Benau
|
b4b0ddc620
|
Add GECompressorS3TCBC3
|
2022-08-06 09:48:11 +08:00 |
|
Benau
|
118fc7fa96
|
Add GEMipmapGenerator
|
2022-08-05 12:15:08 +08:00 |
|
Benau
|
211c901335
|
Add checking for compute in main queue
|
2022-08-04 10:56:29 +08:00 |
|
Benau
|
c96881208a
|
Use vkResetCommandPool for every frame commands
|
2022-08-03 13:44:59 +08:00 |
|
Benau
|
00e7b04f13
|
Add code to render vbo and ibo individually for some devices
|
2022-08-02 10:21:07 +08:00 |
|
Benau
|
0ad22efcf7
|
Re-order the buffer to use less memory
|
2022-08-02 00:56:11 +08:00 |
|
Benau
|
403f748b4a
|
Add dynamic descriptor code for some devices
|
2022-08-02 00:25:36 +08:00 |
|
Benau
|
72b177c354
|
Fix incorrect vertex attribute
|
2022-08-01 09:13:20 +08:00 |
|
Benau
|
331ae9a30f
|
Fix crash when GEVulkanTexture::getTextureData failed
|
2022-08-01 00:59:43 +08:00 |
|
Benau
|
83595d55a7
|
Add missing dstAccessMask for indirect command
|
2022-07-31 10:43:11 +08:00 |
|
Benau
|
2696ef2567
|
Add shader to render ghost kart
|
2022-07-30 09:03:56 +08:00 |
|
Benau
|
1a953b8a6c
|
Add grass shader
|
2022-07-29 10:51:14 +08:00 |
|
Benau
|
c2c8468fa8
|
Sort drawing based on nodes surface area
|
2022-07-28 15:48:06 +08:00 |
|
Benau
|
e9d3152c1a
|
Add more shaders
|
2022-07-28 13:37:09 +08:00 |
|
Benau
|
3f99e63a3c
|
Don't use sampler array for non-single texture descriptor
Devices like Apple A8 don't support it
|
2022-07-27 13:54:22 +08:00 |
|
Benau
|
6d74e84609
|
Reduce vram usage by removing bones data in static spm
|
2022-07-27 11:45:09 +08:00 |
|
Benau
|
d37a3b8c7e
|
Sort materials if needed
|
2022-07-26 13:21:07 +08:00 |
|
Benau
|
d4b2b03174
|
Add animated mesh rendering
|
2022-07-26 12:47:31 +08:00 |
|
Benau
|
8e1de345fb
|
Add animation support in GEVulkanAnimatedMeshSceneNode
|
2022-07-26 00:12:35 +08:00 |
|
Benau
|
b75dec1fbc
|
Move struct Armature to GE
|
2022-07-25 10:54:27 +08:00 |
|
Benau
|
61b87d3b31
|
Convert irrlicht mesh for addSphere
|
2022-07-25 10:05:46 +08:00 |
|
Benau
|
819b3ad27f
|
Add minimap rendering
|
2022-07-25 09:41:35 +08:00 |
|
Benau
|
a2228adef1
|
Fix padding size calculation
|
2022-07-24 14:32:37 +08:00 |
|
Benau
|
593f78a230
|
Move MiniGLM to graphics engine folder
|
2022-07-24 12:22:06 +08:00 |
|
Benau
|
da0cce6cd6
|
Add render to texture support in GEVulkanDriver
|
2022-07-24 11:38:02 +08:00 |
|
Benau
|
99d565f961
|
Allow using custom command buffer for draw call
|
2022-07-24 08:54:47 +08:00 |
|
Benau
|
9f25652455
|
Fix one possible crash
|
2022-07-23 15:10:45 +08:00 |
|
Benau
|
d325e33fc0
|
Use multi-draw indirect if supported
|
2022-07-23 14:02:37 +08:00 |
|
Benau
|
7f31ffa552
|
Add anisotropic samplers
|
2022-07-23 10:58:37 +08:00 |
|
Benau
|
e991e06640
|
Implement high dpi support in sdl2 properly
|
2022-07-22 21:10:51 +08:00 |
|
Benau
|
bf77863c53
|
Simplify OnRegisterSceneNode of vulkan mesh nodes
|
2022-07-22 08:18:18 +08:00 |
|
Benau
|
3d0d666e09
|
Add texture mapping
|
2022-07-21 12:26:06 +08:00 |
|
Benau
|
fec21afc8e
|
Add FileIncluder to shaderc compiler
|
2022-07-20 13:40:55 +08:00 |
|
Benau
|
e9924357cd
|
Add polycount display in GEVulkanDriver
|
2022-07-20 10:37:09 +08:00 |
