Vincent Lejeune
019db1a11d
Revert "Revert "Prepare shader for specmap value""
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This reverts commit 780482edba
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2014-10-05 21:56:04 +02:00
Vincent Lejeune
0db951f374
Try to emulate enery conservation
2014-10-05 21:53:06 +02:00
Vincent Lejeune
300a09746f
Additionnal fixes
2014-10-05 21:45:56 +02:00
Vincent Lejeune
a8161288a9
Convert remaining shaders
2014-10-05 20:47:13 +02:00
Vincent Lejeune
9f2b66d195
Use specmap on others mats
2014-10-05 20:37:49 +02:00
hiker
2730c3c026
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-10-05 21:37:42 +11:00
hiker
df62c8921e
Added limited lazy-load flag to avoid loading of all font textures
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(most of which might not be needed). Fixes #1592 .
2014-10-05 21:35:14 +11:00
Flakebi
dc78c35b50
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
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Conflicts:
data/gui/user_screen.stkgui
data/gui/user_screen_tab.stkgui
src/karts/kart.cpp
2014-10-05 12:10:39 +02:00
Vincent Lejeune
780482edba
Revert "Prepare shader for specmap value"
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This reverts commit 88954a5d88
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2014-10-05 02:30:15 +02:00
Vincent Lejeune
0121ae8db6
Use specmap value
2014-10-05 02:30:01 +02:00
Vincent Lejeune
88954a5d88
Prepare shader for specmap value
2014-10-05 02:12:04 +02:00
Marianne Gagnon
83b25768cc
tweak players screen, checkbox placement was weird
2014-10-04 19:44:04 -04:00
hiker
f63e7d93b8
Fixed #1598 (error message about font texture not found).
2014-10-04 23:32:54 +10:00
samuncle
97772ba1ae
set the downard impulse to 5 + a more easy to use backward camera
2014-10-02 13:53:59 +02:00
vlj
30dda3e343
Fix sky warp
2014-10-02 02:53:31 +02:00
hiker
de9a1f51a7
Removed empty 'online overview' page, show the achievements page instead.
2014-10-02 07:59:24 +10:00
vlj
2236e8dd1c
Fix extra respawning particles
2014-10-01 01:19:49 +02:00
Flakebi
47da30dd24
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-30 19:22:18 +02:00
samuncle
af037d6267
tweak particle.xml
2014-09-29 12:30:43 +02:00
hiker
a593c81a64
Some improvement for #1505 , but still wip.
2014-09-26 16:33:47 +10:00
hiker
2d7b8228e9
Fix #1565 : Added better instructions for account creation screen (and also made the
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instructions actually visible).
2014-09-26 08:57:52 +10:00
Flakebi
2cf9707294
Merge branch 'upstream/master' into perPlayerDifficulties
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Conflicts:
src/states_screens/kart_selection.cpp
I hope I got everything
2014-09-24 17:58:12 +02:00
vlj
58e1b73752
Fix bloom computation
2014-09-24 01:19:37 +02:00
hiker
06523a62c3
Fixed typo, renamed file to have proper extension.
2014-09-23 22:58:08 +10:00
hiker
13cbde2e09
Added new supertuxkart.appdata file from hughsie ( #1545 ).
2014-09-23 15:51:06 +10:00
hiker
4cea6bd7fe
Fixed #709 (Missing R with caron in title font). Thanks!
2014-09-22 15:53:40 +10:00
hiker
249c34cd0d
Fixed achievement warning.
2014-09-22 07:54:34 +10:00
Vincent Lejeune
5643e38886
Some factorisation for non instanced path
2014-09-20 19:28:06 +02:00
Vincent Lejeune
b3e124b93e
Some fixes
2014-09-20 18:48:22 +02:00
Vincent Lejeune
f6d2ff92f1
Merge remote-tracking branch 'origin/glossmap'
2014-09-20 01:57:55 +02:00
Vincent Lejeune
b034049a28
Support for 3 tex mats
2014-09-19 23:09:22 +02:00
Deve
12977c3764
Merge pull request #1530 from marcoll/master
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Some improvements to the GP editor
Merged because it fixes some issues. Previously I wasn't able to create new GP without a crash.
2014-09-19 21:54:38 +02:00
Vincent Lejeune
24cd727899
Add glossytex to textures
2014-09-19 19:54:00 +02:00
Flakebi
9bcc76127f
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-17 13:20:09 +02:00
Vincent Lejeune
1d2c77d86a
Use ProjectionViewMatrix in glow_object.vert
2014-09-17 02:12:28 +02:00
Vincent Lejeune
b769e46a00
Use texture instead of image in SSAO.
