Benau
34b8a07d80
Add proper line breaking
2018-05-21 11:19:18 +08:00
Deve
15f79b0f95
Add key binding for azerty layout
2018-05-09 21:11:24 +02:00
Deve
78d9f2065c
Add some key names for azerty layout
2018-05-08 21:22:46 +02:00
Deve
022dd68a17
Some fixes for gamepad on android
2018-03-06 23:23:15 +01:00
Deve
e00074cb14
Some work on gamepad support on android.
...
Still it works only for single gamepad, but at least it's preconfigured and google shouldn't complain about stupid button names.
2018-03-06 00:19:01 +01:00
Benau
7859a00967
Remove unused mesh code
2018-01-11 13:38:08 +08:00
Benau
68ceceb6e3
Remove unused texture code
2018-01-11 12:47:02 +08:00
Benau
590850eacf
Add dynamic draw call for skidmarks
2017-12-28 16:14:09 +08:00
Benau
7797115867
Add SP for correct normal and easier shader system
2017-12-25 14:00:10 +08:00
Benau
2161efd9c4
Allow configure animation set through scripting
2017-12-02 02:36:43 +08:00
Benau
0d96906d54
Use texture buffer (texture2d in gles) for skinning
2017-10-19 13:31:07 +08:00
Deve
afbdbaeee8
Remove unused files.
...
Both Console and FB don't work with opengl driver. And the software driver is not even included in stk sources. So I don't think that it will be ever used.
2017-09-27 23:07:44 +02:00
Deve
e2c0f83fb0
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
hiker
5a2b92d79d
Merge branch 'master' into improve-xbox-gamepad-support
2017-08-14 10:05:26 +10:00
Benau
ea97258b65
Add scripting code for throwing banana monkeys
2017-08-09 12:23:37 +08:00
hiker
22208365d2
Switch to direct input for joystick handling.
2017-08-02 08:13:24 +10:00
Deve
0dba3c8f67
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
Deve
c6ea07eacc
Remove unused gles 1.0 code
2017-07-04 23:30:09 +02:00
Deve
c8137fc0fa
Add a possibility to set a window class in irr device.
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This makes one ugly #ifdef less in the irr_driver.cpp.
2017-05-25 21:26:31 +02:00
Deve
bc25bc4435
Keep consistency with other irrlicht defines
2017-05-18 20:48:42 +02:00
Deve
1966d3f072
Use x11 functions in irr_driver only if x11 device was created
2017-05-14 00:05:36 +02:00
Deve
e02a8f4448
Allow to make single build with both x11 and wayland device
2017-05-06 21:53:32 +02:00
Deve
fc79ee50d0
Add the ping/pong events to avoid non-responding window and few other minor fixes
2017-04-28 23:04:34 +02:00
Deve
63517dd4be
Better EGL context creation
2017-04-22 21:51:49 +02:00
Deve
035c33f960
Merge branch 'master' into wayland
2017-04-22 21:11:10 +02:00
Deve
3961a9a3b7
Move EGL context to separate class.
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It will allow to use it for OpenGL + Wayland.
2017-04-05 21:49:24 +02:00
Benau
2660a5b332
Allow message queue to be able to do linebreak
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Also set "/" and "\" to be breakable
2017-03-23 00:51:50 +08:00
Benau
41844de6a5
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
Benau
e1a563612f
Avoid calling gamma correction on non-srgb png
2017-03-17 10:15:06 +08:00
Benau
eedc7f55c9
Make addThreadedLoadTexture thread safe
2017-03-14 11:35:26 +08:00
Benau
27fcc4e266
Allow custom memory management in IImage
2017-03-12 09:09:40 +08:00
Benau
40a25e1d9e
Remove dependency on STKTexture (for HQ mipmap generator later)
2017-03-11 15:33:36 +08:00
Benau
d864995c7d
First version of ThreadedTexLoader
2017-03-08 15:54:59 +08:00
Deve
fcae7dfc33
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
Benau
40fe84ddbd
Fix addon stk mercuy crash
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Please avoid using 2nd uv layer on animated mesh
2017-01-11 14:29:37 +08:00
Benau
c4b4ea006e
We don't need to add a new glyph page for billboard text anymore
2017-01-09 13:16:40 +08:00
Benau
46be4948b2
AZDO for new texture format
2017-01-09 13:03:50 +08:00
Benau
2af126357d
Port font to use new texture format
2017-01-06 18:20:19 +08:00
Benau
2dbf4675a5
First version of new texture format
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Todo: IBL, texture compression, GLES, premul alpha ....
