Commit Graph

2992 Commits

Author SHA1 Message Date
hiker
28bc8c8e8f Merge branch 'master' of github.com:supertuxkart/stk-code 2018-01-01 00:36:24 +11:00
auria.mg
d92476ae70 First implementation prototype of the new netwoking UI, as discussed. 2017-11-25 18:51:49 -05:00
hiker
f783be4d75 Updates translations with 0.9.3 version from transifex (no author credits updated). 2017-11-15 08:11:51 +11:00
hiker
84ccf82173 Updated script to handle existing entries without duplicating authors
(or even worse msgids for translator credits).
2017-11-14 17:55:07 +11:00
Urtzi Odriozola
80efc29e69
All languages capitalized
In order to keep a correct order in a language selection menu, the language names need to be capitalized
2017-11-03 14:00:34 +01:00
Urtzi Odriozola
cb4ef7a68d
Update localized_name.txt 2017-11-03 09:32:52 +01:00
Deve
bcb452f76b Add missing languages to tinygettext 2017-11-02 22:17:57 +01:00
Deve
719f3039b3 Remove invalid empty translations.
They are not available on transifex. Norwegian is nb and nn. Chinese is zh_TW and zh_CN.
2017-11-02 21:30:52 +01:00
auria.mg
2cc160d7cc Tweak challenge that was too difficult. See #2997 2017-10-31 19:07:26 -04:00
Deve
f7886a31bf Better fix for shadow acne 2017-10-29 20:26:46 +01:00
hiker
207e8cd475 Updaetd translator credits. 2017-10-27 10:52:48 +11:00
hiker
e95657b2f4 Updated credits to include all doncators and other contributors. 2017-10-26 10:21:32 +11:00
Benau
6cfe16a320 Add Karelian localized name 2017-10-25 00:24:56 +08:00
hiker
530bfce849 Updated translations. 2017-10-25 00:32:54 +11:00
Benau
fc2e05c0a6 Use a trick to make skinned mesh shader branchless 2017-10-22 13:03:45 +08:00
Benau
7252a38da1 Fix skinning glitches possible in (some) cards 2017-10-22 02:17:37 +08:00
Benau
6a79d204c1 Don't use SSBO for skinning
It causes trouble in hd5670 in windows
2017-10-22 01:31:15 +08:00
Benau
e61eb3415a Remove hardcoded max 1024 bones for skinning 2017-10-20 17:10:08 +08:00
Benau
8a0232382a Some fixes for some shader compiler 2017-10-20 09:25:43 +08:00
Benau
553b2439ac Allow using SSBO for skinning if supported 2017-10-20 01:27:44 +08:00
Benau
0d96906d54 Use texture buffer (texture2d in gles) for skinning 2017-10-19 13:31:07 +08:00
Deve
1a9cf6a46f Set max texture size to 256 for Raspberry Pi 2017-10-18 21:13:23 +02:00
Deve
c3e772e863 Add different explosion effect for Android.
It gives much better performance while it still looks similar.
2017-10-17 23:34:19 +02:00
Benau
9f10676dd3 Remove unused billboard shader 2017-10-16 07:43:00 +08:00
Benau
4573e51e98 Fix #2427 2017-10-15 19:14:07 +08:00
Benau
058f9163db Some work to make particle shader able to render billboard
The lifetime in height map stimulation will always now < 1.0f
2017-10-15 13:57:01 +08:00
Benau
f646a26fbe Clean up particle .xml
Remove unsupported entries, notice that particles now are auto-
faded out by lifetime

Also remove flips that are not visible at all
2017-10-15 12:47:21 +08:00
Benau
c3a22ddcf7 Pre-generate some particles if max count is small 2017-10-14 14:42:24 +08:00
Benau
a0c9ba2b8c Pack mixed color into instanced array
With half-floats for lifetime and size for same stride
2017-10-14 12:33:08 +08:00
Benau
0b9a3e1c69 Fix some issues found in first-try 2017-10-14 09:47:13 +08:00
Benau
0066722dab Features completed cpu particle 2017-10-14 00:19:59 +08:00
Deve
63ecbefbdd I forgot about particles 2017-10-12 22:55:26 +02:00
Deve
6794670510 Disable srgb framebuffer for intel hd 2000 too 2017-10-11 20:53:49 +02:00
Benau
839142b752 Add up-to-date restriction for hd3000 in windows 2017-10-11 11:25:28 +08:00
Deve
ae4e302741 Add a way to run STK without srgb framebuffer 2017-10-09 21:18:15 +02:00
auria.mg
0453809915 Update credits 2017-10-08 19:56:13 -04:00
Benau
2217083421 Replace broken abyss replay with candela city 2017-10-08 11:16:25 +08:00
auria.mg
3ad081104e Re-extract strings for missing track, oops 2017-10-04 20:59:30 -04:00
auria.mg
7a63955a06 Minor challenge tweak 2017-10-04 18:56:43 -04:00
auria.mg
1c9e4bc04a Tweak hacienda easy challenge, see #2951 2017-10-04 18:50:27 -04:00
Deve
bc84559f1d Revert a hack for shadows.
It helps for horizontal surfaces, but makes vertical surfaces worse (for example rocks in cornfield crossing), so it's not really a solution.
2017-10-04 22:19:19 +02:00
auria.mg
0f790d4331 Update strings 2017-10-03 19:04:34 -04:00
Deve
27a79526b1 Allow to use particles heightmap simulation in GLES 2017-10-02 23:05:12 +02:00
Sam
c4726e767a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2017-09-28 20:07:17 +02:00
Sam
e3bfa79d43 Now you must progress the story mode to unlock sara the wizard 2017-09-28 20:05:12 +02:00
auria.mg
4078863d1d Update achivements.xml, fixes #2940 2017-09-19 18:44:05 -04:00
Deve
70471a7266 Adjust explosion particle size to updated explosion image (removed transparent margins).
Causes minor performance improvement, but better than nothing.
2017-09-19 22:42:39 +02:00
auria.mg
32243e7eb3 Update the newlt-added icons with ones whose liense is known 2017-09-14 19:44:34 -04:00
auria.mg
1d2e882ffe Merge branch 'master' into master_fhach
# Conflicts:
#	src/guiengine/widgets/kart_stats_widget.cpp
2017-09-14 19:24:06 -04:00
deve
9681a9586f Update supertuxkart.pot 2017-09-13 06:20:20 +02:00