Benau
4261a96d06
Fix inconsistency between grass shader and the instanced version
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1. Assign the missing depth stencil texture (dtex)
2. Correct the movement and color
2016-12-03 15:54:59 +08:00
Benau
79136e0289
Fix GLES
2016-12-03 14:10:07 +08:00
Benau
332811af84
Merge branch 'improve_instanced_rendering'
2016-12-03 09:17:15 +08:00
Benau
6a3ad6605b
Try to fix release build
2016-12-02 21:00:34 +08:00
Benau
c7d025d81d
Fix binding texture error with AZDO
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See specification of bindless textures for details
2016-12-02 20:09:08 +08:00
Benau
bfc006b979
Fix wrong texture units
2016-12-02 19:26:40 +08:00
Benau
4fbce474c5
Fix ambient light on track not updated
2016-12-02 19:17:55 +08:00
hiker
8bd3e35c7b
Removed some of the debug output of the latency protocol.
2016-12-02 09:26:03 +11:00
hiker
e3e072557c
Fixed deadlock when more than one client was used.
2016-12-02 09:16:51 +11:00
hiker
ee63f2c456
Support --port command line option to change a client or servers
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port number.
2016-12-01 22:29:23 +11:00
hiker
09ca38d36e
Renamed handleLANRequest to HandleDirectSocketRequest, since the code
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can also be used to connect to a public server (outside of the server's LAN).
2016-12-01 10:11:50 +11:00
hiker
fc5cecceae
Use the port number from the config instead of hard coded one.
2016-12-01 09:55:39 +11:00
Deve
3add543a22
Fixed conflict between GLES2 headers included in irrlicht and GLES3 headers included in STK.
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There is one minor difference in one declaration, which is probably an inconsistency in these headers. But it may cause compilation errors on some compiler versions.
2016-11-30 21:31:29 +01:00
Benau
acf0ac909f
And a correct ifdef for bindless texture
2016-11-30 15:00:08 +08:00
Benau
9e8fb63dc4
Fix AZDO with colorization
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Also re-arrange texture layer
2016-11-30 13:52:06 +08:00
hiker
b0294060dc
Support direct connection to LAN server using command line option,
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based on Benau's fix_2446 branch.
2016-11-30 09:07:27 +11:00
Benau
5884d7b9d8
Avoid using matrix4 calculation
2016-11-28 15:44:14 +08:00
hiker
5fc4531c01
Updated finite state machine graph.
2016-11-28 18:39:18 +11:00
hiker
70c203cc3f
Updated and fixed server documentation.
2016-11-28 18:20:41 +11:00
hiker
9c2b17602d
Added documentation for cliebt lobby.
2016-11-28 18:09:38 +11:00
Benau
497b7e3f14
Use reference when possible
2016-11-28 13:34:45 +08:00
Benau
45c5b0ffd6
Improved colorization in instanced rendering
2016-11-28 13:08:27 +08:00
Benau
decf3b9715
4 bindless textures + texture translation + colorization in vao
2016-11-28 10:47:14 +08:00
Benau
60908c3e1d
Try to use vec2 for texture translation only
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In stk, only setTextureTranslate is used which modify 8,9 of
matrix array. Also don't update it when it is identity.
2016-11-28 10:41:27 +08:00
deve
716c19325f
Update common irrlicht files with modifications from Android branch.
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- Added a function in GLES driver, which allows to re-create EGL surface when it's lost after resume event
- Some additional events/keycodes
- Fixed compilation with missing sys/sysctl.h header
2016-11-28 01:56:52 +01:00
hiker
21ca9b40f0
Merge branch 'master' of github.com:supertuxkart/stk-code
2016-11-28 12:46:00 +11:00
hiker
aa36f7856f
Fixed compiler warnings.
2016-11-28 09:03:56 +11:00
hiker
de0f153f0c
Renamted SynchronizationProtocol to LatencyProtocol.
2016-11-28 08:45:17 +11:00
Benau
3e938a79be
Fix #2676 by moving rsm matrix to be assigned lastly
2016-11-27 11:21:16 +08:00
auria.mg
decaac85d9
Tweak item collision box, fixes #2678
2016-11-26 19:01:38 -05:00
Benau
0298d48e24
Try to use the internal template to colorize objects
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Todo: instanced version
2016-11-27 01:14:40 +08:00
Benau
9b15bd2c63
Remove useless extern BoundingBox
2016-11-26 10:10:10 +08:00
Benau
a9a6ec0b7f
Use the old unrolling draw mesh for RSM shaders on GL3
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Todo: fix CustomUnrollArgs for rsm shaders
2016-11-26 00:06:22 +08:00
Benau
f7e0babe02
Fix global illumination on instanced rendering
2016-11-26 00:03:22 +08:00
Benau
df6ab0a7fd
Fix god rays regression
2016-11-25 20:44:44 +08:00
hiker
6053ad207f
Don't use the SynchronisationProtocol for startup state changes at all.
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It is now totally optional, and only estimates the latency between the
server and all clients (and this value is not even used).
2016-11-25 22:17:24 +11:00
Benau
5ca5dc3b3e
Clean up culling code
2016-11-25 16:45:00 +08:00
Benau
0c091125b0
Remove const cast in three strikes battle
2016-11-25 12:38:08 +08:00
Benau
fe371a28b5
Add non-const function for STK usage
2016-11-25 12:37:40 +08:00
hiker
18f14ae142
Fixed compiler warnings.
2016-11-24 17:48:23 +11:00
hiker
b1afac23a7
Moved creation of the race protocols into lobby, so SynchronizationProtocol
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is not involved in the race start anymore.
2016-11-24 08:56:30 +11:00
hiker
617e1c538d
Merge remote-tracking branch 'origin/master' into nw
2016-11-23 21:58:00 +11:00
hiker
414b0e0633
Fixed sending 'client ready' twice.
2016-11-23 18:50:44 +11:00
hiker
dd515292ee
Fixed deadlock (in case of protocol error).
2016-11-23 18:40:56 +11:00
hiker
62da83317e
Fixedc compilation, renamed LobbyRoomProtocol to LobbyProtocol.
2016-11-23 18:39:59 +11:00
Benau
a2bb0487b1
Disable backface culling when set in the material.
2016-11-23 15:16:19 +08:00
hiker
2c7e7d8722
Merge remote-tracking branch 'origin/master' into nw
2016-11-23 17:16:42 +11:00
Benau
eb84de2666
Fix #2491
2016-11-23 10:11:08 +08:00
hiker
026e1623ec
Renamed ServerLobbyRoomProtocol to just ServerLobby, ClientLobbyRoomProtocol
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to ClientLobby, and LobbyRoomProtocol to Lobbyprotocol.
2016-11-23 09:39:33 +11:00
deve
7f251fdf79
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2016-11-22 09:16:59 +01:00