2014-09-16 15:18:29 +02:00
Vincent Lejeune
4c6df4821d
Revert "Do not allow specvalue to be below 0."
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This reverts commit 6b4430caaa
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2014-09-16 00:37:49 +02:00
Vincent Lejeune
fbb71bca7e
Revert "Fix negative value inside tonemap"
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This reverts commit 16dc973faa
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2014-09-16 00:37:37 +02:00
Vincent Lejeune
b5598fda57
Revert "Force non negative value in bloom"
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This reverts commit cb922ed4db
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2014-09-16 00:37:23 +02:00
vlj
cb922ed4db
Force non negative value in bloom
2014-09-15 22:11:53 +02:00
Vincent Lejeune
16dc973faa
Fix negative value inside tonemap
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It should be checked before but since it's not always reproducible.
2014-09-15 01:10:12 +02:00
Vincent Lejeune
6b4430caaa
Do not allow specvalue to be below 0.
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Just in case it shouldnt be possible anyway.
2014-09-15 01:06:15 +02:00
Vincent Lejeune
7c54ac4d81
Fix second texcoord in instanced_object_pass.vert
2014-09-14 23:07:10 +02:00
Marc Coll Carrillo
5cf3ad220f
Some improvements to the GP editor:
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- GP are now classified into groups, just like tracks: standard, user defined, and add-ons
- allow empty GPs to be loaded by the GP manager, so that they can appear
on the GP editor (but not on the track selection screen)
- enable/disable buttons depending on the available options
- provide some feedback after pushing the "save" button
- some minor bug corrections and improvements
2014-09-13 10:40:27 +02:00
Vincent Lejeune
dea23d7a69
Properly reapply HD3000 particle fix
2014-09-10 18:57:40 +02:00
Vincent Lejeune
e77b5dddeb
Revert "Forgot to fix a particle shader for hd3000"
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This reverts commit 48fcea8ee8
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2014-09-10 18:57:03 +02:00
Vincent Lejeune
48fcea8ee8
Forgot to fix a particle shader for hd3000
2014-09-10 18:09:38 +02:00
Vincent Lejeune
8fd97615f3
Fix particle for hd3000
2014-09-10 01:42:51 +02:00
Flakebi
9c911a2891
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-09 12:07:34 +02:00
hiker
1a7b384633
Fixed typo.
2014-09-09 13:14:56 +10:00
Flakebi
f7b22cd97c
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-07 20:17:12 +02:00
Vincent Lejeune
94cd8d5c51
Avoid some useless computation in some vert shaders
2014-09-05 23:41:12 +02:00
Flakebi
5858c05e74
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-05 22:46:17 +02:00
Vincent Lejeune
1e172dbf33
Fix glowobject frag shader
2014-09-05 22:17:57 +02:00
hiker
1c23309161
Merge branch 'master' into gui_screen
2014-09-05 09:18:17 +10:00
hiker
8fd6877e92
Fixed #1486 . Made most menus more consistent (e.g. same position
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and height for heading).
2014-09-05 08:46:06 +10:00
hiker
8ffe09de29
Combined GPInfoScreen and RandomGPInfoScreen into one class, requiring
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only one stkgui file.
2014-09-04 16:49:15 +10:00
hiker
7c3164a9c1
Added 'reload' random GP support, fixed 'back' icon on screen.
2014-09-04 09:38:25 +10:00
vlj
3083df450f
Gather object in instanced calls
2014-09-02 23:23:23 +02:00
Flakebi
a84c5d596c
Fix focus crash in kart selection screen
2014-09-02 03:43:08 +02:00
hiker
7dbfc151bf
Added random GP functionality into gp_info screen. Changed GPData
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in GPInfoScreen from a pointer to be an object, while this adds
some coping of this object, it removes potential memory leaks.
2014-09-02 09:32:12 +10:00
Flakebi
e2089fcea6
Switch per player difficulty to player config
2014-09-02 01:18:58 +02:00
Flakebi
44add00944
Rename icons to more generic names
2014-09-01 22:21:17 +02:00
Flakebi
8c40f279cd
Add break_time_increase to perPlayerDifficulty
2014-09-01 11:31:39 +02:00
Flakebi
dc4a30202f
Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
2014-09-01 11:31:26 +02:00
Vincent Lejeune
99b110cc99
Use uvec2 instead of sampler2D
2014-08-29 01:30:19 +02:00
hiker
4ba8e85169
Give the race setup screen a background box and added a text for difficulty.
