Try to fix one more potential linux compilation problem.
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@ -74,7 +74,7 @@ EventPropagation RegistrationDialog::processEvent(const std::string& event_sourc
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std::string s = rib->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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if(s=="accept")
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{
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Screen *s = GUIEngine::getCurrentScreen();
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GUIEngine::Screen *s = GUIEngine::getCurrentScreen();
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RegisterScreen *r = dynamic_cast<RegisterScreen*>(s);
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assert(r);
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r->acceptTerms();
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