Marianne Gagnon
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8afc03deff
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Optimize kart switching
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2014-05-24 20:57:38 -04:00 |
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vlj
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081a379dc0
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RTT background is transparent without mlaa
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2014-05-25 02:55:32 +02:00 |
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vlj
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0bd5d0973d
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Set alpha to 0
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2014-05-25 02:42:39 +02:00 |
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Marianne Gagnon
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bdc13d3bb9
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Fix multiplayer kart select with new RTT widget
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2014-05-24 20:34:39 -04:00 |
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Marianne Gagnon
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add14147a3
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Fix RTT widghet clearModels() method
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2014-05-24 20:22:34 -04:00 |
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Marianne Gagnon
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90ab6fec3a
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Fixes to new RTT widget
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2014-05-23 21:45:47 -04:00 |
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Marianne Gagnon
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5ce2b0b922
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Work on new RTT widget, let there be light
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2014-05-23 21:15:23 -04:00 |
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vlj
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a6f266ea40
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Forgot to uncomment some lines
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2014-05-24 03:02:27 +02:00 |
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vlj
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03ee8622de
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Better fix for absent track
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2014-05-24 03:01:08 +02:00 |
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vlj
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a4405ed6a0
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Fix orientation
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2014-05-24 02:56:28 +02:00 |
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Marianne Gagnon
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40d62e7c6c
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Fix update
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2014-05-23 20:51:02 -04:00 |
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vlj
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c6f4c8e0aa
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Dirty fix for null track
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2014-05-24 02:38:07 +02:00 |
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vlj
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b461e4ba11
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Merge branch 'NewRTTWidget' of https://github.com/supertuxkart/stk-code into NewRTTWidget
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2014-05-24 02:23:51 +02:00 |
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vlj
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0acc7d18d0
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Fill Matrix data before rendering Scene
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2014-05-24 02:23:48 +02:00 |
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Marianne Gagnon
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b1f34a09e7
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One step forward
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2014-05-23 19:56:24 -04:00 |
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Marianne Gagnon
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8417fd3394
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A couple improvements to new RTT widget. Still does not work
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2014-05-23 19:50:13 -04:00 |
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Marianne Gagnon
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60fead1eea
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Progress on new RTT widget, now I see a white rectangle
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2014-05-21 20:13:36 -04:00 |
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vlj
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bca5beeaa7
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Add a draw2dImage function to display glsl rtt
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2014-05-22 01:29:40 +02:00 |
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vlj
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0b091e3095
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Reset viewport size in model_view_widget
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2014-05-21 14:30:10 +02:00 |
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Marianne Gagnon
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441d941c41
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First attempts at new RTT widget, does not work yet
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2014-05-20 19:55:28 -04:00 |
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Marianne Gagnon
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106c23a09b
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Merge remote-tracking branch 'origin/master' into MaterialsRefactor
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2014-05-19 20:48:08 -04:00 |
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vlj
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b87f420496
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Spheremap: fix low brightness
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2014-05-20 02:46:50 +02:00 |
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Marianne Gagnon
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f778f68649
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Merge remote-tracking branch 'origin/master' into MaterialsRefactor
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2014-05-19 20:37:44 -04:00 |
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vlj
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c79d96df69
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Add lightviz to instanced node
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2014-05-20 02:35:50 +02:00 |
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vlj
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c88d66a862
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Add lightviz to spheremap
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2014-05-20 02:35:49 +02:00 |
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Marianne Gagnon
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778649f182
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More material work
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2014-05-19 20:01:51 -04:00 |
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Marianne Gagnon
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6410cf8776
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Start refactoring materials
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2014-05-19 19:30:44 -04:00 |
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vlj
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3f1c85a897
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Merge pull request #1336 from supertuxkart/shader-fix
Fix shader problems when UBO is disabled.
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2014-05-20 00:19:02 +02:00 |
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Stephen Just
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493b7b7c69
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Fix whitespace in glwrap.cpp
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2014-05-19 10:02:35 -06:00 |
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Stephen Just
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0167e6d95a
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Fix up whitespace in shaders.cpp
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2014-05-19 09:59:13 -06:00 |
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Stephen Just
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f4992b80fc
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Fix errors when compiling shaders with UBOs disabled
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2014-05-19 09:57:31 -06:00 |
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hiker
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ebcce3da32
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Avoid freeing potentially uninitialised variable.
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2014-05-19 13:58:37 +10:00 |
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vlj
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84235b6491
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Fix attempt for intel mesa
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2014-05-19 00:25:25 +02:00 |
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vlj
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42db6d2bba
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Forget another change
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2014-05-19 00:13:17 +02:00 |
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vlj
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6b8df482df
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Forget a hunk
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2014-05-19 00:06:38 +02:00 |
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vlj
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df70681574
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Fix attempt for linux
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2014-05-19 00:05:52 +02:00 |
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vlj
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33f19e55b8
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Fix for shadows.
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2014-05-18 23:47:52 +02:00 |
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vlj
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31487814fe
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Fix compile
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2014-05-18 23:28:39 +02:00 |
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Vincent Lejeune
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0ccac4c552
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Forget to remove some unused shaders.
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2014-05-18 19:59:03 +02:00 |
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Vincent Lejeune
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eca3999d52
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Do some cleaning
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2014-05-18 19:56:25 +02:00 |
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Vincent Lejeune
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bf71c2f71d
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Factorize code drawing shadows.
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2014-05-18 19:45:52 +02:00 |
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Vincent Lejeune
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838b44fc00
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Remove Cautics effect
It's not used anywhere and I have no way to test it so it's useless.
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2014-05-18 19:28:53 +02:00 |
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hiker
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2d4f2c5b28
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Try to fix one more potential linux compilation problem.
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2014-05-18 22:32:58 +10:00 |
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hiker
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c1194600c3
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Try to fix my fix for linux compilation ;)
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2014-05-18 22:09:04 +10:00 |
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hiker
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c9c3b289be
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Try to fix linux compilations problems (apparently on some systems
Screen is defined, which then interferes with out Screen class).
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2014-05-18 22:00:28 +10:00 |
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Marianne Gagnon
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f0e3ee8832
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Fix kart shadow vs kart animation (for the main player only)
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2014-05-17 21:57:06 -04:00 |
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vlj
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32b2359f21
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Spheremap: Flip y and add light.
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2014-05-18 03:39:53 +02:00 |
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vlj
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30f35cadde
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Fix texture sampled by spheremap
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2014-05-18 03:28:57 +02:00 |
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vlj
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a2e1724389
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Use correct mapping for spheremap
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2014-05-18 03:19:18 +02:00 |
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vlj
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dc7e6cb99f
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Revert to spheremapped reflection
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2014-05-18 03:01:24 +02:00 |
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