description is given (this simplified work for translators).
2) Changed the .track files to use designer instead of description
(if applicable).
3) Updated .pot file
4) Minor clenaup in lisp parser.
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strings marked as _("translate me")
2) Added _() for all names and descriptions for the tracks and GPs
3) Improved update_pot.sh to create the entries for all track and
GP files.
4) Updated supertuxkart.pot to include all GPs and tracks.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1844 178a84e3-b1eb-0310-8ba1-8eac791a3b58
information is now only managed by the race_manager, no
more in-between objects to transfer information along.
2) The scores for grand prix are now defined in the stk_config.dat
file (10, 8, 6, 5, 4, .., 1, 0, 0) points
3) Bugfix: unlock information wasn't saved anymore. Added specific
saving after unlocking, plus re-inserted the 'generic' save
at the end of STK again.
4) bugfix/work around: Visual Studio complains about incompatible
iterators in sdldrv - apparently caused by using erase, and
then keep on using the iterator.
5) Fixed bug when running a race in a GP again (scores/times
were added each time).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
jungle track are locked now)
2) Fixed gettext handling for windows, added initial
(and by now somewhat outdated) German translation.
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sound packages, and using "*.music" information
files for additional information music.
2) Removed old/unused plib sound support.
3) Moved all .ogg files to either data/music, or
to the tracks where they belong.
4) Moved fonts to data/fonts; wav to data/sfx,
po to data/po, herring to data/herrings,
models to data/models.
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2) Removed 'magic' constant 0.0044 from steering
computation; replaced by DEGREE_TO_RAD, which means
that steering values in stk_config.data and .kart files
have to be divided by about 3.9
3) Added early cancellation of parachute when a slow down
of 30% is reached (defined in stk_config.data). This allows
karts to brake and get rid of the parachute earlier.
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of only a higher acceleration).
2) Code cleanup (removed unused functions and config parameters).
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and loading related (very plib specific) functions in the new
loader object.
2) Move *.tkkf files into separate subdirs, and renamed them
to *.kart files.
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now in their own subdirectory (including models, textures).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
maximum distance wasn't big enough to fully disable this. See r1531 on 0.4rc1.
(When work on the trunk resumes, the appropriate code should be completely
removed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1532 178a84e3-b1eb-0310-8ba1-8eac791a3b58
for the pre-bullet physics) - see r1529 on 0.4rc1 branch.
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