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Added moar mobs!

+ Added dragons
+ Added golems
+ Added giants
+ Added horses
+ Added some missing items
+ Added missing spawn egg metas
This commit is contained in:
Tiger Wang 2013-09-18 22:17:43 +01:00
parent 846f1223f4
commit 3e698d7b72
20 changed files with 475 additions and 97 deletions

View File

@ -963,6 +963,14 @@
RelativePath="..\source\Mobs\Creeper.h"
>
</File>
<File
RelativePath="..\source\Mobs\EnderDragon.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\EnderDragon.h"
>
</File>
<File
RelativePath="..\source\Mobs\Enderman.cpp"
>
@ -980,11 +988,35 @@
>
</File>
<File
RelativePath="..\source\Mobs\Magmacube.cpp"
RelativePath="..\source\Mobs\Giant.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\Magmacube.h"
RelativePath="..\source\Mobs\Giant.h"
>
</File>
<File
RelativePath="..\source\Mobs\Horse.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\Horse.h"
>
</File>
<File
RelativePath="..\source\Mobs\IronGolem.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\IronGolem.h"
>
</File>
<File
RelativePath="..\source\Mobs\MagmaCube.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\MagmaCube.h"
>
</File>
<File
@ -1059,6 +1091,14 @@
RelativePath="..\source\Mobs\Slime.h"
>
</File>
<File
RelativePath="..\source\Mobs\SnowGolem.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\SnowGolem.h"
>
</File>
<File
RelativePath="..\source\Mobs\Spider.cpp"
>
@ -1091,6 +1131,14 @@
RelativePath="..\source\Mobs\Witch.h"
>
</File>
<File
RelativePath="..\source\Mobs\Wither.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\Wither.h"
>
</File>
<File
RelativePath="..\source\Mobs\Wolf.h"
>
@ -1104,11 +1152,11 @@
>
</File>
<File
RelativePath="..\source\Mobs\Zombiepigman.cpp"
RelativePath="..\source\Mobs\ZombiePigman.cpp"
>
</File>
<File
RelativePath="..\source\Mobs\Zombiepigman.h"
RelativePath="..\source\Mobs\ZombiePigman.h"
>
</File>
</Filter>