2017-01-02 16:14:59 +08:00
Benau
67b6c3bf05
Allow to reload textures on the fly
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Enter texture filename(s) (full path is optional) separating by
";" in the artist debug mode "Reload texture" dialog
Notice: premultiplied alpha texture reloading is not supported,
because it was done on STK side.
2016-12-29 14:56:18 +08:00
Benau
6a142e8d2e
Allow animated models in track to have different animation
2016-12-24 13:11:08 +08:00
Benau
85bd8c3146
Add unlit and normal map skinned mesh shader
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Also fix normal map with skinned mesh, now vertices and joints
will be recalculated for tangents mesh
2016-12-14 16:28:37 +08:00
Benau
f6490b6fa6
Allow array to capture lambada
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Also use a correct sorting function, will be useful later if
we only need the more influetial bones.
2016-12-11 13:21:17 +08:00
Benau
fcd1e2830e
Use callback function to directly upload joints without copying
2016-12-10 16:16:40 +08:00
Benau
8ca0c54bdc
Merge remote-tracking branch 'origin/master' into hardware_skinning
2016-12-10 10:09:30 +08:00
Benau
a3905a1e19
Allow tangent mesh to be converted
2016-12-07 08:07:01 +08:00
Benau
57d9e83ed4
First version of hardware skinning
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Todo: shadow, non-instanced shaders, culling, changeable offset...
2016-12-07 02:15:11 +08:00
hiker
1939075a1b
Merge remote-tracking branch 'origin/master' into nw
2016-12-06 18:45:17 +11:00
hiker
746bac00ce
Merge remote-tracking branch 'origin/new-pi' into nw
2016-12-06 09:26:07 +11:00
deve
716c19325f
Update common irrlicht files with modifications from Android branch.
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- Added a function in GLES driver, which allows to re-create EGL surface when it's lost after resume event
- Some additional events/keycodes
- Fixed compilation with missing sys/sysctl.h header
2016-11-28 01:56:52 +01:00
Benau
fe371a28b5
Add non-const function for STK usage
2016-11-25 12:37:40 +08:00
deve
7f251fdf79
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2016-11-22 09:16:59 +01:00
deve
467760f248
Remove illogical #ifdef
2016-11-22 08:29:18 +01:00
Benau
c1e931f5ba
Merge branch 'legacy_opengl'
2016-11-22 09:23:17 +08:00
deve
e9f3fd4806
Fixed compilation with missing vidmode headers after some modifications in our CGUIEditBox.
2016-11-21 08:37:20 +01:00
Benau
de95db5c93
Avoid creating new glyph page too many times
2016-11-20 10:08:59 +08:00
Benau
9734c2e890
Fix crash in billboard text when using legacy opengl
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Notice: freetype glyph metrics are not supported
2016-11-19 15:59:58 +08:00
hiker
8d9bb9c30f
Cherry picked commits from old pi branch (which was based on dumb client).
2016-11-11 17:21:59 +11:00
deve
4bb0405a32
Added support for multitouch steering.
...
It will be used for steering on Android.
There are some limitations:
- currently it works only in single player mode (but I don't see any reason to make it working for multiplayer)
- speedometer is not available in race GUI because there is no place for it
TODO:
- add DPI support (race GUI should have probably different proportions on smaller devices for comfortable playing)
- make nice button images
- make nitro button that changes its look depending on collected nitro (a kind of nitro bar)
Touch input events must be handled in android device to make use of it. It can be simulated for debugging on non-android devices using standard mouse.
2016-11-10 02:42:56 +01:00
Benau
89976def57
Remove not-used-anymore setReferenceCount
2016-07-19 13:58:38 +08:00
Deve
5601309ae8
Fixed windows compilation
2016-07-12 00:04:37 +02:00
Deve
886382bb54
Merge remote-tracking branch 'origin/master' into gles
2016-07-11 23:43:10 +02:00
Deve
f2d21d2353
Remove GLESv1 renderer because it's not used
2016-07-09 02:59:40 +02:00
Deve
66e76be76d
Don't use hardcoded path for irrlicht shaders
2016-07-06 06:37:22 +02:00
Deve
4132177132
Fully integrate gles renderer with our irrlicht version.
2016-07-05 00:25:03 +02:00
Deve
961428f04c
Increase _IRR_MATERIAL_MAX_TEXTURES_ to 8
2016-06-29 22:18:24 +02:00
Benau
22e5c0909c
Allow setting color without copying the mesh
2016-06-28 14:55:48 +08:00
Benau
2f217fd55b
Allow render red or blue karts in soccer mode using shader
2016-06-25 16:29:54 +08:00
Deve
d13716a917
Initial linux version.
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Currently works only with irrlicht-based renderer because shaders are not ported yet.
