Urtzi Odriozola
80efc29e69
All languages capitalized
...
In order to keep a correct order in a language selection menu, the language names need to be capitalized
2017-11-03 14:00:34 +01:00
Urtzi Odriozola
cb4ef7a68d
Update localized_name.txt
2017-11-03 09:32:52 +01:00
Deve
bcb452f76b
Add missing languages to tinygettext
2017-11-02 22:17:57 +01:00
Deve
719f3039b3
Remove invalid empty translations.
...
They are not available on transifex. Norwegian is nb and nn. Chinese is zh_TW and zh_CN.
2017-11-02 21:30:52 +01:00
auria.mg
2cc160d7cc
Tweak challenge that was too difficult. See #2997
2017-10-31 19:07:26 -04:00
Deve
f7886a31bf
Better fix for shadow acne
2017-10-29 20:26:46 +01:00
hiker
207e8cd475
Updaetd translator credits.
2017-10-27 10:52:48 +11:00
hiker
e95657b2f4
Updated credits to include all doncators and other contributors.
2017-10-26 10:21:32 +11:00
Benau
6cfe16a320
Add Karelian localized name
2017-10-25 00:24:56 +08:00
hiker
530bfce849
Updated translations.
2017-10-25 00:32:54 +11:00
Benau
fc2e05c0a6
Use a trick to make skinned mesh shader branchless
2017-10-22 13:03:45 +08:00
Benau
7252a38da1
Fix skinning glitches possible in (some) cards
2017-10-22 02:17:37 +08:00
Benau
6a79d204c1
Don't use SSBO for skinning
...
It causes trouble in hd5670 in windows
2017-10-22 01:31:15 +08:00
Benau
e61eb3415a
Remove hardcoded max 1024 bones for skinning
2017-10-20 17:10:08 +08:00
Benau
8a0232382a
Some fixes for some shader compiler
2017-10-20 09:25:43 +08:00
Benau
553b2439ac
Allow using SSBO for skinning if supported
2017-10-20 01:27:44 +08:00
Benau
0d96906d54
Use texture buffer (texture2d in gles) for skinning
2017-10-19 13:31:07 +08:00
Deve
1a9cf6a46f
Set max texture size to 256 for Raspberry Pi
2017-10-18 21:13:23 +02:00
Deve
c3e772e863
Add different explosion effect for Android.
...
It gives much better performance while it still looks similar.
2017-10-17 23:34:19 +02:00
Benau
9f10676dd3
Remove unused billboard shader
2017-10-16 07:43:00 +08:00
Benau
4573e51e98
Fix #2427
2017-10-15 19:14:07 +08:00
Benau
058f9163db
Some work to make particle shader able to render billboard
...
The lifetime in height map stimulation will always now < 1.0f
2017-10-15 13:57:01 +08:00
Benau
f646a26fbe
Clean up particle .xml
...
Remove unsupported entries, notice that particles now are auto-
faded out by lifetime
Also remove flips that are not visible at all
2017-10-15 12:47:21 +08:00
Benau
c3a22ddcf7
Pre-generate some particles if max count is small
2017-10-14 14:42:24 +08:00
Benau
a0c9ba2b8c
Pack mixed color into instanced array
...
With half-floats for lifetime and size for same stride
2017-10-14 12:33:08 +08:00
Benau
0b9a3e1c69
Fix some issues found in first-try
2017-10-14 09:47:13 +08:00
Benau
0066722dab
Features completed cpu particle
2017-10-14 00:19:59 +08:00
Deve
63ecbefbdd
I forgot about particles
2017-10-12 22:55:26 +02:00
Deve
6794670510
Disable srgb framebuffer for intel hd 2000 too
2017-10-11 20:53:49 +02:00
Benau
839142b752
Add up-to-date restriction for hd3000 in windows
2017-10-11 11:25:28 +08:00
Deve
ae4e302741
Add a way to run STK without srgb framebuffer
2017-10-09 21:18:15 +02:00
auria.mg
0453809915
Update credits
2017-10-08 19:56:13 -04:00
Benau
2217083421
Replace broken abyss replay with candela city
2017-10-08 11:16:25 +08:00
auria.mg
3ad081104e
Re-extract strings for missing track, oops
2017-10-04 20:59:30 -04:00
auria.mg
7a63955a06
Minor challenge tweak
2017-10-04 18:56:43 -04:00
auria.mg
1c9e4bc04a
Tweak hacienda easy challenge, see #2951
2017-10-04 18:50:27 -04:00
Deve
bc84559f1d
Revert a hack for shadows.
...
It helps for horizontal surfaces, but makes vertical surfaces worse (for example rocks in cornfield crossing), so it's not really a solution.
2017-10-04 22:19:19 +02:00
auria.mg
0f790d4331
Update strings
2017-10-03 19:04:34 -04:00
Deve
27a79526b1
Allow to use particles heightmap simulation in GLES
2017-10-02 23:05:12 +02:00
Sam
c4726e767a
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2017-09-28 20:07:17 +02:00
Sam
e3bfa79d43
Now you must progress the story mode to unlock sara the wizard
2017-09-28 20:05:12 +02:00
auria.mg
4078863d1d
Update achivements.xml, fixes #2940
2017-09-19 18:44:05 -04:00
Deve
70471a7266
Adjust explosion particle size to updated explosion image (removed transparent margins).
...
Causes minor performance improvement, but better than nothing.
2017-09-19 22:42:39 +02:00
auria.mg
32243e7eb3
Update the newlt-added icons with ones whose liense is known
2017-09-14 19:44:34 -04:00
auria.mg
1d2e882ffe
Merge branch 'master' into master_fhach
...
# Conflicts:
# src/guiengine/widgets/kart_stats_widget.cpp
2017-09-14 19:24:06 -04:00
deve
9681a9586f
Update supertuxkart.pot
2017-09-13 06:20:20 +02:00
deve
6500cf716a
Use better names in touch device settings
2017-09-13 06:18:07 +02:00
Deve
f96863c421
Add a possibility to totally disable particles.
...
Particles cause a crash on some radeon devices, so people can at least disable it to make the game working.
Also tfb causes quite big slowdown on slow devices even if there is no particles displayed, so it can give few more fps.
2017-09-08 00:33:46 +02:00
hiker
92aec928a1
Tweaked physics so that wheel raycasts happen from inside the collision shape
...
(fixes karts getting stuck at borders), use a longer less bevelled collision
shape better kart stability), and reduce angular factor to make it less
likely that karts can drive on walls.
2017-09-06 09:06:04 +10:00
Deve
6f11a1669f
Make particles in GLES renderer to look a bit better.
...
Now kart exhaust is not too dark anymore.
2017-09-02 01:01:35 +02:00