View File

@ -323,17 +323,17 @@ enum ENUM_ITEM_ID
E_ITEM_BOOK_AND_QUILL = 386,
E_ITEM_WRITTEN_BOOK = 387,
E_ITEM_EMERALD = 388,
// TODO: missing an item: item frame
E_ITEM_ITEM_FRAME = 389,
E_ITEM_FLOWER_POT = 390,
E_ITEM_CARROT = 391,
E_ITEM_POTATO = 392,
E_ITEM_BAKED_POTATO = 393,
E_ITEM_POISONOUS_POTATO = 394,
// TODO: missing an item: empty map
E_ITEM_EMPTY_MAP = 395,
E_ITEM_GOLDEN_CARROT = 396,
E_ITEM_HEAD = 397,
E_ITEM_CARROT_ON_STICK = 398,
// TODO: missing an item: nether star
E_ITEM_NETHER_STAR = 399,
E_ITEM_PUMPKIN_PIE = 400,
E_ITEM_FIREWORK_ROCKET = 401,
E_ITEM_FIREWORK_STAR = 402,
@ -607,35 +607,60 @@ enum
// E_ITEM_SPAWN_EGG metas:
// See also cMonster::eType, since monster type and spawn egg meta are the same
E_META_SPAWN_EGG_CREEPER = 50,
E_META_SPAWN_EGG_SKELETON = 51,
E_META_SPAWN_EGG_SPIDER = 52,
E_META_SPAWN_EGG_ZOMBIE = 54,
E_META_SPAWN_EGG_GIANT = 53,
E_META_SPAWN_EGG_SLIME = 55,
E_META_SPAWN_EGG_GHAST = 56,
E_META_SPAWN_EGG_ZOMBIE_PIGMAN = 57,
E_META_SPAWN_EGG_ENDERMAN = 58,
E_META_SPAWN_EGG_CAVE_SPIDER = 59,
E_META_SPAWN_EGG_SILVERFISH = 60,
E_META_SPAWN_EGG_BLAZE = 61,
E_META_SPAWN_EGG_MAGMA_CUBE = 62,
E_META_SPAWN_EGG_ENDER_DRAGON = 63,
E_META_SPAWN_EGG_WITHER = 64,
E_META_SPAWN_EGG_BAT = 65,
E_META_SPAWN_EGG_WITCH = 66,
E_META_SPAWN_EGG_PIG = 90,
E_META_SPAWN_EGG_SHEEP = 91,
E_META_SPAWN_EGG_COW = 92,
E_META_SPAWN_EGG_CHICKEN = 93,
E_META_SPAWN_EGG_SQUID = 94,
E_META_SPAWN_EGG_WOLF = 95,
E_META_SPAWN_EGG_MOOSHROOM = 96,
E_META_SPAWN_EGG_SNOW_GOLEM = 97,
E_META_SPAWN_EGG_OCELOT = 98,
E_META_SPAWN_EGG_IRON_GOLEM = 99,
E_META_SPAWN_EGG_HORSE = 100,
E_META_SPAWN_EGG_VILLAGER = 120,
E_META_SPAWN_EGG_PICKUP = 1,
E_META_SPAWN_EGG_EXPERIENCE_ORB = 2,
E_META_SPAWN_EGG_LEASH_KNOT = 8,
E_META_SPAWN_EGG_PAINTING = 9,
E_META_SPAWN_EGG_ARROW = 10,
E_META_SPAWN_EGG_SNOWBALL = 11,
E_META_SPAWN_EGG_FIREBALL = 12,
E_META_SPAWN_EGG_SMALL_FIREBALL = 13,
E_META_SPAWN_EGG_ENDER_PEARL = 14,
E_META_SPAWN_EGG_EYE_OF_ENDER = 15,
E_META_SPAWN_EGG_SPLASH_POTION = 16,
E_META_SPAWN_EGG_EXP_BOTTLE = 17,
E_META_SPAWN_EGG_ITEM_FRAME = 18,
E_META_SPAWN_EGG_WITHER_SKULL = 19,
E_META_SPAWN_EGG_PRIMED_TNT = 20,
E_META_SPAWN_EGG_FALLING_BLOCK = 21,
E_META_SPAWN_EGG_FIREWORK = 22,
E_META_SPAWN_EGG_BOAT = 41,
E_META_SPAWN_EGG_MINECART = 42,
E_META_SPAWN_EGG_MINECART_CHEST = 43,
E_META_SPAWN_EGG_MINECART_FURNACE = 44,
E_META_SPAWN_EGG_MINECART_TNT = 45,
E_META_SPAWN_EGG_MINECART_HOPPER = 46,
E_META_SPAWN_EGG_MINECART_SPAWNER = 47,
E_META_SPAWN_EGG_CREEPER = 50,
E_META_SPAWN_EGG_SKELETON = 51,
E_META_SPAWN_EGG_SPIDER = 52,
E_META_SPAWN_EGG_GIANT = 53,
E_META_SPAWN_EGG_ZOMBIE = 54,
E_META_SPAWN_EGG_SLIME = 55,
E_META_SPAWN_EGG_GHAST = 56,
E_META_SPAWN_EGG_ZOMBIE_PIGMAN = 57,
E_META_SPAWN_EGG_ENDERMAN = 58,
E_META_SPAWN_EGG_CAVE_SPIDER = 59,
E_META_SPAWN_EGG_SILVERFISH = 60,
E_META_SPAWN_EGG_BLAZE = 61,
E_META_SPAWN_EGG_MAGMA_CUBE = 62,
E_META_SPAWN_EGG_ENDER_DRAGON = 63,
E_META_SPAWN_EGG_WITHER = 64,
E_META_SPAWN_EGG_BAT = 65,
E_META_SPAWN_EGG_WITCH = 66,
E_META_SPAWN_EGG_PIG = 90,
E_META_SPAWN_EGG_SHEEP = 91,
E_META_SPAWN_EGG_COW = 92,
E_META_SPAWN_EGG_CHICKEN = 93,
E_META_SPAWN_EGG_SQUID = 94,
E_META_SPAWN_EGG_WOLF = 95,
E_META_SPAWN_EGG_MOOSHROOM = 96,
E_META_SPAWN_EGG_SNOW_GOLEM = 97,
E_META_SPAWN_EGG_OCELOT = 98,
E_META_SPAWN_EGG_IRON_GOLEM = 99,
E_META_SPAWN_EGG_HORSE = 100,
E_META_SPAWN_EGG_VILLAGER = 120,
E_META_SPAWN_EGG_ENDER_CRYSTAL = 200,
} ;

