auriamg
af35bce41d
Merge pull request #1714 from Flakebi/fixes
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Some minor fixes
2014-11-16 21:21:45 -05:00
Vincent Lejeune
eb2151b854
Check if ribbon is null
2014-11-17 01:11:50 +01:00
Vincent Lejeune
3cf3af57d8
Avoid using null pointer in feature_unlocked.cpp
2014-11-17 01:11:40 +01:00
Vincent Lejeune
7935df5dec
Actually it's _malloca not just malloca
2014-11-17 01:06:37 +01:00
Vincent Lejeune
8e3ee643d5
Fix using uninitialized memory
2014-11-17 00:11:23 +01:00
Vincent Lejeune
b7771642ca
Fix read overrun
2014-11-17 00:11:00 +01:00
Vincent Lejeune
2d39a41b76
Fix "Unprotected use of alloca"
2014-11-17 00:10:26 +01:00
Flakebi
ac5db6f28e
Fix #1708 Delete missmatch for currupted pngs
2014-11-17 00:08:47 +01:00
Flakebi
f1383d1a93
Deactivate some checkboxes without advanced pipeline
2014-11-17 00:08:47 +01:00
Flakebi
be999895b4
Remove some unused code
2014-11-17 00:08:47 +01:00
Flakebi
4ab84a6b83
Unify I18N attributes in screens
2014-11-17 00:08:47 +01:00
Vincent Lejeune
d34bdc2344
Fix null ref ptr static analysis
2014-11-16 23:24:50 +01:00
hiker
084ae89b55
Try to fix physics crash.
2014-11-17 08:44:21 +11:00
Flakebi
b8484d3576
Fix #966 Don't select a kart/keyboard configuration automatically in multiplayer
2014-11-16 22:35:03 +01:00
hiker
ad976e0d19
Fixed compilation.
2014-11-17 08:01:44 +11:00
hiker
65ee59788e
Fixed compiler warnings.
2014-11-17 08:01:26 +11:00
hiker
a2f59384f2
Fixed compiler warnings.
2014-11-17 07:59:53 +11:00
Vincent Lejeune
d5330a8f39
Fix VS2013 "dereferencing null ptr" static analysis error
2014-11-16 04:40:19 +01:00
Vincent Lejeune
8c20e7e8b2
Add begin/end for PtrVector
2014-11-16 03:36:06 +01:00
Vincent Lejeune
882cc0a02e
Revert "Try to rewrite ptr_vector"
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This reverts commit 0966f30fe9
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2014-11-16 03:20:16 +01:00
Vincent Lejeune
0966f30fe9
Try to rewrite ptr_vector
2014-11-16 03:16:39 +01:00
Vincent Lejeune
2016fc2ab2
Do not draw instanced first mesh if vertex type is wrong
2014-11-16 01:50:55 +01:00
Vincent Lejeune
1253893043
Fix for OSX
2014-11-16 01:48:40 +01:00
Marianne Gagnon
d8b0f79428
Tweak register script so that the "Online" checkbox is closer to the text
2014-11-15 18:38:51 -05:00
Vincent Lejeune
a65a241003
Merge remote-tracking branch 'origin/blurshadow'
2014-11-15 21:28:11 +01:00
Vincent Lejeune
c2859d24ce
Improved shadow stability
2014-11-15 21:27:15 +01:00
Vincent Lejeune
239a32b1d8
Add mipmap level for shadow
2014-11-15 21:19:17 +01:00
Vincent Lejeune
448f254a2b
Fixes
2014-11-15 21:02:24 +01:00
Vincent Lejeune
a7b8ba13cd
Add shader content
2014-11-15 20:43:44 +01:00
Vincent Lejeune
1970bc0ef5
Remove .project file
2014-11-15 20:40:39 +01:00
Vincent Lejeune
7e3c2c4897
Add a shader to blur shadow
2014-11-15 20:37:47 +01:00
Vincent Lejeune
687bb6e065
Spare a few lds inst
2014-11-15 19:18:07 +01:00
Vincent Lejeune
3c42223add
Try graphical restrictions on nvidia old drivers
2014-11-15 03:10:23 +01:00
hiker
8a60550e8b
Prevent online user names starting with 0-9 (for #1471 ).
2014-11-15 12:56:04 +11:00
hiker
92c51f5240
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-15 12:05:43 +11:00
hiker
be461b7a39
Try to fix crash at startup.
2014-11-15 12:05:14 +11:00
Vincent Lejeune
6cc721eaf9
Use CS for gaussian6
2014-11-15 01:11:26 +01:00
Marianne Gagnon
b204de7a8e
Ignore billboard text nodes in physics, fixes #1666
2014-11-14 18:26:48 -05:00
Marianne Gagnon
6c85480010
Do not use 0,0,0 as default sun position when unspecified, as this will give unpredictable results when normalized
2014-11-14 18:09:53 -05:00
hiker
2ec5c3765a
Added a config file which can be used to disable certain graphical
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options dependeing on card, os, driver version.
2014-11-15 10:06:54 +11:00
Deve
1a3ecf39fe
Fixed crash in track info screen after changing resolution.
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Widgets after changing resolution are deleted, but TrackInfoScreen object and m_screenshot variable still exsist. Therefore check if it's not NULL isn't enough.
2014-11-14 21:07:12 +01:00
Marianne Gagnon
9fe93e21b9
make nitro emit light. The effect is not perfect yet, but already quite cool
2014-11-13 19:55:21 -05:00
auriamg
f81f1f92e3
Merge pull request #1649 from sachith500/ScriptCache
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Script cache
2014-11-13 19:47:18 -05:00
Marianne Gagnon
c6651489c1
Tweak nitro for new engine
2014-11-13 19:24:15 -05:00
Vincent Lejeune
83d5c1e522
Prevent rendering too much point light scattering
2014-11-14 00:57:07 +01:00
Vincent Lejeune
e41ac3c7e5
Fix box particules starting at 0. 0. 0.
2014-11-13 23:37:13 +01:00
Deve
5c32aa8baa
Minor modifications for skidding and nitro.
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Still could be better, I'm not an artist ;p
2014-11-13 19:24:53 +01:00
samuncle
595785b038
Re enable fog bluring was removed in the previous commit. IMHO without bluring the quality is just awful. The edges looks jagged and it seems we have no AA at all. If this is a performance issue we might need an option for that like: high quality blur. However in my test I didnt noticed a big difference in the framerate. Auria you might want to make better tests
2014-11-13 18:46:20 +01:00
samuncle
bd9823dbbe
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-11-13 18:02:49 +01:00
Vincent Lejeune
a6946e9b98
Remove extra blurring step in fog
2014-11-13 18:02:55 +01:00