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ArrowEntity.cpp
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Initialise m_HasTeleported in both constructors
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2014-05-09 16:56:29 +01:00 |
ArrowEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
Boat.cpp
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Add entity invulnerable
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2014-04-26 00:32:30 +02:00 |
Boat.h
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Add entity invulnerable
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2014-04-26 00:32:30 +02:00 |
CMakeLists.txt
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Fixed compilation
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2014-05-11 21:41:25 +03:00 |
Effects.h
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Added newlines. Without them, the files would not compile.
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2014-03-25 10:33:52 -06:00 |
EnderCrystal.cpp
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Ender crystals
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2014-03-25 20:59:33 +02:00 |
EnderCrystal.h
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Ender crystals
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2014-03-25 20:59:33 +02:00 |
Entity.cpp
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Fixed deadlock when moving players to other worlds.
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2014-06-08 21:58:30 +02:00 |
Entity.h
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Fixed deadlock when moving players to other worlds.
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2014-06-08 21:58:30 +02:00 |
ExpBottleEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ExpBottleEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ExpOrb.cpp
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Some change to Entity.cpp
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2014-04-23 21:06:46 +01:00 |
ExpOrb.h
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
FallingBlock.cpp
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Merge branch 'master' into chunksparsing/structs
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2014-05-10 05:05:44 -07:00 |
FallingBlock.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
FireChargeEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
FireChargeEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
FireworkEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
FireworkEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
Floater.cpp
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Fixed most of the reordering warnings
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2014-02-05 09:43:49 -08:00 |
Floater.h
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Added newlines. Without them, the files would not compile.
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2014-03-25 10:33:52 -06:00 |
GhastFireballEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
GhastFireballEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
HangingEntity.cpp
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
HangingEntity.h
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
ItemFrame.cpp
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Fix itemframe break.
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2014-06-04 15:16:30 +02:00 |
ItemFrame.h
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
Minecart.cpp
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Further refactored, Reverted Minecart change
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2014-04-26 09:25:30 -07:00 |
Minecart.h
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Add entity invulnerable
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2014-04-26 00:32:30 +02:00 |
Painting.cpp
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Fixed multiple gcc warnings about unused params.
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2014-02-28 16:26:23 +01:00 |
Painting.h
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Fixed multiple gcc warnings about unused params.
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2014-02-28 16:26:23 +01:00 |
Pawn.cpp
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Pawn.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Pickup.cpp
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cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()
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2014-05-12 17:05:09 +03:00 |
Pickup.h
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Entities handle chunks properly again
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2014-04-12 13:16:48 +01:00 |
Player.cpp
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Fixed deadlock when moving players to other worlds.
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2014-06-08 21:58:30 +02:00 |
Player.h
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Added queue for adding entities to cWorld.
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2014-06-08 21:58:29 +02:00 |
ProjectileEntity.cpp
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Merge pull request #844 from mc-server/ProjectileHitBlock
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2014-06-01 20:10:03 +02:00 |
ProjectileEntity.h
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Fixed ToLua errors, added newlines
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2014-04-27 09:42:31 -07:00 |
ThrownEggEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ThrownEggEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ThrownEnderPearlEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ThrownEnderPearlEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ThrownSnowballEntity.cpp
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
ThrownSnowballEntity.h
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Fixed projectile source filenames, indentations
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2014-04-27 17:05:18 -07:00 |
TNTEntity.cpp
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Some change to Entity.cpp
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2014-04-23 21:06:46 +01:00 |
TNTEntity.h
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Change TNT Fuse to ticks
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2014-03-08 12:24:33 +01:00 |