Commit Graph

16894 Commits

Author SHA1 Message Date
Benau
0c0581f97a Merge remote-tracking branch 'lpw/malice' 2016-11-05 11:25:19 +08:00
LoadingPleaseWait
578a3732c0 Add help page with icons for banana penalties 2016-11-04 22:16:06 -05:00
Benau
9da38a2755 Fix Mac build 2016-11-04 21:05:07 +08:00
Benau
df57a73813 Fix start projection of karts 2016-10-30 10:10:09 +08:00
hiker
9f4c842b6c Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-27 21:36:17 +11:00
hiker
fda3afad93 Fix 2658 by separating networking code from main loop. 2016-10-27 21:33:42 +11:00
Benau
956aa83a0a Remove unused function 2016-10-27 10:15:41 +08:00
Benau
93197d9569 Merge branch 'fix_2445' 2016-10-27 09:41:35 +08:00
Benau
d4e9de1f53 Fix non-animated karts 2016-10-27 09:41:01 +08:00
hiker
94346ae64d Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-27 11:13:19 +11:00
hiker
b3b9d16ba1 Removed unnecessary logging. 2016-10-27 08:48:38 +11:00
hiker
2c56837ee8 Fixed token handling. 2016-10-27 08:41:35 +11:00
hiker
b1f6632e5b Changed countdown from a mixture of ms and seconds to seconds only;
added documentation.
2016-10-27 08:40:45 +11:00
deve
bc7f89d49a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-26 13:51:40 +02:00
deve
8d270e5ff3 Fixed nitro bar for non-HD textures 2016-10-26 13:51:17 +02:00
Benau
e93e8b7708 Make animated mesh render separately in instanced rendering
Try to introduce mesh + render info hash in vao manager, without
copying the mesh
2016-10-26 14:25:48 +08:00
Benau
9bd4c87b9c Fix leaking createTextBillboard 2016-10-26 09:21:17 +08:00
Benau
cc3ff7cf9f Simplify calculation of transform 2016-10-26 09:08:10 +08:00
Benau
a38c8f0c19 Make billboard text display properly when viewing in any direction 2016-10-26 00:34:13 +08:00
hiker
e31a7ca4a8 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-25 10:05:28 +11:00
hiker
6a578e374f Fix LAN handling when connecting via a WAN server. 2016-10-25 07:53:52 +11:00
Benau
68ea2ed3b2 Fix typo 2016-10-22 12:33:47 +08:00
Benau
cf557f6982 Fix release build 2016-10-22 10:46:30 +08:00
Benau
3e70fa27d9 Add doxygen for Font modules
Plus some coding-style cleanup
2016-10-22 00:01:48 +08:00
hiker
df21ba55b4 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-21 08:31:11 +11:00
Benau
7505630cd4 Add doxygen for Soccer and SpareTire AI 2016-10-21 01:38:30 +08:00
Benau
021509387d Add doxygen for Arena and Battle AI
Plus some coding-style cleanup
2016-10-20 16:40:20 +08:00
Benau
b12f7a1079 Fix shaking u-turn 2016-10-19 00:37:29 +08:00
Benau
24f926b780 Merge remote-tracking branch 'origin/spare_tire_kart' 2016-10-18 14:32:44 +08:00
Benau
8eb8e805eb Fix dropping of normal map wheel in battle mode 2016-10-18 14:18:51 +08:00
Benau
f1caba7932 Make ArenaAI reverse more naturally 2016-10-18 10:33:27 +08:00
Benau
9aa92cfe30 Fix profiling mode framerate regression 2016-10-18 09:55:30 +08:00
auria.mg
8c0fe53ff2 Fix texture mirroring on alpha blend/test shaders. See #2167 2016-10-17 19:46:21 -04:00
auria.mg
9d1b115e59 Don't call OpenAL's position method when audio is disabled 2016-10-17 19:15:28 -04:00
auria.mg
513e32d9ff Fix bug that could cause reversible textures to be mirrorred twice when driving the track in reverse (see #2167) 2016-10-17 19:09:01 -04:00
Deve
28f04b472b Merge pull request #2654 from LoadingPleaseWait/redundant-includes
Remove duplicate include statements from kart.cpp
2016-10-17 11:02:38 +02:00
LoadingPleaseWait
eddf39b8a1 Remove duplicate include statements from kart.cpp 2016-10-17 03:36:29 -05:00
deve
5502fa4ebe Declare custom alpha also when bindless sampler is enabled 2016-10-17 08:23:27 +02:00
Benau
caf095ed60 Add improvements from auria and devee 2016-10-17 09:13:07 +08:00
Benau
af223ddf24 Try to use sun color to determine custom alpha for ghost karts
This may need more adjustments, also add custom_alpha uniform float
to transparent fragment shader to remove duplicated shader
2016-10-17 01:03:10 +08:00
Benau
23a1b08efe Allow normal map karts to be used in ghost race
Also split ghost karts out of additive shader, so fixed issues like
"drivers are facing backwards", "water in abyss affects ghost karts"

Todo: maybe transparency depend on current track color?
2016-10-16 15:40:40 +08:00
auria.mg
929b9b5c20 Stop world imer when game is paused 2016-10-15 20:28:48 -04:00
auria.mg
020edf1679 Add support for directional (forward-only or backwards-only) driveline segments 2016-10-15 18:56:13 -04:00
Benau
1f8149f138 Merge remote-tracking branch 'origin/skinned_mesh_normal_map' 2016-10-15 15:25:20 +08:00
Benau
604e454f33 Fix normal map in library and track objects if they are animated 2016-10-15 15:21:34 +08:00
Benau
efb6b7431a Try to make skinned mesh work with normal map 2016-10-15 00:17:09 +08:00
hiker
35e382b893 Remove unnecessary request for server address,since it is now included
for each server in the list of all servers.
2016-10-14 18:08:39 +11:00
Benau
f70a64f61a Fix controller and text billboard leaking in kart 2016-10-14 12:01:37 +08:00
Benau
e09fe6ff8a Fix memory leak of mesh tool 2016-10-13 14:08:58 +08:00
hiker
85e0fed9b7 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-10-13 11:14:40 +11:00