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cuberite-2a/source/Mobs
Mattes D 8b9d3c7722 Merge pull request #292 from SamJBarney/MobSpawning
Mob Spawning based on light values
2013-10-30 15:25:51 -07:00
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AggressiveMonster.cpp Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp 2013-10-29 21:45:31 +01:00
AggressiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Bat.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Bat.h
Blaze.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Blaze.h
Cavespider.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Cavespider.h
Chicken.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Chicken.h
Cow.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Cow.h Fixed a big fail.I did 2013-10-15 18:17:17 +02:00
Creeper.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Creeper.h
EnderDragon.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
EnderDragon.h
Enderman.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Enderman.h
Ghast.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Ghast.h
Giant.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Giant.h Added moar mobs! 2013-09-18 22:17:43 +01:00
Horse.cpp Now saddled horses spawn a saddle pickup when killed 2013-10-28 20:28:16 +01:00
Horse.h
IncludeAllMonsters.h
IronGolem.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
IronGolem.h
Magmacube.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Magmacube.h
Monster.cpp Update to allow the light map to remain the same, but allow alteration of sky light values based on time. 2013-10-29 10:44:51 -06:00
Monster.h cMonster: Improved doxycomments. 2013-10-25 10:41:19 +02:00
Mooshroom.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Mooshroom.h
Ocelot.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveAggressiveMonster.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveAggressiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveMonster.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Pig.cpp Now saddle pigs spawn a saddle pickup when killed 2013-10-28 20:27:05 +01:00
Pig.h
Sheep.cpp Fixed indentation in tonibm19's code. 2013-10-28 19:54:03 +01:00
Sheep.h
Silverfish.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Skeleton.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Skeleton.h
Slime.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Slime.h
SnowGolem.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
SnowGolem.h
Spider.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Spider.h
Squid.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Squid.h
Villager.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Villager.h
Witch.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Witch.h
Wither.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Wither.h
Wolf.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Wolf.h
Zombie.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Zombie.h
Zombiepigman.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Zombiepigman.h