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cuberite-2a/src/Entities
2014-03-11 16:02:25 +02:00
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Boat.cpp Small improvements to boats. 2014-02-24 12:58:57 +01:00
Boat.h Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. 2013-12-16 18:03:39 +01:00
CMakeLists.txt moved entities to globs 2013-12-10 23:09:16 +00:00
Effects.h Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h. 2013-12-14 22:34:49 +01:00
Entity.cpp g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
Entity.h Unified Vector classes 2014-03-11 16:02:25 +02:00
ExpOrb.cpp Fixed minor formatting issues from #682 2014-02-16 13:37:36 +00:00
ExpOrb.h Pickup constructor no longer exported 2014-02-03 22:51:26 +00:00
FallingBlock.cpp Moved source to src 2013-11-24 14:19:41 +00:00
FallingBlock.h Moved source to src 2013-11-24 14:19:41 +00:00
Floater.cpp Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Floater.h Fixed #778 - stack overflow.com 2014-03-09 17:51:02 +00:00
ItemFrame.cpp Changed BlockFace type to eBlockFace 2014-02-18 21:33:33 +00:00
ItemFrame.h Changed BlockFace type to eBlockFace 2014-02-18 21:33:33 +00:00
Minecart.cpp Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Minecart.h Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Painting.cpp Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Painting.h Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Pawn.cpp Moved source to src 2013-11-24 14:19:41 +00:00
Pawn.h Moved source to src 2013-11-24 14:19:41 +00:00
Pickup.cpp Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Pickup.h Pickup constructor no longer exported 2014-02-03 22:51:26 +00:00
Player.cpp Unified Vector classes 2014-03-11 16:02:25 +02:00
Player.h CheckBlockInteractionsRate() fixed & enabled 2014-03-09 12:48:52 +00:00
ProjectileEntity.cpp Merge branch 'master' into ballisticmissiles 2014-03-09 12:53:50 +00:00
ProjectileEntity.h Implemented ballistic missiles (fireworks) 2014-02-26 23:33:52 +00:00
TNTEntity.cpp Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00
TNTEntity.h Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00