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cuberite-2a/src/Entities
2014-07-14 21:56:40 +01:00
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ArrowEntity.cpp Maybe improved arrow sinking 2014-07-14 21:56:40 +01:00
ArrowEntity.h Eps comparison 2014-07-04 12:50:40 +01:00
Boat.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
Boat.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
CMakeLists.txt Fixed compilation 2014-05-11 21:41:25 +03:00
Effects.h Added newlines. Without them, the files would not compile. 2014-03-25 10:33:52 -06:00
EnderCrystal.cpp Ender crystals 2014-03-25 20:59:33 +02:00
EnderCrystal.h Ender crystals 2014-03-25 20:59:33 +02:00
Entity.cpp Merge pull request #1135 from mc-server/fixes 2014-07-09 09:50:38 +01:00
Entity.h Some Entity.cpp style improvements 2014-06-22 20:44:18 +01:00
ExpBottleEntity.cpp Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
ExpBottleEntity.h Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
ExpOrb.cpp Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
ExpOrb.h Implemented trapped chests & others 2014-07-06 23:50:22 +01:00
FallingBlock.cpp Merge branch 'master' into chunksparsing/structs 2014-05-10 05:05:44 -07:00
FallingBlock.h Moved source to src 2013-11-24 14:19:41 +00:00
FireChargeEntity.cpp Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
FireChargeEntity.h Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
FireworkEntity.cpp Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
FireworkEntity.h Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
Floater.cpp Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Floater.h Added newlines. Without them, the files would not compile. 2014-03-25 10:33:52 -06:00
GhastFireballEntity.cpp Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
GhastFireballEntity.h Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
HangingEntity.cpp Add item frame saving. 2014-03-15 02:45:25 +01:00
HangingEntity.h Add item frame saving. 2014-03-15 02:45:25 +01:00
ItemFrame.cpp Fix itemframe break. 2014-06-04 15:16:30 +02:00
ItemFrame.h Add item frame saving. 2014-03-15 02:45:25 +01:00
Minecart.cpp Further refactored, Reverted Minecart change 2014-04-26 09:25:30 -07:00
Minecart.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Painting.cpp Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Painting.h Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Pawn.cpp Moved source to src 2013-11-24 14:19:41 +00:00
Pawn.h Moved source to src 2013-11-24 14:19:41 +00:00
Pickup.cpp Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Pickup.h Entities handle chunks properly again 2014-04-12 13:16:48 +01:00
Player.cpp Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Player.h Player data filenames are based on UUID. 2014-07-11 13:13:10 +02:00
ProjectileEntity.cpp Made CreateProjectile a pointer 2014-07-13 15:16:49 +01:00
ProjectileEntity.h Made CreateProjectile a pointer 2014-07-13 15:16:49 +01:00
ThrownEggEntity.cpp Suggestions 2014-07-04 17:42:40 +01:00
ThrownEggEntity.h Suggestions 2014-07-04 17:42:40 +01:00
ThrownEnderPearlEntity.cpp Changed everything to callbacks 2014-07-05 22:59:22 +01:00
ThrownEnderPearlEntity.h Suggestions 2014-07-04 17:42:40 +01:00
ThrownSnowballEntity.cpp Suggestions 2014-07-04 17:42:40 +01:00
ThrownSnowballEntity.h Suggestions 2014-07-04 17:42:40 +01:00
TNTEntity.cpp Some change to Entity.cpp 2014-04-23 21:06:46 +01:00
TNTEntity.h Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00