hiker
b7b37b9ec9
Updated documentation.
2015-11-05 07:59:28 +11:00
hiker
35793d99c8
Create an STKHost client instance if a connection to client is
...
requested. The rest of the protocol is handled from STKHost.
2015-11-05 07:57:49 +11:00
hiker
f2aa1ddea6
Code cleanup.
2015-11-05 07:55:59 +11:00
hiker
bdf34edc00
Removed --client command line option (since this command needs a
...
server id to work).
2015-11-05 07:54:58 +11:00
Elderme
8d91ab5105
merge with master
2015-11-04 21:24:25 +01:00
Marianne Gagnon
78fd0e373f
#2360 fix attempt
2015-11-03 19:15:55 -05:00
auriamg
1cfbdd7c8c
Merge pull request #2371 from leyyin/clean-python
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Make remove-whitespaces script more pythonic
2015-11-03 18:44:29 -05:00
rugk
d1e0564f8b
Merge pull request #4 from rugk/patch-2
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Update INSTALL.md
2015-11-03 23:23:35 +01:00
rugk
b31464042d
Update INSTALL.md
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* correct spaces
* proper names with a capital letter
* also use block code indentation for single-line commands to keep a consistent look (`this code style` should only be used for code/commands mentioned inside of other text)
2015-11-03 23:21:08 +01:00
rugk
ed0cf4ea34
Readme improvments
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* added space afer `#` headline
* corrected file names of files I could find
* linked to files
However one thing I could not fix was this sentence:
"Information about the licenses for artwork are contained in
`data/licenses`."
The mentioned file or dir does not exist (anymore) and I could not find any other file, which would fit there.
2015-11-03 23:16:53 +01:00
Deve
795f3148dc
Revert "Added default precision qualifier in fragment shaders"
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This reverts commit c23da9e855
.
2015-11-02 18:20:07 +01:00
Elderme
b70fa22d23
Define default precision in fragment shaders after #extension
2015-11-02 18:14:01 +01:00
Daniel Butum
faefad4fde
Make remove-whitespace script more pythonic
2015-11-02 16:35:59 +02:00
Daniel Butum
9df91ebd8a
Rename whitespace.py script to remove-whitespaces.py
2015-11-02 14:54:49 +02:00
hiker
dc80fb1c11
Updated docs.
2015-11-02 16:24:05 +11:00
hiker
eab07b31dd
Hide RefreshRequest class.
2015-11-02 16:14:38 +11:00
auriamg
08e3a9ea13
Merge pull request #2367 from CruzR/memory_leaks
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Fix a couple of memory leaks.
2015-11-01 20:15:16 -05:00
auriamg
9d456c5459
Merge pull request #2365 from Elderme/shader_precision
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Add default precision qualifier in fragment shaders
2015-11-01 20:02:18 -05:00
Thomas Glamsch
a5a9b9f6c1
Fix a memory leak in PhysicalObject::init().
2015-11-02 01:43:54 +01:00
hiker
6946306c4c
Fixed memory leak (thanks to CruzR).
2015-11-02 10:55:17 +11:00
hiker
7c51be7724
Removed need for m_fake_refrehs, some coding style improvements.
2015-11-02 09:16:39 +11:00
hiker
c0817d29d3
Minor coding style update.
2015-11-02 09:16:09 +11:00
hiker
d7d2115abd
Removed setupClient (which is now done in the constructor).
2015-11-02 09:14:35 +11:00
hiker
0b62d2f82b
Created two different constructors for STKHost - one for server, one for client.
2015-11-02 08:11:51 +11:00
hiker
6add49b065
Allow WAN server creation from GUI.
2015-11-01 23:42:24 +11:00
hiker
f05ee47e2b
Moved lan/wan setting to static functions in STKHost.
2015-11-01 22:16:57 +11:00
hiker
15e3ac021f
Fix ending STK when no STKHost exists.
2015-11-01 21:28:39 +11:00
hiker
0d84239cd2
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-11-01 19:46:00 +11:00
hiker
1334a467e3
Don't start a STKHost if neither client nor server is requested.
2015-11-01 19:45:28 +11:00
hiker
4aea491ed0
Merge remote-tracking branch 'origin/master' into refactor_networking
2015-10-31 11:41:43 +11:00
hiker
f2ae36fc65
Simplified ConnectToPeer (no more fsm).
2015-10-31 11:40:41 +11:00
auriamg
4762658a88
Merge pull request #2364 from Benau/freetype_cleanup
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Clean up freetype code
2015-10-30 20:33:51 -04:00
Deve
8a288f05ff
Implement lightning effect using shaders
2015-10-31 01:00:48 +01:00
Elderme
c23da9e855
Added default precision qualifier in fragment shaders
2015-10-30 22:05:08 +01:00
Benau
41bd914f7c
Fix typo
2015-10-31 00:29:53 +08:00
Benau
b9b2b538fa
Clean up freetype code
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1. Remove all ifdef of freetype
2. Require freetype in CMake
3. Clean up declaration
4. Add leak check
5. Make script language display better in title
2015-10-30 18:08:02 +08:00
hiker
8585afb713
Minor code cleanup.
2015-10-30 17:00:57 +11:00
hiker
94bc18df52
Removed ShowPublicAddress protocol, instead submit blocking
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request in ConnectToServer.
2015-10-30 16:45:43 +11:00
hiker
dd289dc1cd
Removed polling for GetPublicAddress with callback.
2015-10-29 18:58:18 +11:00
hiker
ef310a5666
Renamed types.hpp to transport_address.hpp.
2015-10-29 18:39:01 +11:00
hiker
83154ae3a7
Converted the CallbackObject to actually call a function. This
...
means that if protocol A starts protocol B and needs a result from B,
previously B would set a (potential private) variable in A. Now
B calls a callback in A, where the result can be set.
2015-10-29 18:27:55 +11:00
hiker
966d31dc45
Cosmetic changes, removed unused and unimplemented 'stop protocol' support.
2015-10-28 17:22:09 +11:00
hiker
cf9ce6674c
Removed unused class.
2015-10-28 17:08:01 +11:00
Marianne Gagnon
66909086fd
Scripting : allow smoothly animating lights
2015-10-27 19:08:12 -04:00
Marianne Gagnon
953c29089e
Scripting : start adding features to control light objects
2015-10-27 18:33:54 -04:00
hiker
5df6c225ef
Cosmetic changes only.
2015-10-28 08:57:05 +11:00
hiker
e919b97037
Removed unnecessary getProtocolState functions.
2015-10-28 08:24:05 +11:00
hiker
2909e42a25
Minor code cleanup for ConnectToPeer handling.
2015-10-28 08:21:35 +11:00
hiker
7e202d94a8
Removed hardcoded maximum number of players.
2015-10-28 08:03:05 +11:00
hiker
60bbfe3ab3
Remved StartServer protocol, and used executeNow() in ServerLobby instead.
2015-10-28 08:01:46 +11:00