Fixed gaussian blur

This commit is contained in:
Deve
2017-02-23 20:40:06 +01:00
parent b34e749198
commit 46619ec62a

View File

@@ -1072,7 +1072,7 @@ void PostProcessing::renderGaussian6Blur(const FrameBuffer &in_fbo,
{
auxiliary.bind();
Gaussian6VBlurShader::getInstance()
->render(in_fbo.getRTT()[0], in_fbo.getWidth(), in_fbo.getWidth(),
->render(in_fbo.getRTT()[0], in_fbo.getWidth(), in_fbo.getHeight(),
sigma_v);
in_fbo.bind();