Commit Graph

11672 Commits

Author SHA1 Message Date
Marianne Gagnon
8afc03deff Optimize kart switching 2014-05-24 20:57:38 -04:00
vlj
081a379dc0 RTT background is transparent without mlaa 2014-05-25 02:55:32 +02:00
vlj
0bd5d0973d Set alpha to 0 2014-05-25 02:42:39 +02:00
Marianne Gagnon
bdc13d3bb9 Fix multiplayer kart select with new RTT widget 2014-05-24 20:34:39 -04:00
Marianne Gagnon
add14147a3 Fix RTT widghet clearModels() method 2014-05-24 20:22:34 -04:00
Marianne Gagnon
90ab6fec3a Fixes to new RTT widget 2014-05-23 21:45:47 -04:00
Marianne Gagnon
5ce2b0b922 Work on new RTT widget, let there be light 2014-05-23 21:15:23 -04:00
vlj
a6f266ea40 Forgot to uncomment some lines 2014-05-24 03:02:27 +02:00
vlj
03ee8622de Better fix for absent track 2014-05-24 03:01:08 +02:00
vlj
a4405ed6a0 Fix orientation 2014-05-24 02:56:28 +02:00
Marianne Gagnon
40d62e7c6c Fix update 2014-05-23 20:51:02 -04:00
vlj
c6f4c8e0aa Dirty fix for null track 2014-05-24 02:38:07 +02:00
vlj
b461e4ba11 Merge branch 'NewRTTWidget' of https://github.com/supertuxkart/stk-code into NewRTTWidget 2014-05-24 02:23:51 +02:00
vlj
0acc7d18d0 Fill Matrix data before rendering Scene 2014-05-24 02:23:48 +02:00
Marianne Gagnon
b1f34a09e7 One step forward 2014-05-23 19:56:24 -04:00
Marianne Gagnon
8417fd3394 A couple improvements to new RTT widget. Still does not work 2014-05-23 19:50:13 -04:00
Marianne Gagnon
60fead1eea Progress on new RTT widget, now I see a white rectangle 2014-05-21 20:13:36 -04:00
vlj
bca5beeaa7 Add a draw2dImage function to display glsl rtt 2014-05-22 01:29:40 +02:00
vlj
0b091e3095 Reset viewport size in model_view_widget 2014-05-21 14:30:10 +02:00
Marianne Gagnon
441d941c41 First attempts at new RTT widget, does not work yet 2014-05-20 19:55:28 -04:00
Marianne Gagnon
106c23a09b Merge remote-tracking branch 'origin/master' into MaterialsRefactor 2014-05-19 20:48:08 -04:00
vlj
b87f420496 Spheremap: fix low brightness 2014-05-20 02:46:50 +02:00
Marianne Gagnon
f778f68649 Merge remote-tracking branch 'origin/master' into MaterialsRefactor 2014-05-19 20:37:44 -04:00
vlj
c79d96df69 Add lightviz to instanced node 2014-05-20 02:35:50 +02:00
vlj
c88d66a862 Add lightviz to spheremap 2014-05-20 02:35:49 +02:00
Marianne Gagnon
778649f182 More material work 2014-05-19 20:01:51 -04:00
Marianne Gagnon
6410cf8776 Start refactoring materials 2014-05-19 19:30:44 -04:00
vlj
3f1c85a897 Merge pull request #1336 from supertuxkart/shader-fix
Fix shader problems when UBO is disabled.
2014-05-20 00:19:02 +02:00
Stephen Just
493b7b7c69 Fix whitespace in glwrap.cpp 2014-05-19 10:02:35 -06:00
Stephen Just
0167e6d95a Fix up whitespace in shaders.cpp 2014-05-19 09:59:13 -06:00
Stephen Just
f4992b80fc Fix errors when compiling shaders with UBOs disabled 2014-05-19 09:57:31 -06:00
hiker
ebcce3da32 Avoid freeing potentially uninitialised variable. 2014-05-19 13:58:37 +10:00
vlj
84235b6491 Fix attempt for intel mesa 2014-05-19 00:25:25 +02:00
vlj
42db6d2bba Forget another change 2014-05-19 00:13:17 +02:00
vlj
6b8df482df Forget a hunk 2014-05-19 00:06:38 +02:00
vlj
df70681574 Fix attempt for linux 2014-05-19 00:05:52 +02:00
vlj
33f19e55b8 Fix for shadows. 2014-05-18 23:47:52 +02:00
vlj
31487814fe Fix compile 2014-05-18 23:28:39 +02:00
Vincent Lejeune
0ccac4c552 Forget to remove some unused shaders. 2014-05-18 19:59:03 +02:00
Vincent Lejeune
eca3999d52 Do some cleaning 2014-05-18 19:56:25 +02:00
Vincent Lejeune
bf71c2f71d Factorize code drawing shadows. 2014-05-18 19:45:52 +02:00
Vincent Lejeune
838b44fc00 Remove Cautics effect
It's not used anywhere and I have no way to test it so it's useless.
2014-05-18 19:28:53 +02:00
hiker
2d4f2c5b28 Try to fix one more potential linux compilation problem. 2014-05-18 22:32:58 +10:00
hiker
c1194600c3 Try to fix my fix for linux compilation ;) 2014-05-18 22:09:04 +10:00
hiker
c9c3b289be Try to fix linux compilations problems (apparently on some systems
Screen is defined, which then interferes with out Screen class).
2014-05-18 22:00:28 +10:00
Marianne Gagnon
f0e3ee8832 Fix kart shadow vs kart animation (for the main player only) 2014-05-17 21:57:06 -04:00
vlj
32b2359f21 Spheremap: Flip y and add light. 2014-05-18 03:39:53 +02:00
vlj
30f35cadde Fix texture sampled by spheremap 2014-05-18 03:28:57 +02:00
vlj
a2e1724389 Use correct mapping for spheremap 2014-05-18 03:19:18 +02:00
vlj
dc7e6cb99f Revert to spheremapped reflection 2014-05-18 03:01:24 +02:00