Benau
6eb69db4ea
Properly clean up when exit
2017-03-11 00:23:54 +08:00
Benau
579aa8a9d1
Allow setThreadName to be used in linux (glibc > 2.11)
2017-03-10 23:30:18 +08:00
Benau
85011791e4
Try to use priority queue
2017-03-10 20:43:40 +08:00
Benau
6b3441d2a0
Allow reload texture with threads
2017-03-10 15:40:58 +08:00
Benau
ed9b16fe7b
Don't use std::thread library
2017-03-10 15:02:21 +08:00
Benau
553c483bf4
Avoid unnecessary sync
2017-03-10 14:16:23 +08:00
hiker
0bd459c2aa
Fix the transition from physics orientation to cannon (i.e. no more
...
yerk when the kart is not parallel to the tangent of the curve at start).
2017-03-10 17:11:54 +11:00
Marianne Gagnon
62d64847c4
Fix texture paths on case-sensitive file systems, fixes #2807
2017-03-09 18:41:35 -05:00
hiker
aac92f6111
Code simplification.
2017-03-10 08:44:51 +11:00
hiker
5640436aa8
Support cannons in reverse tracks.
2017-03-10 08:38:03 +11:00
hiker
c8b69cecb6
Merge remote-tracking branch 'origin/master' into fix-cannon
2017-03-09 23:05:03 +11:00
hiker
a500f3becc
Applied Stragus' SSE optimisations for spherical harmonics.
2017-03-09 22:58:22 +11:00
hiker
12e6bab90a
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-03-09 22:42:06 +11:00
Benau
68e36268aa
Try to use pbo for each ThreadedTexLoader
2017-03-09 16:41:15 +08:00
auria.mg
2d6cf4c487
Remove a few more string allocations/manipulations
2017-03-08 20:42:16 -05:00
auria.mg
571832fbbc
Make all material names and path lowercase upon loading them, moving several string allocations and modifications outside of hot loops
2017-03-08 20:30:45 -05:00
Deve
adfa8f30f9
Better fix for missing transparency in GLES legacy pipeline
2017-03-08 23:17:03 +01:00
hiker
87950c9a94
Adjust up vector of kart slowly so that the kart is upright (even
...
when it was not upright at the start of the cannon).
2017-03-09 08:56:01 +11:00
Deve
21cb853079
One more tweak for hiding story mode icon if it's not available.
...
Now it should work properly, sorry for the mess.
2017-03-08 22:09:47 +01:00
Deve
d339d9acef
Fixed ambient light for legacy pipeline.
...
TODO: It should be possible to convert it once together with spherical harmonics computations.
2017-03-08 21:41:53 +01:00
Deve
11255cb2b8
Fixed wrong lights color for legacy pipeline.
...
SColor is ARGB, but SColorf is RGBA... WTF?
2017-03-08 21:12:24 +01:00
Benau
d864995c7d
First version of ThreadedTexLoader
2017-03-08 15:54:59 +08:00
hiker
bedb565f24
Simplified maths.
2017-03-08 17:57:03 +11:00
hiker
2436161b05
Approximate bezier curves better to avoid stuttering in cannons.
2017-03-07 22:24:46 +11:00
hiker
ae375c50b6
Allow the player to go to the left and right when in a cannon.
2017-03-07 22:11:15 +11:00
Deve
35139877f6
Fixed a crash on changing resolution
2017-03-06 23:10:29 +01:00
Deve
fcae7dfc33
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
Deve
d4cecd5a8b
Show story mode icon only if overworld track exists.
...
It allows to decrease apk size a bit.
2017-03-05 23:31:53 +01:00
Deve
eeb7c8f5de
Added a support for release builds
2017-03-05 22:02:50 +01:00
Deve
be67fb1df9
Update readme
2017-03-05 08:55:35 +01:00
Deve
6c472660a1
Some additional checks for android assets manager.
...
If data was already extracted somewhere, then use this directory as preferred path. This is to avoid a situation that we have data extracted in two different places after STK upgrade.
2017-03-03 21:57:55 +01:00
Deve
11024569b0
More tweaks to GLES legacy pipeline
2017-03-02 22:19:10 +01:00
Deve
067518df5d
Fixed rtts in GLES legacy pipeline
2017-03-01 23:20:21 +01:00
Deve
282bb6c655
Always use fixed blending for GLES legacy pipeline
2017-03-01 21:44:11 +01:00
deve
82e724c12e
One more fix for GLES legacy pipeline
2017-02-27 06:41:26 +01:00
Deve
f6cdf79b1e
Avoid spamming with errors
2017-02-27 00:58:43 +01:00
Deve
2ff79141a0
Don't show exhaust emitter for legacy pipeline
2017-02-27 00:58:43 +01:00
Deve
40fe3585bb
One more fix for legacy pipeline in GLES renderer.
...
It looks that the second texture is not used at all and it may cause a crash, so just disable it.
2017-02-27 00:58:43 +01:00
Deve
6d395d4510
Some fixes for GLES renderer
2017-02-27 00:58:43 +01:00
auria.mg
5d342a2dab
Fix all tracks achivement following the replacement of the farm track
2017-02-25 20:56:17 -05:00
auria.mg
5b85d36dfa
Tweak a few challenges in easy mode following feedback
2017-02-24 20:06:29 -05:00
Benau
c7eeb8338d
Try to fix for gles
2017-02-24 19:03:14 +08:00
Deve
46619ec62a
Fixed gaussian blur
2017-02-23 20:40:06 +01:00
hiker
a7d1a312ad
Merge branch 'fix-cannon' of github.com:supertuxkart/stk-code into fix-cannon
2017-02-23 17:19:30 +11:00
hiker
bf61b98444
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-02-23 17:18:10 +11:00
hiker
b884f6429d
Fix stuttering of camera/kart when usnig a cannon (caused by the cannon
...
animation updating the (physical) kart position after the graphical position
was taken from the physical position, causing a stuttering because of the
differences between those two values.
2017-02-23 17:12:15 +11:00
Deve
b34e749198
Fixed nitro bar in multiplayer game when uniform buffer object is not available
2017-02-22 23:33:11 +01:00
hiker
f0efce62b1
Added debug view of target cannon line.
2017-02-23 09:00:07 +11:00
Deve
0767abe2bc
Draw a touch steering button that allows to run challenges.
...
It was broken because the fire button uses now the icon of collected weapon, so that it's not displayed at all when there is no weapon.
2017-02-22 21:43:36 +01:00
Deve
db4d11a0c5
Disable kart shadow for legacy pipeline in GLES renderer because it's broken
2017-02-22 21:04:28 +01:00