|
Benau
|
f768badee0
|
Add initial 3d rendering
|
2022-07-19 15:56:08 +08:00 |
|
Benau
|
44b2468003
|
Add GEVulkanDrawCall
|
2022-07-18 13:28:07 +08:00 |
|
Benau
|
5853d618a6
|
Add GEVulkanMeshSceneNode and GEVulkanAnimatedMeshSceneNode
|
2022-07-17 16:06:52 +08:00 |
|
Benau
|
fc7413800c
|
Use GEVulkanTextureDescriptor on GEVulkan2dRenderer
|
2022-07-16 09:54:40 +08:00 |
|
Benau
|
713ab53272
|
Add GEVulkanTextureDescriptor to avoid refilling every frame
|
2022-07-15 14:09:57 +08:00 |
|
Benau
|
3769c18288
|
Remove hardcoded shader names
|
2022-07-14 15:25:16 +08:00 |
|
Benau
|
15eec8a8d2
|
Combine vbo and ibo buffers
|
2022-07-14 10:44:28 +08:00 |
|
Benau
|
c864b9bd60
|
Use vma in GEVulkanMeshCache
|
2022-07-13 12:09:45 +08:00 |
|
Benau
|
cf8bafaab3
|
Use vma in GEVulkanDynamicBuffer
|
2022-07-13 11:23:08 +08:00 |
|
Benau
|
b0f91ff33d
|
Use vma in GEVulkanTexture
|
2022-07-12 15:46:33 +08:00 |
|
Benau
|
0f4a21ab6e
|
Add Vulkan Memory Allocator
|
2022-07-11 12:58:03 +08:00 |
|
Benau
|
0b4ebc35b9
|
Add performance validation layer code
|
2022-07-10 15:36:27 +08:00 |
|
Benau
|
27b5770ea9
|
Add GEVulkanDepthTexture
|
2022-07-10 14:48:07 +08:00 |
|
Benau
|
7d94bf1f6f
|
Update vk_mvk_moltenvk.h to latest version
|
2022-07-09 09:01:06 +08:00 |
|
Benau
|
d0a177c3cc
|
Fix hang when resizing window with vsync on
|
2022-07-08 11:46:17 +08:00 |
|
Benau
|
fa72ef7246
|
Fix matrix in GEVulkanCameraSceneNode::render
|
2022-07-07 13:08:44 +08:00 |
|
Benau
|
8ab63edd30
|
Save viewport in GEVulkanCameraSceneNode
|
2022-07-06 10:53:26 +08:00 |
|
Benau
|
4351926137
|
Fix possible crash if throw early
|
2022-07-06 10:06:28 +08:00 |
|
Benau
|
cc6914631a
|
Don't upload if size is empty
|
2022-07-05 08:54:06 +08:00 |
|
Benau
|
defd58a465
|
Add getRealSize to GEVulkanDynamicBuffer
|
2022-07-04 14:51:59 +08:00 |
|
Benau
|
0875db0db6
|
Add buildCommandBuffers in GEVulkanDriver
|
2022-07-03 11:48:07 +08:00 |
|
Benau
|
dfd6a1820d
|
Fix crash when closing in RTT screen
|
2022-07-02 10:52:20 +08:00 |
|
Benau
|
dc168e1b13
|
Better error handling when GEVulkanDriver construction fails
|
2022-07-01 12:52:07 +08:00 |
|
Benau
|
34ae56d33a
|
Use matrix4 directly after the removal of sse
|
2022-06-30 16:49:51 +08:00 |
|
Benau
|
8fb0005020
|
Remove useless sse code in matrix4
|
2022-06-29 15:45:08 +08:00 |
|
Benau
|
f63ce6917b
|
Only updateAbsolutePosition if transformation changed
|
2022-06-25 11:54:06 +08:00 |
|
Benau
|
b8cb96b81f
|
Add GEVulkanCameraSceneNode
|
2022-06-16 12:00:15 +08:00 |
|
Benau
|
8ea38a6103
|
Fix memory leak
|
2022-06-09 15:18:20 +08:00 |
|
Benau
|
d85c1e3ee7
|
Use class inheritance for GEVulkanMeshCache
|
2022-06-08 13:38:24 +08:00 |
|
Benau
|
b0cddc462a
|
Add GEVulkanSceneManager
|
2022-06-07 10:34:08 +08:00 |
|
Benau
|
ca1f61b898
|
Add GEVulkanMeshCache
|
2022-05-29 12:33:06 +08:00 |
|
Benau
|
95d9277046
|
Regenerate plural forms from po files
|
2022-05-28 15:44:18 +08:00 |
|
Benau
|
2b80513a8f
|
Add getMonoTimeMs to GE
|
2022-05-27 09:41:34 +08:00 |
|
Benau
|
ac5351ae5e
|
Add irrlicht device pointer to vulkan driver
|
2022-05-26 17:22:39 +08:00 |
|
Benau
|
e666e08f2d
|
Add GE spm code
|
