Fixed token handling.

This commit is contained in:
hiker 2016-10-27 08:41:35 +11:00
parent b1f6632e5b
commit 2c56837ee8

View File

@ -46,7 +46,7 @@ bool GameEventsProtocol::notifyEvent(Event* event)
Log::warn("GameEventsProtocol", "Too short message.");
return true;
}
if ( event->getPeer()->getClientServerToken() != data.getUInt32())
if ( event->getPeer()->getClientServerToken() != data.getToken())
{
Log::warn("GameEventsProtocol", "Bad token.");
return true;