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@ -0,0 +1,27 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "EnderDragon.h"
cEnderDragon::cEnderDragon(void) :
// TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand
super("EnderDragon", 63, "mob.enderdragon.hit", "mob.enderdragon.end", 16.0, 8.0)
{
}
void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
return;
}

25
source/Mobs/EnderDragon.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cEnderDragon :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cEnderDragon(void);
CLASS_PROTODEF(cEnderDragon);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

27
source/Mobs/Giant.cpp Normal file
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@ -0,0 +1,27 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Giant.h"
cGiant::cGiant(void) :
// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
super("Giant", 53, "mob.zombie.hurt", "mob.zombie.death", 2.0, 13.5)
{
}
void cGiant::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 10, 50, E_ITEM_ROTTEN_FLESH);
}

25
source/Mobs/Giant.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cGiant :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cGiant(void);
CLASS_PROTODEF(cGiant);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

26
source/Mobs/Horse.cpp Normal file
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@ -0,0 +1,26 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Horse.h"
cHorse::cHorse(void) :
super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6)
{
}
void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
}

25
source/Mobs/Horse.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cHorse :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cHorse(void);
CLASS_PROTODEF(cHorse);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

26
source/Mobs/IronGolem.cpp Normal file
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@ -0,0 +1,26 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "IronGolem.h"
cIronGolem::cIronGolem(void) :
super("IronGolem", 99, "mob.IronGolem.hit", "mob.IronGolem.death", 1.4, 2.9)
{
}
void cIronGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 5, E_ITEM_IRON);
}

25
source/Mobs/IronGolem.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cIronGolem :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cIronGolem(void);
CLASS_PROTODEF(cIronGolem);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

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@ -1,14 +1,14 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Magmacube.h"
#include "MagmaCube.h"
cMagmacube::cMagmacube(int a_Size) :
super("Magmacube", 62, "mob.magmacube.big", "mob.magmacube.big", 0.6 * a_Size, 0.6 * a_Size),
cMagmaCube::cMagmaCube(int a_Size) :
super("MagmaCube", 62, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size),
m_Size(a_Size)
{
}
@ -17,7 +17,7 @@ cMagmacube::cMagmacube(int a_Size) :
void cMagmacube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
}

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@ -7,22 +7,22 @@
class cMagmacube :
class cMagmaCube :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
/// Creates a magmacube of the specified size; size is 1 .. 3, with 1 being the smallest
cMagmacube(int a_Size);
/// Creates a MagmaCube of the specified size; size is 1 .. 3, with 1 being the smallest
cMagmaCube(int a_Size);
CLASS_PROTODEF(cMagmacube);
CLASS_PROTODEF(cMagmaCube);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
protected:
/// Size of the magmacube, 1 .. 3, with 1 being the smallest
/// Size of the MagmaCube, 1 .. 3, with 1 being the smallest
int m_Size;
} ;