2016-06-24 02:47:13 +02:00
Benau
d520c4477d
Design a way to render kart and driver differently
2016-06-12 16:19:34 +08:00
Benau
224bd277b3
Better function name
2016-04-03 13:59:10 +08:00
Benau
79db5e2365
Fix comment
2016-04-02 16:02:51 +08:00
Benau
5ac25db7f8
Initial work to support transparent kart in ghost replay
2016-04-02 12:55:20 +08:00
Lucas Baudin
f89a4b1a75
Merge back the IEvent changes
2016-02-25 15:55:52 +01:00
Lucas Baudin
02808cdfd0
GLES2 for android devices by default
2016-02-25 12:06:54 +01:00
Lucas Baudin
48069a7bcc
More backport from the ogl-es irrlicht branch
2016-02-24 20:34:46 +01:00
Lucas Baudin
a470cd74d6
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
Deve
bd9f435190
Fixed 64-bit windows compilation.
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Broken in 53164e5cbe
or somewhere around it.
2016-01-03 00:10:30 +01:00
David Carlier
2841c0e165
better alternative OSes handling + tiny C++ fix
2015-12-19 07:05:45 +00:00
Deve
c81243fc1a
Merge branch 'master' into wayland
2015-10-28 22:43:02 +01:00
Benau
2096532d0e
Make stk more-i18n friendly
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Now supertuxkart can do:
Windows (fully test in win8 and win7 built with vs2015, mingw not tested):
Input characters using ime (CJK tested).
Fix crashes when try to paste unicode text into editbox in stk.
Linux:
Different keymap can be used in stk now, ie typing russian,hebrew (not bidi-aware) is now possible.
IME not supported.
Mac:
No work has been done, sorry mac fanboys/girls:( Though testing is welcome, esp when pasting words into stk.
Limitation:
No ime box is shown in fullscreen
(Windows)Only the used language in current setting of non-Unicode programs can be typed with its supported IME.
2015-10-27 02:34:46 +08:00
Ben
c488e843b8
Fix typo and and add quotation
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The quotation added is for Chinese Simplified which I discovered usage in translation work.
2015-09-03 16:30:22 +08:00
Benau
0a7a0d7c98
Fix the ugly hack for displaying Chinese in #2110 , and then fix #2297
2015-08-30 02:35:17 +08:00
deve
5458792b79
Disable deprecated and unused irrlicht function to avoid compiler warnings
2015-08-06 13:54:40 +02:00
hiker
27dec2fbf8
Added attribute to irrlicht's driver to enable automatic resize
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of images that are too big. This is then used to automatically
resize any textures (except fonts, background screen) to be
automatically resized to 512x512 if they are bigger.
2015-03-26 11:28:22 +11:00
hiker
98671b620d
Added some support to enable a legacy (2.1) opengl context. Many
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things don't work with that atm (rtt, some transparent textures).
Needs to be manually set in the user's config file.
2015-03-11 16:45:20 +11:00
Deve
0722df79da
Fixed getScale() result when matrix contains very low negative values.
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See #1548 .
2015-03-05 20:00:02 +01:00
hiker
93fa075471
Hopefully proper fix for #1938 (crash on osx when exiting race).
2015-02-17 00:14:26 +11:00
hiker
1a94788d2d
Tried VERY crude work-around for #1938 (crash when exiting a race on osx).
2015-02-15 21:32:06 +11:00
Vincent Lejeune
874d63f5bc
WIP wayland
2015-02-01 18:53:12 +01:00
Vincent Lejeune
6a50b4b9ac
Revert "WIP wayland"
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This reverts commit d33efd8800
.
2015-01-29 18:05:01 +01:00
Vincent Lejeune
d33efd8800
WIP wayland
2015-01-29 18:00:33 +01:00
Vincent Lejeune
0577099551
Move zlib/libpng/jpeglib outside of irrlicht tree and use system lib on linux
2015-01-18 02:02:10 +01:00
Vincent Lejeune
a5230f68da
Remove wad support
2015-01-16 19:07:21 +01:00
Vincent Lejeune
184b52966e
Remove npk and pak support
2015-01-16 19:02:03 +01:00
Vincent Lejeune
b3195e378d
Remove support for lzma and aes encryption
2015-01-16 18:45:52 +01:00
Vincent Lejeune
b4f78070fa
Remove extra defines
2015-01-16 18:34:40 +01:00
Vincent Lejeune
a831b4c9db
Remove bzip2 files
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Not used anyway
2015-01-16 18:31:51 +01:00
Vincent Lejeune
cadc4b3209
Remove 2 deprecated interfaces
2015-01-16 01:59:41 +01:00
Vincent Lejeune
1fb99990b4
Remove light volume related code
2015-01-16 01:57:35 +01:00