auria
d0c303c064
Tweak bevel configuration. Especially, disable bevel on Y, this makes it easier for kart to topple over
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10476 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 02:47:52 +00:00
auria
3c9a3c3c68
Overworld : you can now visit the houses and add ufo in technological area
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10474 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 02:08:45 +00:00
auria
82d94750c2
OVerworld update
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10472 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 00:50:11 +00:00
mbjornstk
5062b64ce1
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10471 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 00:41:51 +00:00
hikerstk
5a41379479
Fixed bug in bevel shape: the bevel shaped was larger than the bounding
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box of the chassis, resulting in collisions caused by the invisible
bevelled part of the chassis.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:43:01 +00:00
auria
5322baa0f4
Add a fallback for when splatting is not available in overworld
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10468 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:19:04 +00:00
hikerstk
13bca2e3d4
Added support for bevelled collision shapes using
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a convex hull collision shape. Disabled by default,
set bevel-factor in stk-config (e.g. to 0.3 0.3 0.3).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10466 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:08:48 +00:00
hikerstk
2f89789c56
Removed compiler warning.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10465 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:02:52 +00:00
auria
f398e8744b
Refine detection of splatting support
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10464 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 20:32:20 +00:00
auria
c2d69b24f9
Display number of trophies in overworld HUD
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10461 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 22:01:45 +00:00
mbjornstk
16b7918f84
Remove useless executable properties.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10460 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 21:28:21 +00:00
auria
32f8666d10
Make overworld GUI cleaner by removing timer and rank
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10459 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 20:08:19 +00:00
auria
1998aa11f3
Avoid potential crash
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10458 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 20:07:08 +00:00
auria
e032615d3a
More overworld work
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10457 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 19:51:05 +00:00
auria
fd49ecb3d6
Add support for vertex colors in splattig shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10455 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 16:58:12 +00:00
auria
5c52a4e855
Attempt fix in splatting shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10454 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-20 01:47:40 +00:00
mbjornstk
e6598d17cd
Change build system to accept names with spaces.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10453 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 23:50:18 +00:00
mbjornstk
8a266dc6b2
Add new overworld mode file to build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10452 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 23:29:02 +00:00
hikerstk
c3586684d3
Cosmetic changes only.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10451 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 22:02:48 +00:00
stephenjust
33e93f050b
Update VC9 project file to add modes/overworld.[ch]pp
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10450 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 21:45:34 +00:00
mbjornstk
7335106504
Remove more executable properties from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10449 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 20:15:04 +00:00
auria
30d71f8a34
Some improvements to overworld
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 17:48:00 +00:00
auria
82d133fa3c
Oops forgot something in previous commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10446 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 03:00:36 +00:00
auria
ad8b8acc67
Overworld : all major splatting textures are now in place
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10444 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 02:59:10 +00:00
auria
92b077a250
Create new world type for overworld for customized behavior. Hide overworld in track seelciton screen. Launch overworld when clicking on story mode button.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10443 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 02:26:07 +00:00
mbjornstk
9eb21b24d0
Remove useless executable property.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10442 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 01:05:18 +00:00
auria
81232e5a95
Say hello to a first version of the overworld. Note : THIS IS VERY MUCH A WORK IN PROGRESS
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10440 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-19 00:15:06 +00:00
hikerstk
c3a057f206
Added options to apply an impulse for a certain amount of time. This
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way pushing two karts away from each other is less abrupt. This is
now enabled, feedback (or tweaks) welcome.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10439 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-18 20:55:27 +00:00
auria
683b0e1903
Improve Lambert shading in splatting : actually use the sun direction
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10438 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-18 02:39:05 +00:00
auria
1ce4443ed8
Add lambert lighting to the splatting shader to make it look less flat
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10435 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-18 00:48:35 +00:00
auria
cb668a211a
Fix wilber's nose
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10431 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-16 01:54:03 +00:00
auria
184da58d31
Use blender's new support for unicode to properly write Samuncle's name
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10428 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-15 19:28:23 +00:00
hikerstk
2920a5a126
Some code cleanup. Removed tabs, fixed layout. Removed
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unnecessary code, change some defaults to reduce number
of calls from STK.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10423 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-15 06:16:33 +00:00
hikerstk
d06acf1f7b
1) Added an (additional) impulse to push karts away from each other.
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This impulse does not cause any rotation of the kart, it just pushes
the kart orthogonal to its velocity.
2) The rotational velocity is set to 0 in case of a collision, hopefully
avoiding the problem that karts will rotate as result of a collision.
3) A collision pair now stores the exact collision point for both bodies
(which is then used to determine the side in which the impulse to be
applied).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10422 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-14 21:02:15 +00:00
auria
411fffa55b
Clarify license file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10420 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-14 14:31:09 +00:00
auria
938826f129
As was discussed, remove top bar, move icons to the bottom
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10415 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 23:58:04 +00:00
auria
1b57f7430f
Move player selection to the options as was discussed
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10414 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 23:23:50 +00:00
hikerstk
43c63910a9
Removed compiler warning.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10412 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 22:52:04 +00:00
hikerstk
a69e94767e
Made the restitution settable for karts.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10409 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 10:40:09 +00:00
hikerstk
dde603030c
Missing file in previous commit (unused network code, but
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it wouldn't compile without this).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10408 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 05:43:57 +00:00
hikerstk
8ab469d4d8
1) Added an additional impulse to push karts away in case of a collision (unused atm)
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2) Saved one collision point for each collision pair so that a frontal detection
can be detected (atm unused).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10407 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 05:42:40 +00:00
hikerstk
6a9b401d6e
Reset visual-skid value to original value.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10406 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 05:36:48 +00:00
hikerstk
f33cdb2d17
Final fix for #528 (see also r10404): don't test
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for locked karts when using --ai.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10405 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 03:49:33 +00:00
auria
ed432fbdf4
Disable checking if kart/track is locked when launching from terminal, avoids crash
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10404 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 01:03:44 +00:00
auria
66c41037ed
Cleanup loading animated LOD nodes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10399 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 21:49:24 +00:00
auria
27cfa16820
Don't use in-game keys for menus, some people may setup their gamepad to use a key that's pressed by default for acceleration
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10395 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 20:06:43 +00:00
auria
b0270f69d6
Show in the options when many similar gamepads are connected
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10394 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 19:47:59 +00:00
auria
0de1c740e9
Delete old wood.jpg again, but fix lightouse (@minibjorn: I want to get rid of this texture, if you find another track that needs it please tell so that I fix the track, don't add the texture back)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10392 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 18:43:32 +00:00
coug36
2a87040138
Added missing files to VC10 project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10390 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 10:25:41 +00:00
mbjornstk
4d61576f75
Recover wood.jpg for lighthouse track, otherwise tree trunks are untextured.
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It was deleted in r10366.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10389 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 03:17:42 +00:00