2022-05-22 11:53:02 +08:00 |
|
David Carlier
|
db8fdb9ccf
|
illumos/solaris build fix
|
2022-05-14 11:31:51 +01:00 |
|
Benau
|
9c9f69856f
|
Enable maximum parallelization by making vkWaitForFences closer
|
2022-05-05 09:30:29 +08:00 |
|
Benau
|
c739aeb758
|
Disable mipmap generation for too small textures
|
2022-05-02 10:42:32 +08:00 |
|
Benau
|
98eb912a76
|
Use simde on graphics_utils
|
2022-04-29 11:28:47 +08:00 |
|
Benau
|
383bd93261
|
Add simde
|
2022-04-29 11:02:25 +08:00 |
|
Benau
|
fddc19225c
|
Use array list for scene nodes
|
2022-04-26 10:55:24 +08:00 |
|
Benau
|
972c719392
|
Add triangle fan 2d drawing for vulkan driver
|
2022-04-20 08:19:53 +08:00 |
|
Benau
|
1b92e99cfe
|
Use a new sampler for 2d rendering
|
2022-04-19 13:18:59 +08:00 |
|
Benau
|
26bd8a5b8b
|
Add mipmap generation for GEVulkanTexture
|
2022-04-19 12:49:05 +08:00 |
|
Benau
|
b0421569d0
|
Fix validation warnings when running vkDeviceWaitIdle
|
2022-04-18 13:46:59 +08:00 |
|
Benau
|
5d23d8d790
|
Add multithreading GEVulkanTexture loading
|
2022-04-18 12:16:27 +08:00 |
|
Benau
|
059fc9ebfd
|
Add GE::getResizedImage using IReadFile
|
2022-04-18 10:46:23 +08:00 |
|
Benau
|
3d6c86d04e
|
Clean up properly in case constructor throws
|
2022-04-17 14:42:36 +08:00 |
|
Benau
|
22f658239f
|
Use GEVulkanCommandLoader for all
|
2022-04-17 14:37:52 +08:00 |
|
Benau
|
da665fc4fd
|
Add GEVulkanCommandLoader with multithreading support
|
2022-04-17 14:08:29 +08:00 |
|
Benau
|
5f9db20b4f
|
Add IFileSystem::existFileOnly (not including directory)
|
2022-04-16 12:08:57 +08:00 |
|
Benau
|
57a9a8a2aa
|
Add getTextureData for GEVulkanTexture
|
2022-04-16 11:31:09 +08:00 |
|
Benau
|
99f1a2e03f
|
Add moltenvk argument buffers support
|
2022-04-15 17:05:38 +08:00 |
|
Benau
|
ae8df366fc
|
Fix convertBGRA order in GEVulkanTexture::reloadInternal
Image manipulator should work on original color data
|
2022-04-13 10:04:28 +08:00 |
|
Benau
|
3fe53751c4
|
Move BGRA conversion out of upload in GEVulkanTexture
|
2022-04-12 15:16:26 +08:00 |
|
Benau
|
661a57b5fc
|
Add a way to acquire file archives mutex
|
2022-04-11 14:32:36 +08:00 |
|
Benau
|
8df6bdf7c8
|
Move file system mutex to irrlicht
|
2022-04-11 13:57:06 +08:00 |
|
Benau
|
efe1070be7
|
Fix validation warning when using VK_SHARING_MODE_CONCURRENT
|
2022-04-10 10:56:04 +08:00 |
|
Benau
|
d6a3e48d03
|
Fix compiler warnings in MinGW
|
2022-04-09 12:53:20 +08:00 |
|
Benau
|
d60a3a7c0c
|
Add loadingFailed function for ITexture
|
2022-04-08 14:56:24 +08:00 |
|
Benau
|
d6db020bfe
|
Add thread-safe existFile in IFileSystem
|
2022-04-08 14:35:04 +08:00 |
|
Mary Strodl
|
878f064ecf
|
CImageLoaderSVG: don't rescale on server
|
2022-04-07 14:21:00 -04:00 |
|
Benau
|
4c4daf9698
|
Move screen height detection inside CImageLoaderSVG::loadImage
|
2022-04-07 08:51:25 +08:00 |
|
Benau
|
1655c243b7
|
Batch upload image command buffer
|
2022-04-06 11:35:22 +08:00 |
|
Benau
|
e6684040ba
|
Fallback to VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR if needed
|
2022-04-05 10:43:23 +08:00 |
|
Benau
|
f2cc51a602
|
Fix mismatched max size for background.jpg when reloading
|
2022-04-03 10:54:27 +08:00 |
|