2014-08-29 07:42:42 +10:00
vlj
5878cb35ec
Implement runtime detection of srgb bindless fix
2014-08-28 22:02:12 +02:00
hiker
db3db6f8b5
First version of the GP info screen (instead of dialog).
2014-08-27 22:08:50 +10:00
vlj
53c52470ee
Use one call for each shadow cascade instead of a big one.
2014-08-26 21:56:16 +02:00
Vincent Lejeune
bf5410b793
Add unlit instanced shader
2014-08-26 20:34:59 +02:00
Vincent Lejeune
cad1efbff1
Add instanced detail shader
2014-08-26 20:34:37 +02:00
Vincent Lejeune
0960f090dc
Add instanced spheremap shader
2014-08-26 20:34:26 +02:00
hiker
e309008736
Use header font for title, removed second 'back' button.
2014-08-25 23:16:59 +10:00
hiker
76767141f7
Removed old track info dialog, fixed crashes in track info screen
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(caused when making some spinners etc. visible).
2014-08-25 22:20:42 +10:00
hiker
4b507a4eda
Made more space for credits that span more than one line.
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Siwtch left and right side of the top screen.
2014-08-25 11:12:00 +10:00
hiker
c9936ffb97
Forgot to actually add the new files :(
2014-08-25 10:47:36 +10:00
hiker
0de942b5f3
Alpha version of a track info screen (instead of a dialog).
2014-08-25 10:40:37 +10:00
Deve
0fa38161b5
Install icons in $PREFIX/share/icons/hicolor path.
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Don't use static paths in .desktop file. Actually I don't know about any application which uses it :P
2014-08-24 21:58:34 +02:00
Vincent Lejeune
7bff68870c
Read sampler from attributes.
2014-08-24 21:50:59 +02:00
Vincent Lejeune
6ac3d69471
Play with bindless textures
2014-08-22 23:48:28 +02:00
hiker
84e78d884a
Merge remote-tracking branch 'origin/master' into no_floating
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Conflicts:
src/karts/kart.cpp
2014-08-22 12:23:55 +10:00
Vincent Lejeune
547018f0ab
Port PointLight shader
2014-08-22 00:30:14 +02:00
hiker
c6f7448911
Use sqrt(speed) to scale the collision impulse, which results in
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weaker impulses when hitting the terrain.
2014-08-21 22:34:51 +10:00
hiker
15cccf9301
Make the graphical y offset configurable (and basically disable
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it for now by setting it to 0).
2014-08-21 17:28:06 +10:00
Marianne Gagnon
83a1acc961
Merge branch 'save_gp'
2014-08-16 15:42:46 -04:00
hiker
8c525ab2d4
Make the physics settings configurable, but default to use the old
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settings for now.
2014-08-16 10:20:24 +10:00
vlj
f77695c098
Add Tangent/Bitangent in instanced object shader.
2014-08-15 17:15:19 +02:00
Vlj
7fbe529e6f
Forget to add Tangent/BiTangent with pre 330
2014-08-15 02:14:30 +02:00
Vlj
d3ec1a27ce
Completly unroll the loop
2014-08-15 00:02:43 +02:00
Vlj
4829b8ddd8
Manually unroll rh shader
2014-08-14 23:58:11 +02:00
Vincent Lejeune
f9c692052e
Try a fix for nvidia and GI
2014-08-14 21:26:16 +02:00
Vincent Lejeune
8117260bf6
Factorise attribute location of simulation program.
2014-08-13 22:26:52 +02:00
samuncle
a91bcfa746
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-08-13 21:32:12 +02:00
samuncle
d1f46fdb7f
Bring back the rain
2014-08-13 21:30:27 +02:00
Vincent Lejeune
dc02eec7b6
Port particle rendering shaders too.
2014-08-13 21:04:03 +02:00
Vincent Lejeune
22137eee88
Port UI shaders.
2014-08-13 20:25:56 +02:00
Vincent Lejeune
70b0fce50c
Add support for instanced normal map mesh.
2014-08-13 19:20:40 +02:00
hiker
98bb7e3959
Merge branch 'bumpy'
2014-08-13 11:16:03 +10:00
Vincent Lejeune
292aa0cbc4
Factorize FullScreen shaders invocations.
2014-08-13 02:01:29 +02:00