Benau
b21c620fea
Make SDL device handle non-gl drivers
2021-04-20 00:51:42 +08:00
Benau
af7d6cf391
Move scissor test to IVideoDriver
2021-04-19 12:17:10 +08:00
Benau
c5bbefd476
Use 64bit texture handler for pointer later
2021-04-14 01:05:44 +08:00
Benau
4ec4fda91b
Implement display cutout support for android
2021-03-22 07:04:21 +08:00
Mary
8daf149895
Switch fixes (rest of cherry pick) ( #4504 )
...
* InputManager: support split joycons, fix mappings
* CFileSystem: getAbsoluteFilename() - replace double slashes
* CFileSystem: typo in macro
* debug: use touch handler for debug (strange behaviour on switch SDL)
* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
* CFileSystem: getAbsoluteFilename() - replace double slashes
* MaterialManager: hack to make material properties apply properly
2021-03-10 09:59:48 +08:00
Mary
cc125c5f68
Switch fixes ( #4503 )
...
* InputManager: support split joycons, fix mappings
* CFileSystem: getAbsoluteFilename() - replace double slashes
* CFileSystem: typo in macro
* debug: use touch handler for debug (strange behaviour on switch SDL)
* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
2021-03-09 23:42:48 +08:00
Mary
d9b8b7acad
Support for Nintendo Switch ( #4491 )
...
* WIP support for Nintendo Switch
* OpenAL is usable
* Remove some debug code, add manual crash when DEBUG_NXLINK is on
* Remove more debug logs
* Support touch, account name detection, language detection. Remove resolution settings
* Stylistic changes
* SFXManager: update on main thread
* Add build script, remove crypto.hpp changes, disable opengl recorder on switch
* make: use sudo where needed, libs=>lib, portlib=>portlibs
* make: build harfbuzz with freetype
* main: remove DEBUG_NXLINK
* socket_address: this comment is no longer relevant
* Fix indentation in SDL, remove extra debug logs from InputManager
* InputManager: make log debug, not info
* CMakeLists: add mbedtls include dirs on switch
* main: deinitialize stuff
* main_loop: fix format
2021-03-04 09:23:23 +08:00
jean
89acc4e6a0
Removing sky dome (not used anywhere + deprecated even in irrlicht)
2021-02-07 21:56:58 +01:00
Benau
fa4318b6ad
Implement smooth frame transition for animated mesh
2021-02-05 14:41:39 +08:00
QwertyChouskie
6d3ee0ce31
Add Render resolution (scale_rtts) slider with auto-mode
...
Auto mode adjusts based on your display's DPI in order to hit a target DPI. Currently it will default to Always Full for render resolution, but High Quality or even Quality might make a good default, community testing is needed.
2021-01-19 00:12:20 +01:00
Benau
922296f5eb
Use correct calling method for jni functions
2020-12-08 09:03:47 +08:00
Benau
5500b4dcc9
Avoid making filenames lower case in windows
...
It breaks fallback translation (zh_TW to zh_tw) which tinygettext
uses zh_TW to detect
2020-12-04 11:08:20 +08:00
Benau
3f0eb215f7
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
Benau
13fa56d951
Fix #4368
2020-08-31 08:46:02 +08:00
Benau
2e990ac7b3
Fix #4360
2020-08-30 00:44:12 +08:00
Benau
37527baf51
Remove unused functions to avoid deprecated sysctl
2020-08-18 12:16:03 +08:00
Benau
34b5b40d4e
Don't exit if failed to init sensors
...
wine supertuxkart.exe at the moment doesn't support sensors
2020-08-11 13:32:32 +08:00
Benau
9599117c28
Add high dpi support to supported platforms
2020-07-22 09:41:15 +08:00
Benau
f2b774d63a
Fix possible undismissed screen keyboard in iOS
2020-07-17 19:10:53 +08:00
Benau
3a62d5179e
Fix in game chat dialog crash
2020-07-15 15:56:53 +08:00
Benau
dc8e4ba0dc
Add missing key map
2020-07-15 14:49:46 +08:00
Benau
fa943c70e3
Fix missing joystick if device is reinitialized
2020-07-15 14:16:19 +08:00
Benau
8ede6dcaa7
Allow resizable activity in android
2020-07-12 10:15:21 +08:00
Benau
f4233977e5
Port moved height to android STK
2020-07-12 08:34:59 +08:00
Benau
8cc4dd3383
Initial work to make android STK use SDL2 completely
2020-07-12 08:25:06 +08:00
Benau
7f7815efb7
Add missing alt key mapping
2020-07-09 14:18:05 +08:00
Benau
453b834f85
Fix missing key binding
2020-07-05 08:39:36 +08:00
Benau
2171bd7bf3
Update SDL2 with screen keyboard height functions for iOS
2020-06-16 12:07:13 +08:00
Benau
2b0b941219
Add window position to creation parameters
2020-06-15 16:35:33 +08:00
Benau
964a13368c
Fix branch new initialization of iOS STK
2020-06-15 12:02:16 +08:00
Panagiotis Vasilopoulos
d8709fde8f
Added support for Haiku operating system
...