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@ -26,34 +26,36 @@ public:
/// This identifies individual monster type, as well as their network type-ID
enum eType
{
mtCreeper = E_META_SPAWN_EGG_CREEPER,
mtSkeleton = E_META_SPAWN_EGG_SKELETON,
mtSpider = E_META_SPAWN_EGG_SPIDER,
mtGiant = E_META_SPAWN_EGG_GIANT,
mtZombie = E_META_SPAWN_EGG_ZOMBIE,
mtSlime = E_META_SPAWN_EGG_SLIME,
mtGhast = E_META_SPAWN_EGG_GHAST,
mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
mtEnderman = E_META_SPAWN_EGG_ENDERMAN,
mtCaveSpider = E_META_SPAWN_EGG_CAVE_SPIDER,
mtSilverfish = E_META_SPAWN_EGG_SILVERFISH,
mtBlaze = E_META_SPAWN_EGG_BLAZE,
mtMagmaCube = E_META_SPAWN_EGG_MAGMA_CUBE,
mtEnderDragon = E_META_SPAWN_EGG_ENDER_DRAGON,
mtWither = E_META_SPAWN_EGG_WITHER,
mtBat = E_META_SPAWN_EGG_BAT,
mtWitch = E_META_SPAWN_EGG_WITCH,
mtBlaze = E_META_SPAWN_EGG_BLAZE,
mtCaveSpider = E_META_SPAWN_EGG_CAVE_SPIDER,
mtChicken = E_META_SPAWN_EGG_CHICKEN,
mtCow = E_META_SPAWN_EGG_COW,
mtCreeper = E_META_SPAWN_EGG_CREEPER,
mtEnderDragon = E_META_SPAWN_EGG_ENDER_DRAGON,
mtEnderman = E_META_SPAWN_EGG_ENDERMAN,
mtGhast = E_META_SPAWN_EGG_GHAST,
mtGiant = E_META_SPAWN_EGG_GIANT,
mtHorse = E_META_SPAWN_EGG_HORSE,
mtIronGolem = E_META_SPAWN_EGG_IRON_GOLEM,
mtMagmaCube = E_META_SPAWN_EGG_MAGMA_CUBE,
mtMooshroom = E_META_SPAWN_EGG_MOOSHROOM,
mtOcelot = E_META_SPAWN_EGG_OCELOT,
mtPig = E_META_SPAWN_EGG_PIG,
mtSheep = E_META_SPAWN_EGG_SHEEP,
mtCow = E_META_SPAWN_EGG_COW,
mtChicken = E_META_SPAWN_EGG_CHICKEN,
mtSquid = E_META_SPAWN_EGG_SQUID,
mtWolf = E_META_SPAWN_EGG_WOLF,
mtMooshroom = E_META_SPAWN_EGG_MOOSHROOM,
mtSilverfish = E_META_SPAWN_EGG_SILVERFISH,
mtSkeleton = E_META_SPAWN_EGG_SKELETON,
mtSlime = E_META_SPAWN_EGG_SLIME,
mtSnowGolem = E_META_SPAWN_EGG_SNOW_GOLEM,
mtOcelot = E_META_SPAWN_EGG_OCELOT,
mtIronGolem = E_META_SPAWN_EGG_IRON_GOLEM,
mtSpider = E_META_SPAWN_EGG_SPIDER,
mtSquid = E_META_SPAWN_EGG_SQUID,
mtVillager = E_META_SPAWN_EGG_VILLAGER,
mtWitch = E_META_SPAWN_EGG_WITCH,
mtWither = E_META_SPAWN_EGG_WITHER,
mtWolf = E_META_SPAWN_EGG_WOLF,
mtZombie = E_META_SPAWN_EGG_ZOMBIE,
mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
} ;
// tolua_end

26
source/Mobs/SnowGolem.cpp Normal file
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@ -0,0 +1,26 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "SnowGolem.h"
cSnowGolem::cSnowGolem(void) :
super("SnowGolem", 97, "", "", 0.4, 1.8)
{
}
void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 5, E_ITEM_SNOWBALL);
}

25
source/Mobs/SnowGolem.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cSnowGolem :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cSnowGolem(void);
CLASS_PROTODEF(cSnowGolem);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

26
source/Mobs/Wither.cpp Normal file
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@ -0,0 +1,26 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Wither.h"
cWither::cWither(void) :
super("Wither", 64, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0)
{
}
void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 1, 1, E_ITEM_NETHER_STAR);
}

25
source/Mobs/Wither.h Normal file
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@ -0,0 +1,25 @@
#pragma once
#include "AggressiveMonster.h"
class cWither :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cWither(void);
CLASS_PROTODEF(cWither);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;

