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cuberite-2a/src/Items/ItemShovel.h

110 lines
2.7 KiB
C++

#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "../BlockInServerPluginInterface.h"
class cItemShovelHandler : public cItemHandler
{
typedef cItemHandler super;
public:
cItemShovelHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override
{
switch (a_Action)
{
case dlaAttackEntity: return 2;
case dlaBreakBlock: return 1;
case dlaBreakBlockInstant: return 0;
}
UNREACHABLE("Unsupported durability loss action");
}
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (Block == E_BLOCK_SNOW)
{
cChunkInterface ChunkInterface(a_World->GetChunkMap());
cBlockInServerPluginInterface PluginInterface(*a_World);
BlockHandler(Block)->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_Player->UseEquippedItem(cItemHandler::dlaBreakBlock);
return true;
}
return false;
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
if (a_BlockType == E_BLOCK_SNOW)
{
return true;
}
return super::CanHarvestBlock(a_BlockType);
}
virtual bool CanRepairWithRawMaterial(short a_ItemType) override
{
switch (m_ItemType)
{
case E_ITEM_WOODEN_SHOVEL: return (a_ItemType == E_BLOCK_PLANKS);
case E_ITEM_STONE_SHOVEL: return (a_ItemType == E_BLOCK_COBBLESTONE);
case E_ITEM_IRON_SHOVEL: return (a_ItemType == E_ITEM_IRON);
case E_ITEM_GOLD_SHOVEL: return (a_ItemType == E_ITEM_GOLD);
case E_ITEM_DIAMOND_SHOVEL: return (a_ItemType == E_ITEM_DIAMOND);
}
return false;
}
virtual float GetBlockBreakingStrength(BLOCKTYPE a_Block) override
{
switch (a_Block)
{
case E_BLOCK_CLAY:
case E_BLOCK_CONCRETE_POWDER:
case E_BLOCK_DIRT:
case E_BLOCK_FARMLAND:
case E_BLOCK_GRASS:
case E_BLOCK_GRASS_PATH:
case E_BLOCK_GRAVEL:
case E_BLOCK_MYCELIUM:
case E_BLOCK_SAND:
case E_BLOCK_SNOW:
case E_BLOCK_SNOW_BLOCK:
case E_BLOCK_SOULSAND:
{
switch (m_ItemType)
{
case E_ITEM_WOODEN_SHOVEL: return 2.0f;
case E_ITEM_STONE_SHOVEL: return 4.0f;
case E_ITEM_IRON_SHOVEL: return 6.0f;
case E_ITEM_GOLD_SHOVEL: return 12.0f;
case E_ITEM_DIAMOND_SHOVEL: return 8.0f;
}
break;
}
default: return super::GetBlockBreakingStrength(a_Block);
}
ASSERT(!"Something is wrong here... Maybe they are shovels out of a new material?");
return 1.0f;
}
};