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cuberite-2a/src/Blocks
2015-01-23 19:06:23 +03:00
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BlockAnvil.h Fixed conversion warning. 2014-08-29 11:20:33 +03:00
BlockBed.cpp Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockBed.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockBigFlower.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockBrewingStand.h Revert "Converted some blockhandlers to use cClearMetaOnDrop" 2014-07-14 23:59:24 +01:00
BlockButton.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCactus.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCake.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCarpet.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCauldron.h Cauldrons check the heightmap 2014-06-14 10:14:04 +01:00
BlockChest.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockCloth.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCobWeb.h Revert "Converted some blockhandlers to use cClearMetaOnDrop" 2014-07-14 23:59:24 +01:00
BlockCocoaPod.h "& 0x0f" isn't needed 2014-12-14 13:14:48 +01:00
BlockCommandBlock.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockComparator.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockCrops.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockDeadBush.h Corrected drops from dead bush, tall grass and cobweb. 2014-10-07 18:21:39 +02:00
BlockDirt.h En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
BlockDoor.cpp Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockDoor.h Fixed door placement. 2014-12-25 01:00:51 +01:00
BlockDropSpenser.h Basic style fixes. 2014-07-17 22:50:58 +02:00
BlockEnchantmentTable.h Fixed Errors 2014-04-07 20:25:30 +02:00
BlockEnderchest.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockEntity.h Improved Type safety of eBlockFace 2014-02-04 10:59:05 -08:00
BlockFarmland.h Fixed farmland issues. 2014-09-12 19:07:20 +02:00
BlockFenceGate.h Fixed convertToPickups for fence gates 2014-09-27 14:23:58 +02:00
BlockFire.h Fixed defect #43661 in Coverity list. 2015-01-23 19:06:23 +03:00
BlockFlower.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockFlowerPot.h Revert "Converted some blockhandlers to use cClearMetaOnDrop" 2014-07-14 23:59:24 +01:00
BlockFluid.h Basic style fixes. 2014-07-17 22:50:58 +02:00
BlockFurnace.h Basic style fixes. 2014-07-17 22:50:58 +02:00
BlockGlass.h
BlockGlowstone.h Code formatting fixes. 2014-08-19 22:14:37 +02:00
BlockGravel.h Only drop flint or gravel, not both. 2014-09-12 19:38:00 +02:00
BlockHandler.cpp Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockHandler.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockHopper.h Basic style fixes. 2014-07-17 22:50:58 +02:00
BlockIce.h Changed if for switch 2014-08-19 16:47:33 +02:00
BlockLadder.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockLeaves.h En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
BlockLever.h Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
BlockLilypad.h Fixed code formatting. 2014-07-15 14:54:24 +02:00
BlockMelon.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockMobHead.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockMobSpawner.h Implemented mob spawner. 2014-09-19 23:00:54 +02:00
BlockMushroom.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockMycelium.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockNetherWart.h Fixed a few Clang warnings in BlockHandlers. 2014-03-30 23:13:13 +02:00
BlockOre.h Fixed iron ore drop. 2014-09-12 14:08:56 +02:00
BlockPiston.cpp En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
BlockPiston.h Added Daylight Sensors to the "can't push" list 2014-10-01 18:08:31 +02:00
BlockPlanks.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockPluginInterface.h Functions in cPluginManager get references instead of pointers. 2014-10-15 19:09:09 +02:00
BlockPortal.h Added first test to show the object can be created 2014-09-17 18:40:10 +01:00
BlockPressurePlate.h Fixed some block checks 2014-10-25 00:22:31 +01:00
BlockPumpkin.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockQuartz.h Code formatting fixes. 2014-08-19 22:14:37 +02:00
BlockRail.h Merge branch 'master' into redstone 2014-12-13 12:11:01 +00:00
BlockRedstone.h Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
BlockRedstoneLamp.h Revert "Converted some blockhandlers to use cClearMetaOnDrop" 2014-07-14 23:59:24 +01:00
BlockRedstoneRepeater.h Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
BlockRedstoneTorch.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockSand.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockSapling.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockSeaLantern.h Added Sea Lantern drops 2014-09-12 17:01:03 +02:00
BlockSideways.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockSignPost.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockSlab.h Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
BlockSnow.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockStairs.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockStems.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockStone.h Fixed compilation. 2014-10-11 18:39:46 +01:00
BlockSugarcane.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockTallGrass.h NULL -> nullptr 2014-12-16 23:18:59 +00:00
BlockTNT.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockTorch.h Cleaned up simulators 2014-10-25 21:54:00 +01:00
BlockTrapdoor.h Code improvements 2014-09-30 20:59:59 +02:00
BlockTripwire.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockTripwireHook.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockVine.h En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
BlockWallSign.h Refactored all player block placing to go through hooks. 2014-12-24 07:20:17 +01:00
BlockWorkbench.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BroadcastInterface.h En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
ChunkInterface.cpp Fixed minor style issues. 2014-09-27 21:37:36 +02:00
ChunkInterface.h Removed more unessicary includes 2014-09-26 18:13:19 +01:00
ClearMetaOnDrop.h Fixed spaces after "template" keyword. 2014-08-28 16:44:36 +03:00
CMakeLists.txt Added cocoa pod. 2014-12-01 18:10:37 +01:00
GetHandlerCompileTimeTemplate.h Fixed style 2014-09-25 15:45:39 +01:00
MetaRotator.h Fixed spaces after "template" keyword. 2014-08-28 16:44:36 +03:00
WorldInterface.h Merge branch 'master' into redstoneTests 2014-09-17 18:47:33 +01:00