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cuberite-2a/src/Items
peterbell10 950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
..
CMakeLists.txt Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
ItemArmor.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ItemAxe.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemBed.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ItemBigFlower.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemBoat.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemBottle.h Tracer replacement (#3704) 2017-05-11 13:34:36 +01:00
ItemBow.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemBrewingStand.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemBucket.h Keep players in gmNotSet (#4248) 2018-07-23 00:35:32 +01:00
ItemCake.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemCauldron.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemChest.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemCloth.h Moved source to src 2013-11-24 14:19:41 +00:00
ItemComparator.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemDoor.h Prioritize hinge on the left side (#4153) 2018-01-17 19:15:42 +00:00
ItemDye.h Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
ItemEmptyMap.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemFishingRod.h Damage fishing rod when catching the hook on a block, then reeling it in (#4151) 2018-02-11 12:40:16 +00:00
ItemFlowerPot.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemFood.h Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875) 2017-07-30 18:53:21 +01:00
ItemGoldenApple.h Golden Apple Fixes (#4130) 2018-01-06 00:39:23 +00:00
ItemHandler.cpp CheckBasicStyle: Check number of empty lines between functions (#4267) 2018-07-26 22:24:36 +01:00
ItemHandler.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemHoe.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemItemFrame.h Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
ItemLeaves.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ItemLighter.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemLilypad.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemMap.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemMilk.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemMinecart.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemMobHead.h BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038) 2017-09-25 18:17:45 +02:00
ItemNetherWart.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ItemPainting.h Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
ItemPickaxe.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemPotion.h Minor changes (#3909) 2017-08-24 11:19:40 +02:00
ItemPumpkin.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemRedstoneDust.h Improved maps 2015-07-14 21:46:30 +01:00
ItemRedstoneRepeater.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemSapling.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemSeeds.h Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875) 2017-07-30 18:53:21 +01:00
ItemShears.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemShovel.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemSign.h BigFlower fixes (#3826) 2017-07-07 16:37:53 +02:00
ItemSlab.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ItemSpawnEgg.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ItemString.h Implemented tripwire(s) (hooks) 2014-06-28 20:44:34 +01:00
ItemSugarcane.h Basic style fixes. 2014-07-17 22:50:58 +02:00
ItemSword.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemThrowable.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00