Benau
|
891b053358
|
Add more functions to normal visualizer
|
2017-12-27 01:33:21 +08:00 |
|
Benau
|
ce45605c18
|
Use half float for texture matrix
|
2017-12-26 15:28:01 +08:00 |
|
Benau
|
daf1294e6f
|
Add minimap and adjust unlit shader for it
|
2017-12-26 14:34:34 +08:00 |
|
Benau
|
7797115867
|
Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
|
auria.mg
|
d92476ae70
|
First implementation prototype of the new netwoking UI, as discussed.
|
2017-11-25 18:51:49 -05:00 |
|
hiker
|
84ccf82173
|
Updated script to handle existing entries without duplicating authors
(or even worse msgids for translator credits).
|
2017-11-14 17:55:07 +11:00 |
|
Urtzi Odriozola
|
80efc29e69
|
All languages capitalized
In order to keep a correct order in a language selection menu, the language names need to be capitalized
|
2017-11-03 14:00:34 +01:00 |
|
Urtzi Odriozola
|
cb4ef7a68d
|
Update localized_name.txt
|
2017-11-03 09:32:52 +01:00 |
|
Deve
|
bcb452f76b
|
Add missing languages to tinygettext
|
2017-11-02 22:17:57 +01:00 |
|
Deve
|
719f3039b3
|
Remove invalid empty translations.
They are not available on transifex. Norwegian is nb and nn. Chinese is zh_TW and zh_CN.
|
2017-11-02 21:30:52 +01:00 |
|
auria.mg
|
2cc160d7cc
|
Tweak challenge that was too difficult. See #2997
|
2017-10-31 19:07:26 -04:00 |
|
Deve
|
f7886a31bf
|
Better fix for shadow acne
|
2017-10-29 20:26:46 +01:00 |
|
hiker
|
207e8cd475
|
Updaetd translator credits.
|
2017-10-27 10:52:48 +11:00 |
|
hiker
|
e95657b2f4
|
Updated credits to include all doncators and other contributors.
|
2017-10-26 10:21:32 +11:00 |
|
Benau
|
6cfe16a320
|
Add Karelian localized name
|
2017-10-25 00:24:56 +08:00 |
|
hiker
|
530bfce849
|
Updated translations.
|
2017-10-25 00:32:54 +11:00 |
|
Benau
|
fc2e05c0a6
|
Use a trick to make skinned mesh shader branchless
|
2017-10-22 13:03:45 +08:00 |
|
Benau
|
7252a38da1
|
Fix skinning glitches possible in (some) cards
|
2017-10-22 02:17:37 +08:00 |
|
Benau
|
6a79d204c1
|
Don't use SSBO for skinning
It causes trouble in hd5670 in windows
|
2017-10-22 01:31:15 +08:00 |
|
Benau
|
e61eb3415a
|
Remove hardcoded max 1024 bones for skinning
|
2017-10-20 17:10:08 +08:00 |
|
Benau
|
8a0232382a
|
Some fixes for some shader compiler
|
2017-10-20 09:25:43 +08:00 |
|
Benau
|
553b2439ac
|
Allow using SSBO for skinning if supported
|
2017-10-20 01:27:44 +08:00 |
|
Benau
|
0d96906d54
|
Use texture buffer (texture2d in gles) for skinning
|
2017-10-19 13:31:07 +08:00 |
|
Deve
|
1a9cf6a46f
|
Set max texture size to 256 for Raspberry Pi
|
2017-10-18 21:13:23 +02:00 |
|
Deve
|
c3e772e863
|
Add different explosion effect for Android.
It gives much better performance while it still looks similar.
|
2017-10-17 23:34:19 +02:00 |
|
Benau
|
9f10676dd3
|
Remove unused billboard shader
|
2017-10-16 07:43:00 +08:00 |
|
Benau
|
4573e51e98
|
Fix #2427
|
2017-10-15 19:14:07 +08:00 |
|
Benau
|
058f9163db
|
Some work to make particle shader able to render billboard
The lifetime in height map stimulation will always now < 1.0f
|
2017-10-15 13:57:01 +08:00 |
|
Benau
|
f646a26fbe
|
Clean up particle .xml
Remove unsupported entries, notice that particles now are auto-
faded out by lifetime
Also remove flips that are not visible at all
|
2017-10-15 12:47:21 +08:00 |
|
Benau
|
c3a22ddcf7
|
Pre-generate some particles if max count is small
|
2017-10-14 14:42:24 +08:00 |
|
Benau
|
a0c9ba2b8c
|
Pack mixed color into instanced array
With half-floats for lifetime and size for same stride
|
2017-10-14 12:33:08 +08:00 |
|
Benau
|
0b9a3e1c69
|
Fix some issues found in first-try
|
2017-10-14 09:47:13 +08:00 |
|
Benau
|
0066722dab
|
Features completed cpu particle
|
2017-10-14 00:19:59 +08:00 |
|
Deve
|
63ecbefbdd
|
I forgot about particles
|
2017-10-12 22:55:26 +02:00 |
|
Deve
|
6794670510
|
Disable srgb framebuffer for intel hd 2000 too
|
2017-10-11 20:53:49 +02:00 |
|
Benau
|
839142b752
|
Add up-to-date restriction for hd3000 in windows
|
2017-10-11 11:25:28 +08:00 |
|
Deve
|
ae4e302741
|
Add a way to run STK without srgb framebuffer
|
2017-10-09 21:18:15 +02:00 |
|
auria.mg
|
0453809915
|
Update credits
|
2017-10-08 19:56:13 -04:00 |
|
Benau
|
2217083421
|
Replace broken abyss replay with candela city
|
2017-10-08 11:16:25 +08:00 |
|
auria.mg
|
3ad081104e
|
Re-extract strings for missing track, oops
|
2017-10-04 20:59:30 -04:00 |
|
auria.mg
|
7a63955a06
|
Minor challenge tweak
|
2017-10-04 18:56:43 -04:00 |
|
auria.mg
|
1c9e4bc04a
|
Tweak hacienda easy challenge, see #2951
|
2017-10-04 18:50:27 -04:00 |
|
Deve
|
bc84559f1d
|
Revert a hack for shadows.
It helps for horizontal surfaces, but makes vertical surfaces worse (for example rocks in cornfield crossing), so it's not really a solution.
|
2017-10-04 22:19:19 +02:00 |
|
auria.mg
|
0f790d4331
|
Update strings
|
2017-10-03 19:04:34 -04:00 |
|
Deve
|
27a79526b1
|
Allow to use particles heightmap simulation in GLES
|
2017-10-02 23:05:12 +02:00 |
|
Sam
|
c4726e767a
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2017-09-28 20:07:17 +02:00 |
|
Sam
|
e3bfa79d43
|
Now you must progress the story mode to unlock sara the wizard
|
2017-09-28 20:05:12 +02:00 |
|
auria.mg
|
4078863d1d
|
Update achivements.xml, fixes #2940
|
2017-09-19 18:44:05 -04:00 |
|
Deve
|
70471a7266
|
Adjust explosion particle size to updated explosion image (removed transparent margins).
Causes minor performance improvement, but better than nothing.
|
2017-09-19 22:42:39 +02:00 |
|
auria.mg
|
32243e7eb3
|
Update the newlt-added icons with ones whose liense is known
|
2017-09-14 19:44:34 -04:00 |
|