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@ -1,15 +1,15 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Zombiepigman.h"
#include "ZombiePigman.h"
#include "../World.h"
cZombiepigman::cZombiepigman(void) :
super("Zombiepigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
cZombiePigman::cZombiePigman(void) :
super("ZombiePigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
{
}
@ -17,23 +17,7 @@ cZombiepigman::cZombiepigman(void) :
void cZombiepigman::Tick(float a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
// TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire())
{
// Burn for 10 ticks, then decide again
StartBurning(10);
}
}
void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
@ -45,7 +29,7 @@ void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cZombiepigman::KilledBy(cEntity * a_Killer)
void cZombiePigman::KilledBy(cEntity * a_Killer)
{
super::KilledBy(a_Killer);

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@ -7,17 +7,16 @@
class cZombiepigman :
class cZombiePigman :
public cPassiveAggressiveMonster
{
typedef cPassiveAggressiveMonster super;
public:
cZombiepigman(void);
cZombiePigman(void);
CLASS_PROTODEF(cZombiepigman);
CLASS_PROTODEF(cZombiePigman);
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void KilledBy(cEntity * a_Killer) override;
} ;

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@ -35,8 +35,12 @@
#include "Mobs/Cow.h"
#include "Mobs/Creeper.h"
#include "Mobs/Enderman.h"
#include "Mobs/EnderDragon.h"
#include "Mobs/Ghast.h"
#include "Mobs/Magmacube.h"
#include "Mobs/Giant.h"
#include "Mobs/Horse.h"
#include "Mobs/IronGolem.h"
#include "Mobs/MagmaCube.h"
#include "Mobs/Mooshroom.h"
#include "Mobs/Ocelot.h"
#include "Mobs/Pig.h"
@ -44,13 +48,15 @@
#include "Mobs/Silverfish.h"
#include "Mobs/Skeleton.h"
#include "Mobs/Slime.h"
#include "Mobs/SnowGolem.h"
#include "Mobs/Spider.h"
#include "Mobs/Squid.h"
#include "Mobs/Villager.h"
#include "Mobs/Witch.h"
#include "Mobs/Wither.h"
#include "Mobs/Wolf.h"
#include "Mobs/Zombie.h"
#include "Mobs/Zombiepigman.h"
#include "Mobs/ZombiePigman.h"
#include "OSSupport/MakeDir.h"
#include "MersenneTwister.h"
@ -2588,8 +2594,12 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
case cMonster::mtCow: Monster = new cCow(); break;
case cMonster::mtCreeper: Monster = new cCreeper(); break;
case cMonster::mtEnderman: Monster = new cEnderman(); break;
case cMonster::mtEnderDragon: Monster = new cEnderDragon(); break;
case cMonster::mtGhast: Monster = new cGhast(); break;
case cMonster::mtMagmaCube: Monster = new cMagmacube(Size); break;
case cMonster::mtGiant: Monster = new cGiant(); break;
case cMonster::mtHorse: Monster = new cHorse(); break;
case cMonster::mtIronGolem: Monster = new cIronGolem(); break;
case cMonster::mtMagmaCube: Monster = new cMagmaCube(Size); break;
case cMonster::mtMooshroom: Monster = new cMooshroom(); break;
case cMonster::mtOcelot: Monster = new cOcelot(); break;
case cMonster::mtPig: Monster = new cPig(); break;
@ -2597,13 +2607,15 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
case cMonster::mtSilverfish: Monster = new cSilverfish(); break;
case cMonster::mtSkeleton: Monster = new cSkeleton(); break;
case cMonster::mtSlime: Monster = new cSlime(Size); break;
case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break;
case cMonster::mtSpider: Monster = new cSpider(); break;
case cMonster::mtSquid: Monster = new cSquid(); break;
case cMonster::mtVillager: Monster = new cVillager(); break;
case cMonster::mtWitch: Monster = new cWitch(); break;
case cMonster::mtWither: Monster = new cWither(); break;
case cMonster::mtWolf: Monster = new cWolf(); break;
case cMonster::mtZombie: Monster = new cZombie(); break;
case cMonster::mtZombiePigman: Monster = new cZombiepigman(); break;
case cMonster::mtZombiePigman: Monster = new cZombiePigman(); break;
default:
{