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AggressiveMonster.cpp
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Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp
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2013-10-29 21:45:31 +01:00 |
AggressiveMonster.h
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Bat.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Bat.h
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Blaze.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Blaze.h
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Cavespider.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Cavespider.h
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Chicken.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Chicken.h
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Cow.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Cow.h
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Fixed a big fail.I did
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2013-10-15 18:17:17 +02:00 |
Creeper.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Creeper.h
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EnderDragon.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
EnderDragon.h
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Enderman.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Enderman.h
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Ghast.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Ghast.h
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Giant.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Giant.h
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Added moar mobs!
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2013-09-18 22:17:43 +01:00 |
Horse.cpp
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Now saddled horses spawn a saddle pickup when killed
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2013-10-28 20:28:16 +01:00 |
Horse.h
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IncludeAllMonsters.h
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IronGolem.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
IronGolem.h
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Magmacube.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Magmacube.h
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Monster.cpp
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Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
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2013-10-29 10:44:51 -06:00 |
Monster.h
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cMonster: Improved doxycomments.
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2013-10-25 10:41:19 +02:00 |
Mooshroom.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Mooshroom.h
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Ocelot.h
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
PassiveAggressiveMonster.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
PassiveAggressiveMonster.h
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
PassiveMonster.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
PassiveMonster.h
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Pig.cpp
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Now saddle pigs spawn a saddle pickup when killed
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2013-10-28 20:27:05 +01:00 |
Pig.h
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Sheep.cpp
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Fixed indentation in tonibm19's code.
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2013-10-28 19:54:03 +01:00 |
Sheep.h
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Silverfish.h
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Skeleton.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Skeleton.h
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Slime.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Slime.h
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SnowGolem.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
SnowGolem.h
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Spider.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Spider.h
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Squid.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Squid.h
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Villager.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Villager.h
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Witch.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Witch.h
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Wither.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Wither.h
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Wolf.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Wolf.h
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Zombie.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Zombie.h
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Zombiepigman.cpp
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
Zombiepigman.h
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