Commit Graph

15927 Commits

Author SHA1 Message Date
Benau
08b2e27ed9 More clean up 2015-12-19 16:23:18 +08:00
Benau
e4da6d4a99 Merge remote-tracking branch 'origin/master' into graph_cleanup 2015-12-19 16:23:11 +08:00
David Carlier
2841c0e165 better alternative OSes handling + tiny C++ fix 2015-12-19 07:05:45 +00:00
Benau
74c547cb1d Remove duplicated code, plus some more cleanup 2015-12-19 02:09:37 +08:00
Marianne Gagnon
94151dda60 Add forgotten file 2015-12-17 20:25:05 -05:00
hiker
c222ba2ebd Added documentation and minor cosmetic changes. 2015-12-16 18:31:03 +11:00
hiker
c9bf95079c Cosmetic changes only. 2015-12-16 08:22:30 +11:00
hiker
6280613e5c Avoid incorrect warning message in case of a disconnect. 2015-12-16 07:59:10 +11:00
hiker
07baf05b90 Fixed incorrect order in which protol ids were deleted. 2015-12-16 07:58:39 +11:00
hiker
68e37c902f Merge remote-tracking branch 'origin/master' into refactor_networking 2015-12-15 22:52:55 +11:00
hiker
430529ed58 Fixed non-windows compilation. 2015-12-15 09:14:51 +11:00
hiker
5c2f78b176 Refactored Local- and NetworkPlayerController to use a common base
class PlayerController.
2015-12-15 07:50:50 +11:00
Benau
12e4c76a6f Add minimap for battle mode when it has a navigation mesh
TODO: update battle island arena to use only 4 vertices per poly
2015-12-15 02:32:01 +08:00
Deve
e6068923b4 Give more light in kart selection screen 2015-12-14 19:23:27 +01:00
Deve
153fabb502 Fixed a crash on start with legacy pipeline 2015-12-14 19:03:10 +01:00
Deve
bddfa43da4 One more tweak.
glGetFramebufferAttachmentParameteriv function is available in OpenGL 3.0 and newer.
2015-12-14 18:56:08 +01:00
deve
5f46863a19 Display pop-up message when fatal error occured on windows.
The reason to do it is that in release mode we don't receive any message in console. This causes that the game sometimes doesn't start and you have no idea why (for example missing supertuxkart.git file etc.).
2015-12-14 12:25:04 +01:00
deve
4531b15d5c Check for sRGB workaround only if needed.
This fixes the crash for old OpenGL 2.1 drivers
2015-12-14 11:35:42 +01:00
deve
e77dbf3d9f Totally remove wiiuse hack for mingw.
It breaks versions with proper header file due to redeclaration error.
You should simply use current 4.9 version or 5.0 and newer for wiimote support.
2015-12-14 10:18:08 +01:00
deve
0dbc3575a7 Fixed mingw compilation 2015-12-14 10:11:40 +01:00
Benau
9d1c9fac5a Merge remote-tracking branch 'origin/master' into i18n 2015-12-14 03:00:07 +08:00
Benau
7fccddb734 Show "Fribidized" user name and enable input for it 2015-12-14 02:56:42 +08:00
Benau
f0abbad937 Fix plural forms 2015-12-14 02:56:16 +08:00
Deve
306ace7fd2 Keep consistency with log label in irr driver 2015-12-11 19:18:14 +01:00
Deve
7dd7f76e87 Check if we really need to re-create the device by checking if framebuffer is sRGB or not. 2015-12-11 19:18:14 +01:00
Deve
6d757326d2 Make sure that we start game with disabled GL_FRAMEBUFFER_SRGB 2015-12-11 19:18:14 +01:00
Deve
80d36208f1 Added ugly hack, which forces srgb-capable framebuffer creation for intel drivers on linux 2015-12-11 19:18:14 +01:00
Deve
b91bcaf554 Disabl sRGB framebuffer on irrlicht side to avoid modifying current user interface colors 2015-12-11 19:18:14 +01:00
Deve
0216fd9697 Request sRGB-capable visual during creating OpenGL context.
We need it for proper working. When it's not available, then function glEnable(GL_FRAMEBUFFER_SRGB) doesn't take any effect, and then displayed image is too dark.

It doesn't solve the issue that the screen is too dark for intel graphics cards on linux, because the driver ignores this request. But still, this is the proper way to do it and it may avoid similar issues in future.

Actually we should detect that the visual is not srgb-capable, and in this case maybe make some gamma correction or filter it on our side to get similar effect.
2015-12-11 19:18:14 +01:00
Benau
93b1b11b99 Merge remote-tracking branch 'origin/master' into i18n 2015-12-11 09:27:15 +08:00
Benau
8f6a529531 Complete fix to arena selection menu (handle random arenas) 2015-12-10 15:49:47 +08:00
hiker
dbd210d08c Renamed PlayerController into LocalPlayerController. 2015-12-10 17:54:29 +11:00
hiker
770d05f0de Fixed crash if more than one kart is connected to the server (since the
network kart screen will only show local karts now).
2015-12-10 17:37:28 +11:00
hiker
e0b3de17f6 Added new isLocalPlayerKart() function to controller, which is used
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
2015-12-10 17:35:31 +11:00
Benau
cebefcf374 Fix some gui interface bugs:
1. Fix credits fading effect

2. Display have many no of (addons mostly) arenas are hidden due to
   missing of navigation mesh

3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537 Make AI smarter
1. Correct fire angle for bowling

2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13 More menu fix 2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f Set a name for each thread in VS. 2015-12-09 08:55:46 +11:00
Benau
aac5a368b8 Avoid invaild Ai karts number during switching game modes 2015-12-09 01:27:02 +08:00
hiker
1755f22663 Cosmetic changes only. 2015-12-09 00:13:35 +11:00
Benau
140a229f71 Fix swatter issue 2015-12-08 16:47:42 +08:00
hiker
03594fcad9 Bugfix: the server would try to send a received kart action to the
server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017 Minor code cleanup. 2015-12-08 17:25:19 +11:00
hiker
786f9eb693 Fixed typoe (isclient vs isClient). 2015-12-08 17:24:10 +11:00
Benau
c789b1a8df Fix compile error 2015-12-08 10:46:01 +08:00
Benau
2644b0458b Merge remote-tracking branch 'origin/master' into battleAI 2015-12-08 10:09:35 +08:00
Marianne Gagnon
508dcdd7e8 Update credits 2015-12-07 19:07:10 -05:00
auriamg
f0fafc2651 Merge pull request #2245 from Flakebi/kart-properties
Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d Removed unused variable. 2015-12-08 08:08:00 +11:00
Benau
152dddc110 Fix potential hang after end race in temple arena 2015-12-08 00:44:28 +08:00