* OpenGL and SDL2 are used
* Added Haiku platform in Irrlicht configurations
* Added support for Haiku in AngelScript
* Fixed multiple assertions
2020-06-14 22:03:37 +03:00
riso
4694223c03
SVG support ( #4306 )
...
* first version of svg support
* merge some nanosvg pr
* look for svg icons first
* bug fix
* scale svg depends on screen size
* use irrlicht headers to get screen size
* finish isALoadableFileFormat for svg
* delete dynamically allocated memory
* fix wrong delete
* only rescale icons, due to size settings in stkskin.xml depends on the size of the image file
* check svg in FileManager::getAsset
* fix large icon in list
2020-06-14 15:15:47 +08:00
Benau
fa8665a360
Add server only irrlicht device
2020-06-14 15:07:15 +08:00
Benau
5ca51fd2a9
Add support for adaptive vsync
2020-06-13 16:10:27 +08:00
Benau
84cf6b1ea0
Add pause main loop for mobile STK
2020-06-13 15:38:22 +08:00
Benau
b054c3b4a0
Add sensors handling to SDL2
2020-06-12 19:38:59 +08:00
Benau
784d641ebc
Add screen keyboard handling for iOS
2020-06-11 13:53:47 +08:00
Benau
05a75dcbce
Add touch event to SDL2
2020-06-11 12:00:14 +08:00
Benau
ea0380ae16
Use SDL2 to create iOS device
2020-06-11 11:40:25 +08:00
Benau
23a26648d8
Improve in game resizing handling
2020-06-09 11:56:05 +08:00
Benau
d4cd6d6fc9
Add minimum window size
2020-06-06 01:02:01 +08:00
Benau
da1d41bf85
Add resizing of GUIEngine (only works with some screen)
2020-06-04 15:49:34 +08:00
Benau
7d16f2456a
Add unicode text input with SDL2
2020-06-02 10:58:39 +08:00
Benau
cc13d32951
Use SDL2 clipboard for edit box
2020-06-02 10:46:20 +08:00
Benau
2eaca2091e
Use SDL2 to handle window creation
2020-06-02 10:36:06 +08:00
Benau
4a8306fca5
Initialize global variables in android device before android_app->running
2020-05-14 10:49:49 +08:00
Benau
6c5a33fa5c
Fix frozen STK when connecting USB hidapi gamepad
2020-05-14 10:48:03 +08:00
Benau
5faa856b0e
Fix keyboard arrow binding bug
2020-04-21 16:33:34 +08:00
Benau
8f9fc8f7fe
Handle all input events in java
2020-04-21 15:47:04 +08:00
Benau
bae2262bd9
Add SDL2 to android
2020-04-21 15:28:02 +08:00
Benau
00cb6c2d48
Use SDL2 for better gamepad support and hotplug
2020-04-21 00:14:32 +08:00
Benau
b8e9ada499
Allow jni attach and detach thread only once
...
For the other jni usage at the moment they are not in main thread
2020-03-25 00:38:54 +08:00
Benau
1e5e91dabf
Try to fix broken gyroscope control in iOS
2020-03-15 15:06:32 +08:00
Benau
932f0f888e
Avoid updating editbox if hardware keyboard connected which discards all input
2020-03-15 13:58:51 +08:00
Benau
7598dc7b37
Use minidns for android to fix starting crash
2020-03-13 21:31:33 +08:00
David Carlier
21cf075e41
FreeBSD build fix proposal.
2020-02-05 15:16:12 +00:00
Benau
54e09dbbf3
Enable logging in iOS default with a correct encoding
2020-02-05 12:23:21 +08:00
Benau
50944bb8c3
Add debug logging for iOS device
2020-01-20 14:58:03 +08:00
David Carlier
d97a1ce1ef
removing compilation warning explicitly showing enum origin
...
to avoid confusions even though they have same values.
FreeBSD recognised as os in stats point of view.
2020-01-18 13:32:50 +00:00
David Carlier
7951d1a92d
Reducing significantly build warning on MacOS
...
OpenGL deprecated APIs, gl/gl3 inclusion, OpenAL deprecated API.
Implementing process path for the crash reporter.
2020-01-12 07:28:15 +00:00
Benau
b09aec6b3f
Remove Dmitry Marakasov changes for his disagreement
2020-01-07 00:08:09 +08:00
David Carlier
ea948fd5d5
Mac OS little update propsal.
...
Silencing deprecated OpenDL api warnings in recent MacOS releases.
