Fixed nitro bar in multiplayer game when uniform buffer object is not available

This commit is contained in:
Deve 2017-02-22 23:33:11 +01:00
parent 0767abe2bc
commit b34e749198

View File

@ -863,6 +863,10 @@ void ShaderBasedRenderer::render(float dt)
irr_driver->getVideoDriver()->setViewPort(core::recti(0, 0,
irr_driver->getActualScreenSize().Width,
irr_driver->getActualScreenSize().Height));
m_current_screen_size = core::vector2df(
irr_driver->getActualScreenSize().Width,
irr_driver->getActualScreenSize().Height);
for(unsigned int i=0; i<Camera::getNumCameras(); i++)
{