:00
Vincent Lejeune
3a1b2442e8 Revert "Try to cull object whose aera is below 1 px"
This reverts commit 83053e0ee4.
2014-10-04 00:59:37 +02:00
Marianne Gagnon
8033c5a839 Don't set animation strength on speed weighted objects, it's probably unnecessary and produces weird artifacts 2014-10-03 18:39:07 -04:00
hiker
ab252a306d Try to avoid graphical kart chassis being partially in ground (still not
perfect).
2014-10-04 00:39:32 +10:00
hiker
b5a85ae100 Fixed typo in xml output. 2014-10-03 16:48:47 +10:00
hiker
9f5b2fbc91 Added a 'print start position' option, which prints a line that can
be copied into a scene.xml file to start a kart at the current
position (which is useful to testing to avoid long races before
a location to be tested is reached).
2014-10-03 08:58:28 +10:00
hiker
15307f5e91 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-03 08:56:02 +10:00
Marianne Gagnon
22a884828a Use unlit material for minimap, to avoid dark minimap segments 2014-10-02 18:52:17 -04:00
hiker
e4e91bf25a Only cosmetical changes to follow our coding style. 2014-10-03 08:18:31 +10:00
Deve
ce51824d47 Redraw GP info screen when number of oponents was changed.
This allows to show or hide "Continue" button without opening screen once again.
2014-10-02 21:56:46 +02:00
Deve
69217bd03c Grr, wrong file.
Fixed continue GPs
2014-10-02 20:21:46 +02:00
Deve
fccac9ed3c Revert "Fixed continue GPs"
This reverts commit 710f7e7296.
2014-10-02 20:20:50 +02:00
Deve
710f7e7296 Fixed continue GPs 2014-10-02 20:19:15 +02:00
Deve
4ecff3e46b Use global number of oponents for grand prix 2014-10-02 20:09:59 +02:00
hiker
74841ad0c5 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-02 22:39:31 +10:00
hiker
e495b42d60 Try to fix #1356 (camera NAN crash). 2014-10-02 22:35:13 +10:00
samuncle
a634ff1056 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-10-02 13:54:55 +02:00
samuncle
97772ba1ae set the downard impulse to 5 + a more easy to use backward camera 2014-10-02 13:53:59 +02:00
hiker
9f0b316daf Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-02 21:12:12 +10:00
hiker
38daab5357 Merge commit '2ef8598ddd1ab5593b8b3b9e0ee378cfe0f6bc2c' 2014-10-02 21:08:44 +10:00
hiker
ecd5aa1668 Bugfix: tall karts would easily topple over (since wrong height
value was used).
2014-10-02 17:08:26 +10:00
vlj
b4133d8d54 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-10-02 02:53:35 +02:00
vlj
30dda3e343 Fix sky warp 2014-10-02 02:53:31 +02:00
Marianne Gagnon
bdb722df45 Fix splatting 2014-10-01 20:26:39 -04:00
Marianne Gagnon
11bf9d15c7 Disable source of OpenGL warnings flood in code we don't use 2014-10-01 20:23:22 -04:00
hiker
de9a1f51a7 Removed empty 'online overview' page, show the achievements page instead. 2014-10-02 07:59:24 +10:00
hiker
a643905053 Minor fix for the (currently unused) downward impulse: only apply it
when all four wheels are touching the ground (otherwise the jump
distance is significantly shortened); also fix handling of negative
speed (plus some changes to commented out debug output).
2014-10-01 23:41:13 +10:00