Needed to set openssl for curl.
2020-01-04 21:22:43 +00:00
Deve
8df28b07b1
Restore function for hardware keyboard on android
2019-12-27 23:49:29 +01:00
Bart Ribbers
f6ee1ebab1
Include linux/sysctl.h rather than sys/sysctl.h on non-glibc systems ( #4174 )
2019-12-26 11:52:46 +08:00
Benau
01c57fa483
Add link helper for iOS
2019-12-21 01:30:01 +08:00
Benau
fa249efac1
Fix device orientation unknown in the first time
2019-12-21 01:04:08 +08:00
Benau
be77b5f294
Add code to handle screen padding in new iPhone
2019-12-20 13:10:58 +08:00
Benau
84f91d58db
Hide home indicator in iPhone X default
2019-12-20 10:59:01 +08:00
Benau
b79bfa46cc
Fix missing last character from replacing xml characters
2019-12-18 14:25:10 +08:00
Benau
ab3d8ef415
Implement link helper for android
2019-10-28 16:47:05 +08:00
Benau
ed6d657d90
Remove glFinish in OSX
...
From http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=49052
It should not exist in any case
2019-10-25 15:39:35 +08:00
Benau
a616664af2
Add menu command-q shortcut to quit STK in OSX
2019-10-19 13:00:28 +08:00
Benau
42d9e8967f
Add default config for iOS devices
2019-10-18 22:22:32 +08:00
Sebastian Krzyszkowiak
2aef80864a
IrrDeviceWayland: Don't try to use non-existent wl_pointer object
2019-10-08 06:41:00 +02:00
Deve
fc8f6a218e
Add possibility to use half vsync
2019-09-28 01:43:26 +02:00
Benau
9d2f0c9548
Fix resolution change crash in iOS
2019-07-24 01:37:12 +08:00
Benau
857232fb52
Get system language for iOS
2019-07-24 01:36:21 +08:00
Benau
d24e253435
Re-initialize file archives after downloading assets
2019-07-24 01:34:31 +08:00
Benau
35168d2ecb
Hide status bar in iPad
2019-07-19 23:40:16 +08:00
Benau
cac5ee38b5
Fix gles 2.0 in iOS simulator
2019-07-19 22:09:31 +08:00
Benau
577d37ced3
Fix accelerometer conversion in iOS
2019-07-19 01:25:57 +08:00
Benau
dbb14a2861
Fix default windows size and height in iOS
2019-07-17 16:55:09 +08:00
Benau
3e912900fb
Use 16bit depth format (we don't use stencil in default framebuffer)
2019-07-16 01:43:47 +08:00
Benau
05486943b7
Handle quit button in STK menu
...
App store may not like the quit button
2019-07-16 00:56:38 +08:00
Benau
9a62b97a67
Fix multitouch in iOS
2019-07-16 00:55:25 +08:00
Benau
cf966308f6
Use GLKView to handle framebuffer directly
2019-07-15 14:21:38 +08:00
Benau
5a60cb4cdb
Don't assume default framebuffer is always zero (not true in iOS)
2019-07-15 11:40:40 +08:00
Benau
d74bc17c8b
Disable iOS hardware keyboard for now
2019-07-14 16:44:42 +08:00
Benau
78ff49ced5
Fix screen scaling of iOS
2019-07-14 16:42:45 +08:00
Benau
1f826b5ba7
Share the simulateMouse with android and iOS
2019-07-14 00:43:38 +08:00
Benau
f9c2e40f13
Create GLES 3 context if not legacy device
2019-07-13 14:28:58 +08:00
Benau
8c00a1e857
Share the override default params with android
2019-07-13 14:22:22 +08:00
Benau
b9d00dba6d
Add MobileCursorControl to share with iOS and android STK
2019-07-13 13:56:42 +08:00
Benau
8510ebfb27
Add iOSDevice and EAGLManager
2019-07-13 13:44:03 +08:00
Deve
b185544518
Tabs to spaces
2019-07-12 08:44:55 +02:00
Deve
9415c61d75
Merge pull request #4000 from mstoeckl/wayland-conn-close
...
Close program when Wayland connection hangs up
2019-07-12 08:43:06 +02:00
QwertyChouskie
f4c02a4237
Scrollbar: Increase size from 14 to 24
2019-07-11 19:34:52 -07:00
Manuel Stoeckl
1686a9e45b
Close program when Wayland connection hangs up
...
This change ensures that SuperTuxKart will not keep running in the
background when the compositor crashes and doesn't close the STK
main window.
2019-07-11 19:36:18 -04:00
Benau
57a37d9094
Hide supertuxkart in dock if null device for osx
2019-07-07 01:28:10 +08:00
Benau
3350d6c106
Add server only define to osx device
2019-07-07 01:12:10 +08:00